r/OutoftheAbyss • u/therbicoor • 42m ago
r/OutoftheAbyss • u/jbsolter • Jan 20 '21
Megathread Resources and Tips for Out of the Abyss DMs
This will be a repository for Resource Megathreads, Weekly Discussions, and other useful resources.
Official Merchandise
Introduction to Running & Playing Out of the Abyss
Resource Megathreads
- Player Backstories, Adventure Hooks, & Session 0
- Chapter 1: Velkynvelve
- Chapter 2: Into Darkness (Travel & Random Encounters)
- Chapter 3: The Darklake (Sloobludop)
- Chapter 4: Gracklstugh
- Chapter 5: Neverlight Grove
- Chapter 6: Blingdenstone
- Chapter 7: Escape from the Underdark
- Chapter 8: Audience in Gauntlygrym
- Chapter 9: Mantol-Derith
- Chapter 10: Descent into the Depths
- Chapter 11: Gravenhollow
- Chapter 12: The Tower of Vengeance
- Chapter 13: The Wormwrithings
- Chapter 14: The Labyrinth
- Chapter 15: The City of Spiders (Menzoberranzan)
- Chapter 16: The Fetid Wedding
- Chapter 17: Against the Demon Lords
- Ending the Campaign
Popular Guides
- Elven Tower - Out of the Abyss - Guide
- Slyflourish - Running Out of the Abyss
- Power Score RPG - Rage of Demons - A Guide to Out of the Abyss
- Gracklstugh Revised
Popular Resources
Weekly Discussions
r/OutoftheAbyss • u/Cabradge • 1d ago
The demon lords
Hi, English is not my first language, so I apologize if anything is wrong.
I'm running Oota, but I'm thinking I'd like the demon lords to be more present in the first half of the campaign. Not that they have to appear explicitly, but I'd like their influence to be visible in some places, like with Zuggtmoy, Juiblex, and Demogorgon.
For example, I was thinking that the Enlightened Ones could give the group a mission to go to Cyrog and They should see a little of what's happening there, But I don't know what to do with the others. Even though Grazzt is in Gracklstugh, I don't know how to show his influence, especially with Baphomet or Yeenoghul.
I also think Fraz can be left until they return, given its current state. So I don't know if it's better to leave things as they are in the books, or if you can give me some advice on how to do this.
r/OutoftheAbyss • u/Falrien • 5d ago
Resource Falrien encounters a harsh reality of the road.
r/OutoftheAbyss • u/diarenist • 7d ago
Juiblex risesApse at the miniature I have been working on for the Fetid Wedding.
r/OutoftheAbyss • u/SaintsbridgePumpkin • 11d ago
Happy Session 1 and Happy Spooky Season!
It ain’t much, but it’s honest work. Flesh for the faceless lord!
r/OutoftheAbyss • u/monky_flip666 • 14d ago
Im about to run Fraz's gem and had a crazy idea
I was thinking of a cooler way to run this and just had the idea of linking it to the backstory of the sorcerer. I will do that fraz will fake being his "master" and will say that he was imprisoned on the gem by the demonic incursion, he will try to convince them of giving the gem to a demon, if they do that fraz will gain a body on the material realm and they will fight a weaker fraz'urb luu and i will give them clues that isnt really the master.
if someone have any clue or anything to help tell me so i can fuse to my idea!!!
UPDATE:
they loved the revelation!! the first shadow demon they found the pc gave the gem for it and it was so crazy, the other pcs got so hyped and i thought it would take longer but seren (the pc with the stone) had a crazy madness combo ('My mind is slipping away, and my intelligence seems to wax and wane' and 'If you don't agree with me, I'll beat you into submission to get my way') so she just handed the stone.
now im thinking if i let fraz go on to hunt tasha or if i put him to follow them in a desguise. anyone can help??
r/OutoftheAbyss • u/NinetyBees • 16d ago
Help/Request Travel Encounters For The Second Half of the Campaign?
Howdy.
Background; My players have just left Gauntlgrym after the 67th session of the campaign- If you can't tell we take our time, get in the weeds with things, and I homebrew a ton of extra content that I weave in to flesh out the player's backstories and such.
Setup; I've had Bruenor advise the PCs to travel using the 6 Riding Lizards the Emerald Enclave gifted them as a scouting force, riding 1 - 3 hours ahead of their miniature-army. In game the rationalization is that the army is a huge loud force that attracts a lot of attention, and no one at any of the locations they're bound to go to will take a force of 40 showing up on their doorstep kindly. Out of game, this would allow me to do on-the-road encounters without 30 backup NPCs slogging combat down, it still allows the PCs to interact with their force during rests, and I can possibly play with some "this happened while you were away" shenanigans using the faction NPCs.
Question; So the main question is- What kind of random encounters, inter-party dillemas, rug-pulls, and challenges should I introduce on the way from Gauntlgrym to Mantol Derith and from Mantol Derith to Gravenhollow and beyond? The PCs have outgrown the basic challenges presented in Chapter 2, and while I'll assuredly throw some beefier enemies at them for the occasional filler encounter, what else can I do that has a bit more bite?
I'm playing with the idea of Harper vs Zhentarim NPCs getting into fights and the players having to settle disputes, a Doppelganger NPC the players picked up causing trouble by posing as an Emerald Enclave soldier, possible betrayal from one of the factions at some point, etc.
With the PCs both stronger, and in command of a sizeable force, random Grick encounters and foraging for food are childs play- Survival is no longer a challenge it seems, so how do you pad the time between zones?
r/OutoftheAbyss • u/ohsummerdawn • 27d ago
JimJar
I was doing research for my next session in Blingdenstone and came across a post (im sorry, I cant find it now) that JimJar is short for Jimothy Jarlson and I just wanted to share this information and ask if anyone else had seen that and if its cannon? I find it hilarious.
r/OutoftheAbyss • u/DM_Lone • 29d ago
Map Silken Paths Battlemap
The first battlemap i made for Out of the Abyss, after that i made maps for all locations in the adventure that have combat. The variation Silken Bridge is already available on my Patreon: https://www.patreon.com/cw/DMLone
I will be posting many maps for the part 2 of the adventure, so be sure to follow, everything ready on FoundryVTT with an exclusive module.
r/OutoftheAbyss • u/KoalaSiberiano • 29d ago
Help/Request Should I reveal jimjars secret early?
Last week my party meet with zuggtmoy, and In the end the cleric died.
Jimjar couldn't do much, and he is with the party from the start, he likes them and i think he would like to help more.
One of the party is dead, and 2 cities of the underground are ruined, and in my point of view him being a deity and not doing shit, waiting patiently till the end of the campaign just seems bad.
Should I just wait for the reveal in the finale? Or just I just reveal it now?
Ive created divine rules, so that he is limited in his avatar, but I at least would like for him to tell them that he is a god, and that he can kill his avatar to go back to his plane and get more powers to help them in other non direct ways.
r/OutoftheAbyss • u/Kelyfa • 29d ago
Moving from in-person to virtual (HELP!!)
Hi all!
I’ve been running this campaign with my group in the Midwest. They have met Themberchaud and are in the Whorlstone Tunnels. We have really been enjoying this campaign.
My husband and I have recently moved to the east coast, making in-person play impossible except for semi-annual return trips.
None of us want to stop playing and we really want to keep this band of dungeon crawlers alive.
Does anyone have recommendations a for virtual play, and specifically if there are maps online for this campaign?
I’ll take any help. I don’t really know where to start.
Thank you!
r/OutoftheAbyss • u/Nice_Bodybuilder2856 • Sep 15 '26
Humble, but happy set-up for OOA Night !
Vamos láaaaa (com meu enteado E namorada) 🇧🇷
r/OutoftheAbyss • u/lightofthelune • Sep 11 '26
Looking to Buy Painted Demon Lord Minis
I want to buy them from YOU!
If you're done with the campaign and no longer want your painted demon lord minis, I'd love to take them off your hands in exchange for some cash. The bigger the minis, the better. I'm happy to pay more for hand-painted ones. Continental United States only, please, for shipping cost reasons.
I'm particularly looking for Fraz Urb'luu, Zuggtmoy and Graz'zt, but will also happily take Juiblex, Yeenaghu and Baphomet. Not looking for Orcus or Demogorgon.
r/OutoftheAbyss • u/Trialanderror212 • Sep 09 '26
Help/Request Post Fight Mantol-Derith
So, my players did some not so wise stuff and will reach Mantol-Derith later then expected.
I thought about the fight in Mantol-Derith to have ended or at leasted more thinks have happend.
Has anyone tired this and how do you think, Mantol-Derith looks after the fight?
The Zentarim and the Drow will for sure be at war, too. I don't think, the Duergar will get a total win against the deep gnomes. Would the black gem also lead to a war between Zents/Drow and Gomen/Duegar?
r/OutoftheAbyss • u/flyin-penguin19 • Sep 05 '26
Advice How to Run Out Of The Abyss as an “Alexandrian” Hexcrawl?
I’m looking to run Out Of The Abyss (OotA) as Hexcrawl. I’ve never ran a hexcrawl before, so apologies in advance as some of these may seem like rather basic questions.
The number of provided encounters by OotA is quite small for general exploration considering the large number of hexes: 20 terrain encounters and 20 creature encounters, which doesn’t seem like a lot at all. I’m looking to add to these and build quite a large table for variety.
I’ve been reading Justin Alexander’s / The Alexandrian’s book which includes a chapter about hexcrawls, which I’m going to mostly use as the basis for how to run the hexcrawl.
I want to start putting pen to paper; I’ve been stewing over it for months as I wrap up another campaign. Some of these questions may come from me simply overthinking or perhaps forgetting parts of OotA -- so perhaps some details are lost.
I have a few questions:
How does a party choose a direction of travel if they have no compass available? Do they just travel via landmarks (e.g. “Lets go towards the glowing cave!”) until they find a compass? Do their companions guide them? At that point, would a hexcrawl be useless as it would simply turn into route-based play?
Alexandrian Hexcrawls seem to work off of the idea that you start at a location you can stock up at. You can’t do that with Velkynvelve. I assume that isn’t a problem and just serves as a push for the party to head toward one of the settlements?
(2.b. Would running OotA with gritty realism mess this up even more?)
Alexandrian Hexcrawls work off of 12-mile centre-to-centre hexes, with at least one hex being explored a day, assuming a party is constantly on the move. OotA has much larger hexes: 24-mile centre-to-centre, and assumes around 3 days in a hex if a party is continually on the move. Each hex should have a “keyed-location” that is abstracted away in terms of location within a hex, the effect of which being we somewhat do not care about the keyed-location’s position within a hex. Would this work with such large hexes?
I was looking to procedurally generate locations for encounters, using blunderbuss-style tables, to serve as the settings for encounter. I do not want these to be the “keyed-location” of the hex. Should these be tracked, or once used can they be discarded? Would these interfere with a keyed-location within a hex, and essentially turn each hex into a multi-keyed hex?
Not specific to hexcrawls, but are there any resources available for a large Underdark encounter table? I’ve been struggling to find any.
Thanks in advance fellow DMs who answer this. Hopefully after some answers I can start putting pen to paper!
r/OutoftheAbyss • u/Dransky_Battle_Maps • Sep 02 '26
Map A complete drow city location fitting Out of the Abyss - free 8K map included
Hi everyone!
I’ve spent the last month building Drow City: Webbed Heights - a large, connected drow district created in Unreal Engine 5.
I think it could fit especially well into an Out of the Abyss campaign as:
- a new district or outskirts of Menzoberranzan for the later chapters of the campaign
- the setting for an escape or pursuit,
- a drow outpost or homebrew settlement,
- a location for an ambush or street encounter,
- or a site connected to a spider cult.
The gallery starts with a free static 8K battlemap, followed by GIF previews of the animated maps and POV scenes.
You can download the free static map in both grid and gridless versions here from the galery or here:
https://dranskybattlemaps.com/battlemap/drow-city-webbed-heights/
The complete location contains:
- 6 connected street battlemaps,
- static and animated versions,
- 8K grid and gridless files,
- 5 static and animated POV scenes,
- and a ready-to-use Foundry VTT module.
I’d be curious to hear where you would place this location in your Out of the Abyss campaign - Menzoberranzan, another drow settlement, or somewhere completely different?
Cheers!
~dransky
r/OutoftheAbyss • u/NerdyRotica • Sep 01 '26
Story So. My party has a dragon now.
This group just can't resist adopting everything 😂 They nurtured the chick from Hook Horror Hunt (which they named Stabby McGubbins) and would probably try to raise a Purple Worm if given the opportunity. So naturally, when they got to Gracklestugh and learned that there was a red dragon egg at large, I knew for a certainty that they'd try to make off with it.
And sure enough, they managed to get the dragon egg, conceal it, and pass off a fake to the Keepers. And then got the hell out of town before they realized it was a fake.
Every time I rolled for an encounter on the way back to Blingdenstone I'd roll for the egg. If it was a 1 it would hatch immediately. 2-10 it would show signs of activity. 11-19 would be nothing. And on a 20 it wouldn't hatch for at least another week.
...first encounter and I rolled a 1. I guess we're doing this.
r/OutoftheAbyss • u/follows-swallows • Aug 30 '26
Help/Request Help with incorporating character backstory in Gracklestugh
One of my players is a Hill Dwarf cleric of Selune, one of her goals is to 'free' the Duergar from the Underdark & convert them to Selunites.
Obviously, she can't just waltz in and convert. But I'm honestly torn on whether this should be possible at all. I'm struggling to find some way for one cleric (who's not even a Duergar) to convince an entire civilization to abandon the god & homeland they've had for generations, especially one as hostile as the Duergar.
I've already got a subplot for this character that is relevant to Selune & Shar, so her character will still have important, relevant things to do.
This player is usually very easygoing with their characters, and I can;t remember them ever getting annoyed at another DMs decision regarding them (our group rotates DMs every few weeks so we have a few campaigns going). We've been playing for 3 years together, so we're close friends away from the table too. I can't imagine the situation causing any major falling outs or anything.
That being said, I want to incorporate as many ideas that the players give me as possible, but I'm struggling to square this circle with the lore & culture presented in the book. Should I just make this goal pretty much impossible for her? If you were a player would you find this too railroad-y, or be annoyed that their character's goal is impossible? Any ideas would be really helpful!
r/OutoftheAbyss • u/One-Bad-2180 • Aug 30 '26
Supplements for Out of the Abyss suggestions
Currently prepping for OotA, I wanted to find some 5e supplements to go along with it. I looked on DMs Guild but didn’t really find anything of worth. Currently reading R.A. Salvatore’s Homecoming Trilogy series( Archmage, Maestro, and Hero) since they largely have to do with the setting on OotA and will help me get the right idea of the goings on in the Underdark. Any suggestions for supplements?
r/OutoftheAbyss • u/Naismeme • Aug 26 '26
Painted the prisoner minis for first session tomorrow, excited!
Not the highest quality 3d prints or painting but I'm happy with how they turned out :)
r/OutoftheAbyss • u/Zonradical • Aug 25 '26
Looking for some advice...
I'm planning on running Out of the Abyss for a group of eight players in a months or so.
Some context: I am not on running Prisoners or the Drow part of the adventure. Instead I ran Mines of Phandelver using the Nezznar the Black Spider as attempting to forge weapons to battle whatever is invading the Underdark.
I plan on having the Lord Dagult Neverember send the PCs on a quest to stop what's happening in the Underdark.
The issues is I feel like there are important parts of that need to be run but I am struggling to decide which ones.
I know that Out of the Abyss is a bit of a mess. I was hoping those DMs or even players who played it could give me some advice on what sections/adventure parts I should keep in and which ones I can drop.
I also was looking for advice which sections I should add to my DM Screen that would be must useful.
Thank you for any help or advice.
r/OutoftheAbyss • u/Known_Lengthiness724 • Aug 23 '26
Velkynvenve advice - bail me out!
Hello all!
I’m two sessions into the campaign - was really thrilled with my introduction of the npcs in the first session, and began to divide my players into work groups to pair them off with various npcs and allow them to gather intel on the enclave
However one of my players decided to spring an escape attempt while separated from the party. Now:
PC one is isolated from the others, on the far side of the outpost, task with tending to the giant spiders, with ilvara and the majority of the drow between them and the party.
PCs two and three used the help action and managed to roll a critical hit sneak attack despite their shackles.
PCs four and five are still locked in their cells.
With the session ending and wanting to end on a cliffhanger I had two options - ruthlessly shut down their escape attempt, or initiate the demon attack early before introducing where the players equipment was or any of the intrigue with Jorlan and the other drow.
I opted for the demons, foolishly, and our second session was an absolute slog of a three way combat against many high level opponents that the PCs had no hope of surviving.
I’d reduced the number of demons to just one vrock and two Chasme as we play with miniatures and I simply wasn’t able to source any more in time. I’d adjusted ilvaras statblock to give her the banishment spell, but after successfully banishing the demons she failed a saving throw and fell unconscious - losing concentration.
PC one, and several npcs including stool (whose rapport spores feel pretty important at this stage of the campaign!), are now isolated in the shrine to lolth where the PC failed a save vs drow poison and the other drow have retreated to regroup - the others successfully escaped their cells and captured the watch post and armory
The demons are still at large as well as several dangerous high cr drow and demons between the group and PC one and I desperately don’t want to play out every beat of their escape in initiative order
Moreover a member of the escaping party of PCs had an heirloom in ilvaras chambers that they explicitly want to recover before they leave which is now extremely heavily guarded (although I could give them that opportunity later in the campaign)
Now I’m left with what I feel are two options:
One - give pc one and the npcs with them a chance to escape for the elevator, however contrived, while the drow mop up the demons - basically I want to give this captured pc a fighting chance seeing as it wasn’t her decision that got her separated
Two - put the surviving pcs against the drow elite warriors who can levitate around their barricades - recapture them - and then have Jorlan allow them a second chance at the end of the session
I’m eager to get to the travelling the underdark portion of the campaign and running slightly more balanced encounters - they’ve spent two, going on three sessions on the back foot and will likely start to get a bit frustrated.
However I don’t want to give them a freebie as well - I think introducing the demons when I did (to have a nice end of session cliffhanger) was a massive over escalation and wish I had simply had the shackled, outnumbered PCs suffer the consequences of a failed escape attempt
However I really want to give them back some agency and move on to another locale!
Any advice is welcome! Would love to hear about your experiences with velkynvenve and how you navigated trigger happy PCs - and suggestions where the narrative can go next!! No wrong answers!
If you’ve read this far - thank you! I await your guidance for Wednesdays session 🙏