r/NukeVFX • u/Sufficient_Method_12 • 5h ago
Asking for Help / Unsolved Window bevel effect
Hey folks,
I've got a few shots for a project that require some "fake reflections" to hide some camera crew in the window reflection.
Annoyingly it requires us to reproduce a window bevel effect like this. We have a setup, using a mask, converting to a vector, then outputting an STMap. This works somewhat well for defocused shots, as these don't require too much intracate detail. But when it comes to really in focus shots, it doesn't really work. Especially where the hard edges of the window bevels are.
Does anyone have any ideas of a setup that could mimic this effect?



