r/PlayMUN • • 20h ago

MUN OS development update: lower memory use, smaller downloads, and rebuilt settings

1 Upvotes

The next MUN OS update is coming together, and we have the first measured results.

Compared with the published v0.1.0-dev.3, the interface now uses:

  • 20% less RAM at 1080p: 243 → 194 MiB.
  • 28% less RAM at 1440p: 355 → 256 MiB.

These measurements come from our QEMU environment on Apple Silicon, using software rendering. They measure the interface, not total system memory.

The savings come from releasing resources when they’re no longer needed, including startup graphics and MUN Shape’s rendered frames. Across the repeated card cycles tested so far, memory settles instead of continuing to grow.

There’s more in this update:

  • Smaller downloads: approximately 461.5 → 446.9 MB.
  • Reorganized settings: Display, Sound, Appearance & Accessibility, Language & Time, Network, and System.
  • Two reset options: restore your preferences, or return the console to its initial state while keeping the installed OS. Neither touches Game Cards or their saves.
  • Bounded system logs to keep storage use under control.

This is still in development, not a published release. Independent review, longer sessions, and interrupted-reset testing are part of the remaining work.

The focus is making everyday use lighter and more dependable while keeping MUN’s visual identity.

Code and development builds