r/Rainbow6 • • 10h ago

Gameplay Found this clip from 2017

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389 Upvotes

Peak


r/Rainbow6 • • 19h ago

News Y11S3.2 Patch Notes

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186 Upvotes

Release Follow-Up

Noor

HORUS LANCE LAUNCHER

  • Drilling time reduced on Ballistic Shields, soft surfaces, and solid surfaces (non-destructible surfaces) to 1.5s (from 2s).
  • Guard break strength on projectile impact against Ballistic Shields increased to 100% (from 30%).
  • Equipping uses quickdraw animations, equip animation timings reduced to 0.4s (from 0.9s).
  • Horus Lance impact damage against an operator is increased to 80 (from 50).
  • Hitbox updated for better accuracy and consistency.
  • Can now damage Ballistic Shield Operators while in the removal animation.

Major Changes

TACHANKA

SHUMIKHA LAUNCHER

  • Added firing mode to trigger Incendiary Grenades on impact.

SOLID SNAKE

SOLITON RADAR MK III

  • Precision mode charges: Reduced to 3 (from 4).

VALKYRIE

LOADOUT

  • Secondary weapons: Added Glaive-12.

REFINEMENT CHANGES

CAPITÃO

FIRE BOLT

  • Expansion: Reduced delay between expansions to 0.9 seconds (from 1).

CLASH

CCE SHIELD MK2

  • Slowdown: Increased the strength when enemies retreat to 10% (from 5%).

OSA

TALON-8 CLEAR SHIELD

  • Reduced deployment restrictions.

FIRE

  • Damage: Increased to 14 hp (from 12).

OPERATORS AND OBJECTS AFFECTED

  • Capitão
  • Dokkaebi
  • Goyo
  • Noor
  • Tachanka
  • Gas Pipes

BARBED WIRE

  • The BU-GIs become entangled in Barbed Wire, stopping completely and self-destructing.

r/Rainbow6 • • 19h ago

Discussion Changes to the map pool

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139 Upvotes

r/Rainbow6 • • 10h ago

Discussion [EVENT] Whyyy do this disable chat for every event now?

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128 Upvotes

r/Rainbow6 • • 18h ago

Useful NIGHTHAVEN LABS (Bandit counter)

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119 Upvotes

r/Rainbow6 • • 13h ago

Question Isn't this an old bundle? Why it's not available to buy for renown ?

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118 Upvotes

Been saving renown for this bundle since they said old bundles will return for renown .. guess they lied


r/Rainbow6 • • 16h ago

News Ranked Map Rotation Update (+ New Philosophy)

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110 Upvotes

r/Rainbow6 • • 23h ago

Discussion What are yall the most excited for coming next season?

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99 Upvotes

As silly as it sounds, I am rly excited for the hostage rework. I am just curious how they'll do it lol.

And especially the new secondary gadget. It looks like a bulletproof cam and that would change a lot about strategy in attack

Ofc also reinforcements. Images via r6 official roadmap

Edit: As a reminder, the halfway reinforcements are a test server implementation. They're not coming to the game final, it will just be tested with the community at first


r/Rainbow6 • • 16h ago

Discussion So renown is useless now event ect

96 Upvotes

You can't use renown on events anymore and seige creators promised to "treat us like kings and queens" if we stay with them through gta 6 release but pull this shit like the greedy hogs they are I have 1 mill renown saved up for the doctors curse event and can't even use it im genuinely just curious if anyone else is mad cause yall seem ok that they are greedy asf maybe I'm just mad but this genuinely killed my want to continue playing seige as there's no reason for me no reason to farm battle passes they suck delta packs are garbage skins are even worse I max ranked mode out in a few days cav head gear rewards and the game just keeps getting worse


r/Rainbow6 • • 13h ago

Question I wish to get the doctor's curse nøkk skin

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89 Upvotes

Im enjoying the new halloween event and first now found out about the skin, i dont think its availabe this event but is it possible for it to return? these are times i wish the marketplace was still a thing...


r/Rainbow6 • • 19h ago

Creative Possible way of balancing Dokkaebi. Without huge gadget rework, without making her useless, and without new counters.

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63 Upvotes

So, what I drew is.

-You can choose between turning off your phone or breaking it (No need to wait for it to explode) -Plus a buff into the phone's explosion damage.

Key points to highlight:

‐ It's much fairer for the defense, especially for roamers.

- Attack needs more coordination and droning first, aiming to change the New "just run, no drone" meta (You need to make sure the defender is close to you and feels pressured. Otherwise, you lose a Dokkaebi charge and the defender becomes immune to Dokkaebi. )

- She becomes a possible counter for Valk, and Maestro, Echo. Since the player may not have time to hang up because they are pressed and with the possibility to not take damage from the phone's explosion, this choice of loosing your main gadget is favored.

- End of spam calls and a new lease on life for Roamers. (The new need for drones and coordinating means that the primary function of roaming, which is to waste time, is favored.)


r/Rainbow6 • • 17h ago

Useful Ultra HD Textures were the culprit..

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56 Upvotes

Previous post: https://www.reddit.com/r/Rainbow6/s/B4ssjtSRVG

So after I posted my rant yesterday, I started looking for things I had not tried to fix the issues and I found 2 things, 1 (HAGS) someone here mentioned about it, and 2nd (Ultra HD Textures), Disabling HAGS didn't work and it made performance worse in other games so I enabled it back.

Then I uninstalled Ultra HD textures and boom everything went back to the good old days. 400 fps unlocked and constant locked 195 fps with 0 frame drops, buttery smooth gameplay, no stutters or micro stutters.
GPU clocks and Usage no longer messy, you can see in the pictures, everything is now stable with clocks only dropping when the match ends. I took these screenshots over the span of 3 hours gameplay.
The game still looks as good as before and now works million times better.

I guess the ultra HD textures are broken because even when using low preset the game was still causing issues with the textures installed, Uninstalling them fixed it finally.

The UHD textures are installed by default and only really useful for 4k, so if anyone having issues wants to try, you can uninstall them by going to ubisoft client or steam > Siege Properties > DLC > Uncheck or Uninstall Ultra hd textures, then verify the game files. That's all.

Hopefully it helps someone else too, Thankyou for your time.


r/Rainbow6 • • 13h ago

Gameplay Don't know if he should be crying or I should be

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46 Upvotes

Was playing a few matches with my friend and hes level 25ish and he was squad lead... And yeah, I think it just might make a difference


r/Rainbow6 • • 6h ago

Discussion R6 is the best first person shooter

34 Upvotes

I came to this conclusion a few years ago. I’m not someone who had initially played this game when it first came out but I picked it up around 2020 and fell in love ever since. I’m also someone who plays call of duty, apex, and a bunch of other first person games. R6 is the only game I can play a thousand games of and never get tired or annoyed. Which is crazy because the health is lower and you don’t respawn after death. Every match just feels different and there’s so many different ways and things you can do. Strategy also really matters. I literally play the game solo too. It’s just so fun to me.


r/Rainbow6 • • 17h ago

Discussion Is there any hope for me getting this?

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27 Upvotes

like come on this is the one headgear I wanted and its not in the shop


r/Rainbow6 • • 5h ago

Feedback Greedy Pack Economy & Lack of Imagination for a Once Epic Event

25 Upvotes

My first ever Reddit post and it’s to complain about my once favorite Halloween tradition…
As a dedicated Siege player who counts down the days to the Halloween event every single year, I cannot even begin to express my extreme disappointment with this year’s iteration of Doktor’s Curse.

This game is more than just a casual pastime for me. It is practically the only game I play, and Doktor’s Curse is a huge thing in my household and amongst our friends. My husband and I play R6 together constantly. It’s one of the ways we bond, and we have been grinding all year to save our Renown for this specific event. Instead of a celebration for the community, this year feels like a complete slap in the face to loyal players.

In my opinion there have been at least two massive failures…
Greedy change to the pack economy & severe decline in the quality and imagination behind the skins!!!

We, along with our friends, have spent MONTHS grinding matches, intentionally hoarding boosters to accumulate Renown specifically to spend it on Halloween cosmetics. Finding out that the system has been restricted compared to past seasons is complete and utter BS. I’m beyond frustrated and disappointed.

Forcing players toward real money transactions instead of rewarding time spent playing completely destroys the incentive to grind. Doktor’s Curse was the last we all were holding onto with this game. It used to have the ultimate monstrous designs that truly felt like Halloween. This year’s cosmetic line is a massive step downward. The designs feel uninspired and repetitive. Almost …lazy.

This year, Doktor’s Curse feels stripped of its fairness, nostalgia, and its respect for the player base. You have taken a beloved annual tradition and turned it into a frustrating corporate cash-grab that actively alienates the people who keep your game alive.

Please listen to your community, revert these predatory pack changes, and bring back the high-quality, accessible skins and events that made us fall in love with this game in the first place!

-A highly disappointed group of gamers now in search of a new Halloween tradition💔


r/Rainbow6 • • 10h ago

Discussion Rant: Why old Siege was NOT better

22 Upvotes

This is in response to the post saying how old Siege had better lighting, and people in the comments chiming in to say how competitive basically ruined every mechanic that made the game unique. I wholeheartedly disagree, here's just some things I want to say:

No, people disappearing in the shadows of a well-lit room is NOT realistic. It is also not fun to die to them.

No, dead bodies and debris were NOT "fun" just because they were realistic. They were client-sided and made the gameplay absolutely miserable sometimes. I do not miss having my vision obstructed by something that my opponent can't see.

No, wood floors and walls reflecting 100% of the light thrown at them is NOT realistic (I know graphics don't have to be perfectly realistic, but realism seems to be what the nostalgia folks miss the most).

No, being able to perfectly see through bullet holes is NOT realistic. It is also terribly balanced when it comes to spawn peeks or holding angles. The old destruction system was also incredibly inconsistent.

Yes, ADS and lean speeds felt wayyy better back in the day. Nerfing them was still a very good decision. Siege is not supposed to be a run-and-gun simulator, it's supposed to be a tactical game all about holding positions and carefully clearing angles. Rushing in carelessly may be a valid strategy, but it should never be the meta.

Being able to run like 100m outside the building without being detected or spawn peek from 20 different angles was just super unbalanced. It was very fun to do yourself, but so frustrating to play against.

Siege was always supposed to be a competitive title (ever since they scrapped Patriots, at least). Just because you used to have fun in casual by doing stupid strats, that doesn't mean that was the vision of what the game was going to be. It was just in a state of being horribly balanced and not yet where Ubisoft wanted it to be.

I recently returned after a 6-year break and for me, the game felt better than ever. Luckily, I missed Siege X and the brunt of the DMR meta. I feel that with the exception of Solid Snake and the TCSG, the game is actually well-balanced for once. I encounter fewer cheaters than when I left and the ranked system feels better (even though they still need to figure out the rank reset and what to do about smurfs). New Siege looks more polished, I die to stupid bs less frequently, and all the new content, although overwhelming at first, feels like it has its place the game (except for Solid Snake, fuck you Solid Snake).

I do miss some of the old quirks and features, such as the PVE modes, hostage and secure area actually being played in ranked, and having more freedom with spawn peeking. But that is mainly nostalgia talking, I would never trade those features for the polished gameplay we have today.


r/Rainbow6 • • 8h ago

Gameplay Ash kills me in chalet ceiling

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19 Upvotes

r/Rainbow6 • • 14h ago

Discussion Crazy fps stutter after oct 15 rainbow six update

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16 Upvotes

look at my fps, after the update today on 15 oct its crazy stuttering, how to fix?


r/Rainbow6 • • 20h ago

Discussion Translated patch notes

16 Upvotes

Rainbow Six Siege – Y11S3.2 Update Preview
Check out the upcoming changes in Rainbow Six Siege Y11S3.2.
Major Changes
NOOR
Horus Spear Launcher
Reduced the time required to penetrate soft surfaces, ballistic shields, and hard surfaces from 2 seconds to 1.5 seconds.
Increased the shield-breaking strength of projectiles hitting ballistic shields from 30% to 100%.
Changed to a faster draw animation when equipping the launcher, reducing the animation duration from 0.9 seconds to 0.4 seconds.
Increased damage dealt by direct hits to an Operator's body from 50 to 80.
Adjusted hit detection areas to improve accuracy and consistency.
Operators carrying ballistic shields will now also take damage during the shield removal animation.
TACHANKA
“Shumikha” Launcher
- Added a new firing mode that causes incendiary grenades to detonate on impact.
SOLID SNAKE
Soliton Radar MK III
- Reduced the number of uses for Precision Mode from 4 to 3.
VALKYRIE
Loadout
- Secondary weapon: Added the Glaive-12.
Balancing and Quality-of-Life Adjustments
“These fine-tuning changes are not intended to alter Operators' overall power or flexibility. Instead, they focus on refining gameplay details, improving consistency, and enhancing overall game quality, while avoiding disruption to core tactical gameplay.
Our goal is to continue implementing these optimizations alongside major updates, helping the game improve and evolve steadily.”
CAPITÃO
Asphyxiating Bolts
- Spread: Reduced the interval between each spread from 1 second to 0.9 seconds.
CLASH
CCE Shield MK2
- Slow effect: Increased the slow effect applied to enemies moving backward from 5% to 10%.
OSA
Talon-8 Clear Shield
- Relaxed deployment restrictions.
Fire
- Damage: Increased from 12 HP to 14 HP.
Affected Operators and objects:
Capitão
Dokkaebi
Goyo
Noor
Tachanka
Gas pipes
Barbed Wire
- The Turtle device will become entangled in barbed wire, causing it to stop moving completely and self-destruct.


r/Rainbow6 • • 19h ago

Gameplay Rate my 1v5 defuser clutch

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16 Upvotes

Bit shaky, this was my first day on keyboard and mouse


r/Rainbow6 • • 11h ago

Discussion The map-ban system, current ranked map pool, and routine map rotations are harmful to game

12 Upvotes

Lair and Fortress are supposed to be very good, in-depth maps. However, beyond dry-runs and T-Hunts, I barely know these maps because they are constantly banned.

The current map pool includes Coastline, Outback, and Kanal. Three incredibly unbalanced, tedious, and TDM-oriented maps, and we have them for the foreseeable future. Them being added in in place of Sky and Theme is ridiculous.

How does rotating maps out improve the game in any capacity? If anything, it makes the players worse because they aren't playing them.

My point is that the game would be far better and more competitive if we had the map pool listed at the bottom and removed the map-ban system in ranked.

Improved map pool:

  1. Lair
  2. Fortress
  3. Labs
  4. Clubhouse
  5. Chalet
  6. Border
  7. Bank
  8. Villa
  9. Kafe
  10. Oregon
  11. Consulate

  12. Casino

Not only are the maps just better, but the smaller pool (15 is fucking mental) will improve the games competitiveness.

You could opt to rotate out either Oregon or Con for a theme or sky, but I think the former are more balanced. And yes, Sky and Theme are objectively good maps.


r/Rainbow6 • • 16h ago

Feedback What happened ? An enemy thought about cheating ?

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13 Upvotes

r/Rainbow6 • • 9h ago

Fluff Woah I didn't know I had that many! Lol

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11 Upvotes

r/Rainbow6 • • 2h ago

Useful Kanal, Outback and Oregon are back: here are the site setups to refresh your memory

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10 Upvotes

With the three of them back, here are full defender setups for every site (reinforcements, rotations, head and foot holes, with ingame screenshots of each one).

Most of you prob know these ones by heart, but if youre newer to the game or coming back after a break, a quick refresher wont hurt.

Kanal: https://www.r6prep.com/defender/site-setups/kanal

Outback: https://www.r6prep.com/defender/site-setups/outback

Oregon: https://www.r6prep.com/defender/site-setups/oregon

Pool is locked through Y11S4, so they are worth relearning. Have fun