r/PSO2NGS • u/KiraiHisokana • 1d ago
Phashion/Cosplay Momo Ayase (Dandadan)
I haven't done a comparison picture in a long time. This is about the closest I could muster, I'm sure there's way better out there than mine.
r/PSO2NGS • u/AutoModerator • Aug 16 '26
Back in action, now on a 3-month schedule!

Greetings ARKS defenders!
This unfiltered thread is for all your NGS questions and game-related technical support.
Check out these official resources!
The Phantasy Star Fleet Discord server offers assistance for the game and community programs, such as the Tweaker.
r/PSO2NGS • u/AutoModerator • 2d ago
Attention all ARKS defenders,
PSO2:NGS is much more fun (and efficient) with more people! So, let's find a new friend or even a team! Actively responding to others is highly encouraged!
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r/PSO2NGS • u/KiraiHisokana • 1d ago
I haven't done a comparison picture in a long time. This is about the closest I could muster, I'm sure there's way better out there than mine.
r/PSO2NGS • u/GlompSpark • 12h ago
r/PSO2NGS • u/ductoo • 23h ago
I took the opportunity to update some OCs so they could use the new fashion.
r/PSO2NGS • u/RefiaMontes • 1d ago
r/PSO2NGS • u/VoiceAlarmed6879 • 2d ago
The one man dev team returns back to the world of CAST with WING GUNDAM! Preview of my gundam collab starting with one of my favorites ever wing gundam! As always made with dev level love for my love of the source and all fellow fans, so much tweaking and testing but really proud of the results and shots thank you all for support of my creative journey bringing dreams to life ❤️💙💛
r/PSO2NGS • u/RedWarBlade • 2d ago
Has anyone else found this? Does anyone know if it serves a purpose or if there's some where else to go? It only opens up once the mission ends.
I've looked around the level after the ending a few times. There are a couple areas that open up besides this but they're either part of or adjacent to the main route.
r/PSO2NGS • u/gadgaurd • 2d ago
Around my character's neck is the Honor or Stia, a bracelet accessory you get from some Stia side quests. I took it, changed the attach point, location, and size, rotated it a bit, and changed the color. Bam, sci-fi choker acquired, not a single Meseta spent.
r/PSO2NGS • u/Rob-L-Callistis • 2d ago
Lucia: "Hey. Asterius. Promise me something..."
Asterius: "What is it?"
Lucia: "...Whatever happens... You'll promise to stay by my side... Right?"
Asterius: "Huh?"
Lucia: "N-Not the one Aina meant when she said the same to you, alright?!"
Asterius: "Oh, that? That was just me teasing to her!"
Lucia: "..."
Asterius: "...No, but really. I won't leave your side, if ever anything happens to us."
Lucia: "Promise me?"
Asterius: "Promise, Lucia. Together."
Lucia: "...Yes. Together. With you."
r/PSO2NGS • u/internetconflict • 2d ago
Also because my old post was in a dark room and it was bothering me. And the Goggles were outdated
r/PSO2NGS • u/No_Discussion_2200 • 3d ago
Hair length: almost Floor touching Spikey and wild
Hair color:Black and White
Sclara:White
Irises:Red
Pupils: black (vertical dilation)
Skin color:olive tan
Body detail: Scars, markings,Sharp teeth Sharper Canines and lateral Insiders,tall wolf ears and long fluffy tail,Sharp nails, Cut on her lip(like toji) Beast like feet markings glow when using her quirk/powers
Height:6'3
Body type:Bust full body(like making or Chun-Li)
Personality:Loud, Prideful, Rambunctious, assertive, Crude,Punk,Firey,Big ego,Im him Engery
Sexuality: Pansexual
Pronounce:She/her
VC: Chris hackney(Garoa)
First name Enma-Rei
Given/Last name:Inugami
Hero name:Amanojauku
r/PSO2NGS • u/VoiceAlarmed6879 • 4d ago
"When I left you, I was but the learner. Now I am the master."
The master of the multiverse returns with LORD VADER! As always made with dev level love, few years ago I created the largest/best star wars collection on pso2 for my love of the franchise and all fellow fans. I have about 20 diff versions of vader but i settled on these, thank you all for the support of my creative journey inspires me greatly!
r/PSO2NGS • u/No_Discussion_2200 • 4d ago
So recently I noticed that when I have a class that is already at the level cap I can't level my second class up I looked it up and it says to try to switch classes I did that too and to no avail I'm having a really difficult time and I want to get through with the quest that I have locked but I can't seem to break through the level cap
r/PSO2NGS • u/Vee_Tamer_Girl • 5d ago
Amulets always drop with 1 random preset skill and 4 random augments. You can't affix your gear so the "challenge" with min-maxing comes from dropping as many amulets as possible in hopes of receiving a augment combination you like (in most cases 4x the potency boost you want). This means that every amulet dropped is potentially a valuable item if it drops with the correct augments. This is exactly how it worked in PSO2.
Additionally enhancing Preset skills has a high success rate at low levels and a low success rate at high levels which makes sense. You're incentivized to keep the unwanted amulets and use them as fodder then enhancing the amulets you do want to keep and unlike Weapons and Armor, this upgrade system isn't stupidly punishing for no reason with an absurdly low success rate and rarely accessible success rate boosters.

Best of all, I don't have to deal with thousands of useless "AM augment" capsules flooding my storage. Playing NGS with Material Storage enabled is basically mandatory because of the sheer volume of fluff augments being vomited towards you. Ironically this approach also made regular storage kind of pointless because most valuable loot worth holding onto is in the material category and you can buy material storage without spending real money, unlike other storage expansions.
It really feels like PS Crew are coming full circle and realizing their solutions to PSO2 problems (namely stockpiling like 150 copies of units with Veterans Resolve III because you're planning a BiS Affix) may have taken the wrong approach this whole time. I really hope the next entry in the series is going to do itemization like this from the get go.
r/PSO2NGS • u/Prince_Nocturne • 5d ago
r/PSO2NGS • u/gadgaurd • 6d ago
Update information for the first half of October, and my thoughts on what I've messed with so far.
New Side Story: After battling through the Control Tower in the Altered Realm, the team takes a moment to relax. We get to see Lucia integrate into life on Halpha. A low stakes story update to flesh out the cast a bit.
Thoughts: Haven't done this yet, might knock it out later today.
New Equipment, Amulets: They come with class specific Preset Skills(a.k.a Fixas) that give you a tiny bit of Potency(1% base, 4% max) an effect, and some minor Amulet specific Augments.
Thoughts: I'm a fan. The raw stat boosts are minor, but so's the cost of getting them. Unless you're trying to minmax and get an additional 4% Potency from the augment slots. But what I dig is the actual effects tied to them. Haven't looked at all of them, but from the ones I've seen the general idea seems to be making classes a bit smoother to play and/or bumping up DPS. The Slayer Amulet is almost entirely a QoL buff and it solves one of the minor annoyances I've had with the class, while raising my max DPS. No complaints.
Also, of note, you can fully transfer the Augments from one Amulet to another for free. I advice anyone playing to just focus on getting the preset skill leveled up first, then swap out augment sets as you get thongs closer to your ideal.
Almost forgot. This wasn't in the video but in a letter from the devs, iirc. Amulets will have three slots, and each will be for a specific category(for lack of a better term) of Amulets. What we have now would be category 1. What we have now will be the only ones for that slot.
New Equipment, Dracillusion weapons: Second upgrade of the Granillusion weapons that were introduced woth the Splintered Realm. They've fallen behind with the introduction of Lavernz(might have spelled that wrong) and Kinz weapons, but they'll still put in work if you're not ready to move on just yet.
Thoughts: Now that I think about it, anyone rocking one of these likely has a Fixa 5 of their choice on it. That is not an insignificant amount of power.
Level Cap Increase: Levels go up to 125, M.A.R.S gets a buff if your Battle Power is 5,000 or higher.
New Tech/Art Customizations: A few new customization options for our Techniques and Photon Arts. Now we have options for every Tech & Art in the game.
Thoughts: I basically beelined for Type-3 Sirius. The extra chunky burst of damage feels nice. That Gemild customization that makes a miasma orb looks cool as hell though, if I played Force I'd be all over that.
Altered Realm Update: New Investigation Sector, this time in an AR version of North-east Aelio. New boss enemies, High Nex and High Herzig, boasting new moves, higher stats, and a lot more aggression than their ordinary counterparts. Special Trial will drop "Altered Batteries" that will fully charge M.A.R.S and enhance it's performance.
Thoughts: As is tradition, this is your one stop shop for all things Power related until the next LTQ drops. The EXP is good, EXIII Augment combos are plentiful, Granillusion drops even at Enhancement Level 100, Skill Rings and Amulets are dropping, and every regular Augment you'd need drops here. Even the chase weapons can be obtained here. The mission itself is mostly standard AR procedure. Kill lots of enemies to weaken the big bads before they crash the party and start cutting players down by the dozen. Then watch them do it anyway because people are still internalizing precisely how aggressive they can be before they need to dodge or block.
One very notable difference is that Invasion bosses(the big bads) can and will occasionally break in before their timer is up. High Elimenada and High Agni do not give a single solitary fuck about mission parameters. I suspect this was done to force anyone grinding for loot to participate in the entire process, and not just pop in after an 8 minute timer tells them the boss has respawned. That or Sega just thought it was fun.
Also, the sneaky bastards put in a third new High enemy without saying a word. That giant robo rodent that likes to stab and bash people with it's tail. And the video shows a "High Sunny", but I've yet to find this mythical creature. It'll be funny if it's the most dangerous entity in the game, but realistically I'm just expecting truckloads of food.
Seasonal Event, Halloween '06: The usual Halloween event. Our Navigator is here in a cute witch costume, there's a Seasonal Shop and Seasonal Scratch with a bunch of cosmetics and materials, and the Haunted Domain Limited Time Urgent Quest is back this year with a few changes.
Thoughts: Typical fare. Never gonna complain about free materials that I use on a regular basis, so I always appreciate them even if they don't exactly wow me.
New mission pass: Forgot what season we're on, 50-something? Anyway, free stuff. The briefcase motion cvs are actually nice, hopefully we get a full set.
Gyaru themed AC Scratch Ticket: Apparently there's a new gyaru schoolgirl manga that came out? And someone on the dev team got inspired? Whatever the case, a wide variety of stylish Japanese schoolgirl cosmetics are now available.
Thoughts: Not really my style, but the prices I'm seeing on the personal shop suggest(unsurprisingly) that some people are really into it. I'm expecting some next level scalping prices once the banner expires.
And I think that's everything?