r/Shadowrun • u/Best-Presence8416 • 8h ago
r/Shadowrun • u/Battlesong614 • 42m ago
6e Noob Shadowrun GM help
Hey all. I'm completely new to Shadowrun; I picked up the Sixth World book at a convention as it's a game I've always wanted to try and I couldn't pass it up. I ran and introductory adventure for my group and now I'm wanting to get a campaign up and running for us, but I'm bad, like really bad, at creating my own adventures - 40 years of DnD experience has proved this multiple times. I was doing some searches and noted that any adventure for 6e seems to get really bad reviews. I saw that there are some old adventures with conversion docs, or at least good how tos.
My question: do you guys have any advice for where to start? Dreamchipper seems to get some good reviews, but I don't see an actual conversion doc for it - would that be stepping into the deep end too early? Even if there's some homebrew or good fanmade stuff out there, I'm definitely interested.
r/Shadowrun • u/Lord_Puppy1445 • 1d ago
Flavor (Art) Do you think she has enough weapons?
Made a new mini of my Mystic Adept, Cleome.
r/Shadowrun • u/Fenrhal • 11h ago
4e First Time building a Rigger review
Hello I'm building my first rigger in 4eA, we are playing in a 3 persons group due to our Face player taking a break.
I 'd like to try a Face/Rigger/Sam in the interim. So I figured, hey why not asking r/Shadowrun ?
We take turn DMing but our team comp is :
- Shaman with support animals, doing ok with spirits and spell slinging, will be the Face when not GMing
- Close Combat Mage with debuff spells / utility spells
- Infiltrator Hacker.
- My usual character is the tanky Street Sam into heavy weapons.
So here it is I'm trying to build a Rigger & Face that can take fight with a pseudo Tachikoma.
We are a 404 PC + 70 karma & 70nuyens roughly.
Concept is to have the lynx not armed and She would be riding it as a delivery ridder. She could equip the turret when things go down with her being a correct shoot and the Lynx dishing long burst fire.
I would appreciate any feedback if I'm missing anything big or did glaring mistakes :)
Character sheet below in text mode, Maybe I should print screen it from chummer instead ?
== Info ==
Street Name: Cavalerie
Movement: 8/20, Swim: 4
Karma: 70
Dwarf Age 31
Height 1m22 Weight 38 kg
Composure: 8
Judge Intentions: 9
Lift/Carry: 7 (45 kg/30 kg)
Memory: 7
Nuyen: 1730
== Attributes ==
BOD: 4 ; AGI: 5 ; REA: 4 (5) ; STR: 3 ; CHA: 5 ; INT: 4 ; LOG: 4 ; WIL: 3 ; EDG: 3
== Derived Attributes ==
Essence: 3,64
Initiative: 8 (9)
IP: 1 (2)
Matrix Initiative: 9
Matrix IP: 3
Physical Damage Track: 10
Stun Damage Track: 10
== Active Skills ==
Aeronautics Mechanic : 2 Pool: 6
Automatics : 5 Pool: 10
Automotive Mechanic : 2 Pool: 6
Climbing : 2 Pool: 5
Clubs : 1 Pool: 6
Computer : 2 Pool: 6
Con : 4 Pool: 11
Cybercombat : 0 Pool: 3
Data Search : 2 Pool: 6
Disguise : 2 Pool: 6
Etiquette : 4 Pool: 11
Exotic Ranged Weapon : 2 [Grappling Hook] Pool: 7
Flight : 2 Pool: 5
Gunnery : 5 Pool: 10
Gymnastics : 2 Pool: 7
Hardware : 2 Pool: 6
Industrial Mechanic : 2 Pool: 6
Infiltration : 3 [En véhicule] Pool: 8 (10)
Intimidation : 2 Pool: 9
Leadership : 4 Pool: 11
Nautical Mechanic : 2 Pool: 6
Navigation : 1 Pool: 5
Negotiation : 4 Pool: 11
Palming : 2 Pool: 7
Perception : 3 Pool: 7
Pilot Ground Craft : 5 Pool: 10
Running : 2 Pool: 5
Shadowing : 2 Pool: 6
Software : 2 Pool: 6
Survival : 1 Pool: 4
Swimming : 2 Pool: 5
Tracking : 1 Pool: 5
== Contacts ==
Mecanic (2, 2)
== Qualities ==
Day Job (10 hrs/week)
Gearhead (Vehicle) (Steel Lynx)
In Debt (25,000¥)
SINner (Standard) (Mona Mercury)
Thermographic Vision
== Cyberware/Bioware ==
Control Rig
Sim Module (Hot-Sim Modified)
Tailored Pheromones Rating 2
Wired Reflexes Rating 1
== Armor ==
Form-Fitting Full-Body Suit6/2
+Thermal Damping 3
+YNT SoftWeave
SecureTech PPP Armor (Ensemble)2/4
Urban Explorer Helmet 0/2
Urban Explorer Jumpsuit 6/6
+Biomonitor
+YNT SoftWeave
== Weapons ==
Ares Crusader
+Hidden Gun Arm Slide
+Gas Vent 2
+Metahuman Customization
+Smartgun System
Pool: 12 DV: 4P AP: - RC: 2
HK 227-X
+Folding Stock
+Metahuman Customization
+Personalized Grip
+Smartgun System
+Sound Suppressor
Pool: 12 DV: 5P AP: - RC: 2
Stun Baton
Pool: 6 DV: 6S(e) AP: -half RC: 0
Unarmed Attack
Pool: 4 DV: 2S AP: - RC: 0
== Commlink ==
Singularity Battle Buddy Basic (5, 5, 5, 5)
+Biometric Lock
+Hardening Rating 5
+Armor Case Rating 5
+Custom Commlink OS [Analyze 5, Browse 3, Command 5, Firewall 5, System 5]
+Contact Lenses Rating 3 [Image Link, Smartlink, Vision Enhancement 3]
+Earbuds Rating 3 [Audio Enhancement 3, Select Sound Filter 3, Spatial Recognizer]
== Gear ==
Ammo: Regular Ammo (Submachine Guns) x80
Ammo: Regular Ammo (Machine Pistols) x50
AR Gloves
Fake License (Steel Lynx) Rating 4
Fake SIN (Géo Trouvetout) Rating 4
Grapple Gun x2
Microwire (100 m) x2
Rappelling Gloves
Smart Pouch System, Combat Load Vest
Spare Clip (HK 227-X)
Spare Clip (Ares Crusader) x2
== Vehicles ==
Steel Lynx (Large)
+Chameleon Coating
+Engine Customization, Speed
+Firewall 5
+Fuzzy Logic
+Response 5
+Sidecar
+System 5
+Weapon Mount (Normal, External, Turret, Remote)
+Clearsight Rating 4
+Copy Protection Rating 4
+Registration
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Defense Rating 3
+Copy Protection Rating 3
+Registration
+Large Drone Sensor
+Flare Compensation
+Ultrasound
+Low Light
+Vision Magnification
+Motion Sensor
+Maneuver Rating 4
+Copy Protection Rating 4
+Registration
+Targeting Rating 4
+Copy Protection Rating 4
+Registration
r/Shadowrun • u/_Infinitee_ • 8h ago
Wyrm Talks (Lore) Canon diasporas?
Are there any Sixth World-specific cultural diasporas? I've been thinking about this for a little while. Between the environmental devastation, corporate control and politics, I've been assuming there's a lot.
I know that there's Irish and Mexican diasporas thanks to Tír Nan nOg and Aztechnology taking over, have any others been mentioned?
r/Shadowrun • u/trea5onn • 1d ago
1e|2e Age rating
Hey all,
I recently found all my old 2nd edition Shadowrun books. Core rulebook, street samurai catalogue, Seattle sourcebook with a couple adventure books (Harlequin is back and one stage before).
I was thinking about introducing my 13 year old son to the world with one of his roleplaying friends. Do you think 13 is old enough to understand the rules and concepts?
And, which dice do I need? I can't remember for the life of me what it uses, lol.
I really hope he enjoys it and then I can introduce him to a world of darkness!
r/Shadowrun • u/Lower-Impression-121 • 2h ago
1e|2e What SR1/2 got totally wrong
Banks would have physical branches in the future. I'm looking at Sprawl Sites, small-mid-large bank plans and even now go, haha, they dont exist any more. even in a made up dystopian future customers still had service.
Edit: my location is australia.
r/Shadowrun • u/IJW_Wartrader • 1d ago
Johnson Files (GM Aids) Mini-projector fun
Hmm, I picked up a cheap (about £30/$40USD) projector that screen-mirrors straight off a USB cable on iOS, and it has possibilities. This particular one was £20 off eBay, unused!
These photos are with the main overhead light on and a short projection distance, so it’s not much use for watching films unless you’re in a blacked-out room, but for projecting floorplans it’s fine.
Software-wise, the Photos app worked OK because you can easily zoom in on the floorplans, but I ended up using Keynote (PowerPoint equivalent) as you get a lot of layout control/adding extra items/text etc, and that can all be done on a larger device and shared to the phone.
Something to watch out for is that it’s screen-mirroring and is a 16:9 projector, so if you’re using a newer model phone with a longer thinner aspect ratio, or an iPad with a shorter fatter aspect ratio, you’re going to lose a fair amount of projection area.
The projector itself is a Yoton Y3 (2026 update), the resolution is 1280x720 pixels. The 2026 updated model adds direct screen mirroring over USB from iOS (or via a USB-C to HDMI adapter for Android), and also adds surprisingly effective auto-keystoning which you can set for different orientations. This was set to ‘table front’.
Unfortunately it’s mains-powered, as it would have been nice to have one that would run off a big powerbank, but given the prices that’s a pretty minor niggle.
r/Shadowrun • u/Expert-Sundae1074 • 1d ago
Shadowrun Anarchy one-shot AP
Now that Shadowrun Anarchy 2 has FINALLY lasnded - if you're curious about a slicker, more narrative way to play a troll street shaman, check out our one-shot ActualPlay here https://www.youtube.com/watch?v=XmwdUMDhwgw
r/Shadowrun • u/leproudkebab • 1d ago
5e GMing a big brawl/free for all
Flair is 5e bc that’s what we’re playing, but I think this question is system-agnostic.
Next session my players are going to exploit a free for all between the Batistas, Vory, and Triads to nab some paydata and take out a target before Sukuyan can get to him—it’s a rather convoluted web.
One of my players had a pretty good idea: send two spirits to screw with the interested parties while part of the team infiltrates the mansion, grabs the paydata, and kills the guy. What I’m unsure of is how to best represent this distraction mechanically.
Actually running the combat is out of the question (they don’t need to watch me play with action figures), but I also don’t want to totally hand wave and say “yup the spirit perfectly distracts them” because I’d like there to still be some tension of “how quickly will this resolve, who will win the free for all, do we have time to grab all the data?”
TL;DR, how have you simulated large combat encounters that the players are not participating in directly?
r/Shadowrun • u/Tough-Group-1613 • 1d ago
Some questions about the aftermath of the Reawakening
Two questions about the aftermath of the Reawakening:
1- About ghouls, Lethal Harvest says "some Infected with Strain III go into viral remission (sic) On August 3, the virus begins to reemerge, with full viral expression by August 5"
When the text says "The virus reemerge", does it mean new ghouls can appear, but those who went into remission are still cured? Or does that mean the ghouls who went into remission fall back into a ghoul state? In other words, do we now have a population of healthy former ghouls, or are most/all of them ghouls again?
2- Lethal Harvest also says "After the return of magic, spirits can only be summoned in areas relevant to their type"
OK, so I guess we need a nearby fire to summon a fire spirit, a lake, swimming pool, or ocean to summon a water spirit, a mountain or the ground to summon an earth spirit, wind or a giant fan to summon an air spirit, the inside of a building or a street to summon spirits of kin, and a forest to summon plant spirits. But what about the others? Do you need to be in an animal's den to summon beast spirits (which seems pretty restrictive)? In a factory to summon task spirits? And what about guardian spirits and guide spirits?
I know it's only optional, but it looks like someone had the (good, for once) idea of bringing back the good old domains, but then just dropped the idea in two lines without giving a second thought to the fact that this was much more fleshed out in the previous edition and that things aren't fully adapted to this version yet.
r/Shadowrun • u/midlifeuturn • 1d ago
Something I found when I used to play.
Today, while accessing a old hard drive. I found a character flavour document I made back in 2019 to introduce myself to a new group of runners. I knew the GM so he had the unredacted file so he could pepper future adventures with my backstory if they wanted.
The redactions were made in a word document then pdf'ed. I have a note file with the redacted text and here are the gaps;-
- It is suspected that there have been at least one ‘spike-baby’ Elf the father’s side.
- cyberwear, his eyes.
- We suspect Zahn has evidence of our involvement in these attacks, which triggered his initial anti-British behaviour
- teaching them MET2000 operations.
- Made-up (future story seed)
- Made-up
- Made-up
- Lofwyr
- MacGuffin
- Rival corp
- However it is not clear if this is under S-K auspices, due to the random nature of the attacks and the brutality of the slayings.
- the Earth Liberation Front
- the Nightwraith bombings
- There has been great disagreement over Zahn’s character, some in-house experts suspect it is all merely a front to hide a worsening case of cyberpsychosism other suspect he may not have been entirely sane to begin with.
Anyway, i've not played in years. Thought it might be on interest to anyone as an idea to introduce a new runner to a team.
r/Shadowrun • u/PiXeLonPiCNiC • 2d ago
Drekpost (Shitpost) An old friend moved in …
If you want picture and visual inspiration look to the old 1st and 2nd edition books. A recent post prompted me to buy
Rigger Black Book
Street Sam’s Catalogue
Field of Fire
again.
It’s full of visuals that really set the theme.
Another book could be sprawl sites for maps of various locations, contacts, archetypes, and encounter tables.
r/Shadowrun • u/OhBosss • 1d ago
Newbie Help Selection
Which book should I purchase
I love 2xs and wanted another Shadowrun story starring a detective and needed help over which to buy first
r/Shadowrun • u/Sarradi • 2d ago
6e What did the UCAS lose?
A likely contentious topic, it is no secret that the UCAS is currently the horse everyone keeps beating. The thing is, as I do not live in the US, giving me a list of names and states about where they are pushed back tells me exactly nothing.
Especially when that list is also spread over several books.
Does someone have a better or at least complete overview what the UCAS has lost in 6E?
r/Shadowrun • u/Mssr_Canardeau • 2d ago
6e Rules for Riding Drones
Could a Gnome with mobility issues use a Rigger Cocoon on a small drone, like and Aztechnology Crawler, to get around? Or would that require a medium drone?
r/Shadowrun • u/ThePaleMistress • 2d ago
Wyrm Talks (Lore) So... what happened in 6e?
Hey there. Been a fan of Shadowrun since i found out about it, played both 4e and 5e... but was turned off by 6th. However i am mildly interested in the narrative of said edition, so i was wondering if anybody could summarise it for me?
Apologies if this comes off as lazy, but it would be real nice to know what is going on without having to crack a series of books just to sate my mild-to-moderate curiosity, especially with (so i hear) the actual narrative plot of 6e essentially done.
Any offered information is appreciated:)
r/Shadowrun • u/WretchedIEgg • 2d ago
Shadowplay (Actual Play) Session #53 in den Schatten Metrópoles heute Abend 19:30 Uhr live auf Twitch und YouTube
Es geht weiter mit der 53. Session unserer Shadowrun Runde. Stream und Aufzeichnungen gibt es auf:
Twitch: https://www.twitch.tv/wretcheddicegoblin
Youtube: https://www.youtube.com/@WretchedDiceGoblin
Wir haben auch einen Discord: https://discord.gg/qX6P2TBheR
r/Shadowrun • u/ProblemDue7111 • 2d ago
6e Matrix Damage And Vehicles
So, almost all vehicles are devices, and have matrix icons and matrix condition monitors. The matrix action Data Spike can inflict damage on that monitor.
S:CRB, pg. 174, says "all tests using a damaged device have a -1 modifier for every three full boxes of Matrix damage".
So do I understand correctly that any skill test to do anything with a vehicle that has suffered matrix damage suffers that modifier? Three boxes of Matrix damage on my Bulldog means that a Piloting test to drive it, or an Engineering test to fire a mounted weapon, suffers that -1 dice pool modifier?
r/Shadowrun • u/Hypnotician • 2d ago
6e Sixth World Matrix Sourcebook?
I've seen the usual Shadowrun Sixth World sourcebooks for the fighting arts, guns, vehicles and magic, and I hope someone can point me in the direction of the Sixth World Matrix sourcebook.
I've been away from Shadowrun for some time. There's a lot to catch up on.
r/Shadowrun • u/Tough-Group-1613 • 2d ago
Brocéliande post-2083
Stop me if I'm wrong, but the rifts that allowed insect spirits, shedim, or... disien (yuck) have all been closed, and the Unawakening closed most of the alchera, making it no longer possible to create planar portals since then.
What about the passages to Brocéliande and the links with the Seelie Court?
r/Shadowrun • u/Celepito • 2d ago
5e SR5 - How do Toxins (in Gas Grenades) work?
Heya Chummers, I am not quite sure I 100% get how Gas Grenades loaded with a Toxin function.
When I trigger a Gas Grenade, it creates a cloud for 4 turns. [Core, p. 435] Pretty clear, the Gas Grenade immediatly empties its entire payload, the released Gas creates a 10 meter radius cloud from its location, the cloud lasts for 4 turns in that area, less if good air flow, more if poor air flow.
Now, some of the Toxins have specific rules for how long they last, e.g. Tear Gas lasts two minutes and Neuro-Stun 10min/1min, phrased as "becomes inert after 2 minutes of contact with the air." [Core, p. 409 & 410] This is the part that confuses me.
- a) Does that mean once you've gone through a Tear Gas cloud, you continously get re-exposed to it for 2 min?
- b) Or, you get exposed to Tear Gas, and then you have 2 minutes during which you resist the damage, and if you havent reduced it to Power 0 after 2min, it stops at that point anyway? (Though you still need to deal with any lingering effects like Nausea.)
- c) Or, does the duration have nothing to do with either of those, and its just the duration the toxin lasts when e.g. mixed into food or applied to a surface or whatever? (Which would be a bit weird with Gas?)
Either way, Gas Grenades would be quite deadly, even the "non-lethal" stuff, no? Like, Neuro-Stun has Power 15, even the 1min duration stuff is more likely to kill than just stun, no? Like, with the full duration of a Gas Grenade, thats at least 19+ Stun Damage that needs to be resisted, with a high chance of it double dipping for some of it. Or am I missing something here?
Also, say you resist it all on Turn 2, reduce its Power to 0, but arent out of the Gas Cloud. Would that mean you get a new full Power exposure to it, instead of the +1 Power from a continued exposure, or are you resisting Power 1 (as-in, 0+1) at that point?
EDIT:
And, just to make sure I understood that part correctly, before any of the above apply:
Neuro-Stun is Power 15, with a Speed of 1 Combat Turn. If I stand in a Neuro-Stun Gas Grenade's cloud, it goes: Turn 1, nothing - Turn 2, I need to resist Neuro-Stun with Power 15 - Turn 3, I need to resist Tear Gas with Power 15 minus Hits from my previous resistance roll plus 1 from continued exposure plus 1 from repeated resistance test - Turn 3, repeat with left over power +2 for same reason - Turn 4 repeat with left over power +2. This would be correct, yes?
r/Shadowrun • u/SACERDOTESWRITER2 • 2d ago
Wyrm Talks (Lore) What noises do gargoyles make
In a roundabout and kinda shallow way, gargoyles represent everything I love about the Sixth World as a setting, mythological beasts of stone that are also kind of just flying urban monkeys that almost certainly show up in a viral trid or three. You can probably see a gargoyle at the zoo, and you’ve almost certainly seen a video of them solving a Rubik’s cube for whatever their equivalent of a banana is.
To that end, what sort of cries and calls do you reckon these winged rock chimps make? I imagine it literally just sounds like rocks clopping into each other, with their battle cry just sounding like a landslide.
r/Shadowrun • u/Celepito • 2d ago
5e SR5 - Rigging Gear Questions/Need your opinions on my set-up
So, I recently finished all of the Murderbot Diaries, which motivated me to screw around with my (first-time) Rigger concept again. I'd like to hear your opinions on this drone set-up, cause I myself am quite split on some things.
(Note: I will be listing Noizquitos, assume that their Speaker and Strobe effects either dont stack their penalties or otherwise will not be used, cause they are obviously game breakingly stupid.)
Scouting Drones: A few Noizquitos, with Realistic Feature Rating 2 and Chameleon Coating. These should be better than the MCT Fly-Spy, for only 500 bucks more (if the Fly-Spy also gets the Coating). -6 to spot (-3 from the Coating, -3 due to Micro Drone Size modifier), -3 to the Realistic Features check, all for 3.5k. These should make for great scouts, correct?
General Utility and Ambush: Noizquitos with 2 Mini Drone Weapon Mounts, and Chameleon Coating. These are minimally less stealthy than the Scouting Drones due to not having Realistic Features, but are still quite hard to spot. With a Gas Grenade with a Stun Damage Toxin (cough), and a Thermal Smoke, these would be general use to semi-sneakily take out enemies and cover retreats. At 5.7k a pop, these would still be decently expensive. Theoretically, I could cut the Coating, and only use 1 weapon mount, which would half the cost. This is a point where I'd like a direct opinion on, cause I really cant decide.
Base Combat Response - Jumped-In: One or two M-K Hugin with Remington 950s, one as Eye-In-The-Sky overwatch, the other directly with the group as the basic Jump-In target. Stick'N'Shock with the Remington's give be a chunky 10S(e) -5, able to handle essentially most things coming at the group. Not much to say here. 6k is decently pricy again, but I'd jumped-in I'd be able to keep it alive decently well.
Base Combat Response - Automatic Group Escort: Another two M-K Hugin, these with HK MP-75s. I think with two ammo bins, I can store up to 250 rounds of two different ammunitions, and switch between the two, yes? That would be the plan, one APDS, the other Gel Rounds. Order these to stay with the group, stealthed, and if combat breaks out the first to act of these lays down Suppressive Fire, the other Full Autos. 4.2k is decently cheap for that, though losing them would obviously still not be good. A question here: Autosoft + Pilot - Running Silent comes out at 6 dice for stealth, not really great. Would it be possible to have an ally just carry them like equipment, to avoid them having to roll Sneaking? And like, 8 dice (Smartsoft) for shooting isnt the ideal either, but with Full Auto it should be okay, not sure how sensible the Suppressive Fire is gonna be though. Whether these are worth it at all, considering the jumped-in version above, is another point where I'd like to hear what yall have to say.
Where exactly is yalls cut off point for "cheap and disposable"? I have an extremely hard time judging this. The base rules for Run Rewards are ass, but with those losing even one of the drones here would mean essentially my whole paycheck gone, which would make these fragile AF drones a terrible idea.
I do have a FUBAR/HTR combat option, but I'm extremely happy with that one, so I wont make the post longer by listing it.
* Weird Matrix Defense Idea: This is the last thing I need an opinion on, cause I got heavy doubts that this is worth the cost. This is the cheapest Cyberdeck, set up with a Rating 4 Agent, Attack Rating pushed to 3, and Paintjob and Decryption running. The idea would be, that the Agent is set to constantly "Erase Mark" on my PAN, to get rid of unauthorized Marks. However, its doing that with 8 dice if I understood correctly (Computer + Logic, both which are equal to its Rating, so 4 each; the two programms only increasing the limit) vs Willpower + Firewall of the Mark-Holder. I'm pretty sure that that is basically never gonna help? But I've never actually done much Matrix combat stuff, so I cannot judge this and heavily require outside opinions.Not possible/worth it, see comments.To finish everything off, a quick clarification question: A MCT Roto-Drone has a base Armor of 4. The Rigger 5.0 Attribute Modfication rules say "The one thing to remember is that a drone’s attributes can never by higher than twice their starting value (so if you had a Handling of 3, it can never be modified higher than 6).", so even though the Roto-Drone has the Mod Slot space to go into 15+ armor ranges, due to its base armor, the max it can have is 8, correct?
Cheers for any answers!