r/RivalsOfAether • • 3d ago

Clip what do you do in this situation?

25 Upvotes

36 comments sorted by

45

u/benoxxxx 3d ago

The chain-grabbing? B when grabbed to counter the special pummel.

The edgeguarding? Go to ledge or wall instead of stage.

5

u/yaisya 3d ago

it was the chain grabbing
whats b? special? i now tried the same against bots and it works with the regular throw (the one where you grab the opponent and press grab again)

18

u/LostRams 3d ago

You predict if they will normal pummel or special pummel by hitting attack or special. If you hit the same one as them, it cancels the grab and you get out.

1

u/yaisya 3d ago

ik that, but if they dont hit either and press grab again after grabbing it just throws no? based on the direction ur doing with wasd.

if the same chain grab w clairen works with that, what do i do in that situation?

33

u/MistressDread Etalus? More like Eta-sus 3d ago

If they don't pummel and just throw, you're throw invul for a bit after. They have to go for a pummel to chain grab you

11

u/Bekwnn 3d ago

It doesn't work if they don't land the pummel. Pummel removes throw protection and is explicitly required to do chain grabs. If there's no pummel, you get throw protection after being thrown and they can't re-grab you.

4

u/Ba1thazaar 3d ago

also you can DI the throw. So if the Clairen is throwing forward all the time, hold away and down from the Clairen, then when you're thrown you'll be further away and have a chance to tech.

-7

u/yaisya 3d ago

i tried she still grabbed me DI isnt enough for this

15

u/iliya193 3d ago

I can tell by the way you’re popping up from the throw that you aren’t DI’ing down and away. You have to already be holding that direction when she throws you.

9

u/Super_Sopht 3d ago

If you are maypul, you press B or whatever your special is so you can’t get stunned when grabbed. Also don’t recover over the ledge every time

1

u/yaisya 3d ago

i think clairen fstrong hits the ledge too thats why i didnt go for the ledge

14

u/AcerExcel 3d ago

no you can sweet spot it and it definitely wont hit you

2

u/Natter092004 3d ago

If you’re worried she’s gonna hit you, you can also wall tech. If you just press shield after you do your up special it’s a super lenient timing

1

u/yaisya 3d ago

never thought of that uspecial to dodge thing, gonna try

9

u/Cutlass206 3d ago

Which part? What character are you?

6

u/yaisya 3d ago

im maypul

the chain grab

30

u/Cutlass206 3d ago

Hit B. Break the pummel chain.

Then recover to ledge instead of the stage, so you don't get fstronged

3

u/666blaziken 3d ago

press or hold the button you use for your special moves. Whenever the pummel does something "special" (Like clairen's taser or zetterburn's lighter) that's the button you hold to break out.

If they just throw you without pummling, you will glow yellow. That window is the duration in which you can't get regrabbed.

2

u/Affectionate_Sir9792 3d ago

I would say that if you are fighting zetter or claren you should always spam B and and DI appropriately.

Yeah sure if they do a normal a pummel okay sure. Yeah I get punished but a b special will lead into a lot more damage or potentially death.

2

u/Wonderful_Motor458 2d ago

I would cry

1

u/yaisya 2d ago

i won, still 800-900 stuck tho

2

u/Ok_Introduction_500 3d ago

aside from playing the guessing game of hitting attack or special to break their pummel, you can also press grab as they grab you and that'll do an immediate break.

even experienced players don't think to break grabs/pummels though, so don't feel bad. it takes some anticipation and most people are busy thinking about playing neutral. however,

in this case, where you're getting chained grabbed and it's clear the clairen is going for grab then special pummel, it should be on your mind to play that grab break guessing game

1

u/yaisya 3d ago

i didnt even know that was the special pummel honestly

1

u/Aidanopolis 3d ago

Hold the special button

1

u/Skonar_ 3d ago

As others explained when your opponents pummels you get to press either 'special' or 'attack' to get out of the grab. Overall its a fun addition but the strength of some special pommels make it a spammed move online that can be hard to get out of even when you know its comming so in some matches yeah... you'll have to spam special whenever you get grabbed because trying to guess between special and normal pummel will sometimes get you the bad ending and it'll cost a stock most times. I'm thinking of Clairen, Zetter, Olympia, Galvan, Maypul mostly. Once again, to me its only a problem in online play with ppl spamming due to how easy it can be to get a grab sometimes (a missed imput, a laggy game, a poorly spaced move etc etc)

1

u/Tarro57 Maypul Main 3d ago

People have answered the chain grab stuff, but for recovering you really gotta not use jump or air dodge and instead side special into the wall and use your wall cling, wall jump, and double jump to either safely get to ledge or be aggressive with a back air or side special. Recovering above the ledge every time using all your off stage resources is very risky and will be bad more than it will be good.

1

u/StaticSwordsman 3d ago

For one, don't let them hit the same pummel repeatedly. General rule of thumb is to just hold special any time you are grabbed, as most characters benefit more from it than standard pummel.

For two, this game, unlike the first, has a ledge. You gotta use it, as the game was built with it in mind. It gives you invincibility, numerous options, and for Maypul specifically, a whole new buddy!a

1

u/Broad_Ad6199 2d ago

as maypul you can also wall cling and switch up timing for your up special

1

u/Qwertycrackers 2d ago

In addition to breaking special pummel, you should go to ledge more. She wouldn't have gotten so many fstrongs on you if you had grabbed ledge.

1

u/Rickfernello Clairen (Rivals 2) 2d ago

People have been telling you to hit the special button, but there is something else people forget; you can actually HOLD the special button (or attack button for regular pummels) instead of just pressing it; it makes it work better sometimes, see what works for you.

-4

u/Honest_Birthday_7760 3d ago

This and some other interactions that exist are what made me lose interest in playing this game competitively. I don’t understand why this is even an interaction the devs chose for us to have in the first place.

1

u/yaisya 2d ago

i also do hate grabs, ledges, and shields.
dodge and parry is more than enough, but instead of parry's stun, i'd prefer sth like clairen's dspecial, without the circle.
also, i dont think adding; projectiles you need to aim/16 directional dashes/projectiles that give knockback or hitstun even (no correlation, just annoying), to the best platfighter that happens to be on computers instead of consoles, is not a good idea. "veterans of the genre" takes you this far at most. maybe make your own rules accordingly to the market you are in instead of catering for existing players of the genre no?
felt competely unplayable with keyboard for a long while.

imagine this
no grabs/shields/ledges like the first game
getting parried knockbacks you instead of stunning you
no projectiles with hitstun/knockback
to fastfall you need to press down twice
no hyperborean harbor and la reina
in a roa1 re-release instead of a seperate game, what were they thinking while dividing the playerbase? yes old players pay again, but more active players mean more visibility, and more visibility means more growth no?

_did they even aim for growth? considering it's released on pc, most people who own a pc doesnt own a controller, and the game is designed to be played with a controller, it seems more like they want the existing sparse platfighter audience and supply server costs with cosmetics_

would be much more playable

2

u/Honest_Birthday_7760 2d ago

There’s a lot here to respond to, but I agree to most of this.
I feel like you’re anlayzing the game from a business perspective and I think that’s the way they need to move towards before (and I hate saying this, this way) it’s too late.

1

u/yaisya 2d ago

yea, after you have absa, mollo, other chars a basic rework cant fix what makes them insufferable to play or play against with a keyboard, you cant unfuck the thanksgiving turkey and remove them, and no community will like full reworks. second game makes those even worse

0

u/Guilty_Leading3717 2d ago

so basically in other words u dont understand the game and as a result are bad at it and now complain about it. so now u lost interest. k. its genuinely as simple as pressing b when grabbed and holding ur stick away for DI