r/KerbalSpaceProgram • • 11h ago

kArt Fresh from the JAB (Jebediah Assembly Building)

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207 Upvotes

r/KerbalSpaceProgram • • 14h ago

KSP 1 Image/Video Realistic* Space Warships vol 2 - BETHANY-class Cruiser

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724 Upvotes

r/KerbalSpaceProgram • • 2h ago

KSP 1 Image/Video my most (and imho coolest) sci-fi design yet

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41 Upvotes

it has a modest gravity ring to host up to 6 kerbals, also moderate sized cargo area for probes or landers or maybe extra fuel or any other types of cargo. everything is protected with mirror shields from all sides, from radiation and space dust. packs enough Dv to hop inside solar system using brachistochrone trajectories for fast deliveries and such.


r/KerbalSpaceProgram • • 7h ago

KSP 1 Mods C.A.N.O.P.I.E.S. Mod Dev Update

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109 Upvotes

Hi everyone,

Just wanted to let you know the C.A.N.O.P.I.E.S. mod is still being worked on and getting closer to an alpha release.

I wanted to showcase the new feature that gets rid of the clipping canopies that's present with parachutes since forever.

For more details on the progress feel free to check out the KSP Forum post here.


r/KerbalSpaceProgram • • 4h ago

KSP 1 Image/Video I may have accidentally started a nuclear winter on kerbin

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62 Upvotes

Also why am I consistently getting 5 fps in the main menu?


r/KerbalSpaceProgram • • 7h ago

KSP 1 Image/Video Mun launch.

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65 Upvotes

r/KerbalSpaceProgram • • 7h ago

KSP 1 Image/Video Built a big spaceship

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29 Upvotes

Assembled in one launch


r/KerbalSpaceProgram • • 8h ago

kArt (Animated) Runway Project - KSP Competition Trailer (ft. Scott Manley)

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30 Upvotes

r/KerbalSpaceProgram • • 9h ago

KSP 1 Image/Video Pleiades 1 - My first attempt at a first person mission

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35 Upvotes

Today I tried a mission to orbit in first person and i fell in love with RasterPropMonitor. Pleiades is a Gemini-esque rocket when it comes to the mission. I also did a spacewalk using the tethers mod without an rcs pack and it was fun. Any recommendations for additions to RPM? Next time I'll deploy a satellite.


r/KerbalSpaceProgram • • 1h ago

KSP 2 Image/Video engine plume and reentry images (plus a bonus image)

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• Upvotes

some images from ksp2 redux


r/KerbalSpaceProgram • • 14h ago

KSP 1 Image/Video Space station freedom (Eyes turned skywards)

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76 Upvotes

The finished station as of the year 2000. Built in stock console ksp


r/KerbalSpaceProgram • • 17h ago

KSP 1 Image/Video Flying at 3000m/s with a scramjet

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91 Upvotes

I just got Losket, which adds char to hot parts, and I wanted to try it out with a fast plane

It can gain so much speed in the atmosphere to fly to Duna orbit


r/KerbalSpaceProgram • • 4h ago

KSP 1 Image/Video Learning how to dock is a game changer for interplanetary missions! I got a very ambitious first manned duna mission I want advice for. How does my plan sound?

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10 Upvotes

So I am making a modular space craft that will allow for multiple landings to Duna and Ike in one go.

As you can see, I have a command module with my 2 Kerbals with the main tanks and nuclear engines and, along with extra sets of tanks + reaction wheel for refueling and control, that will be undocked from the craft when used to refuel for a boost in Delta V.

I plan on adding a few things before the the lander module.

One planned module is an adequately sized Fuel+Oxidizer tank that will be used to refuel the lander after each landing. This will also include another RCS tank. This module will also have 2 empty tanks radially docked, the empty tanks will have parachutes and drogues. That way when I undock my lander, I can go to one side of the ship and “grab” a set of parachutes. Enabling multiple duna landings without jamming a bunch of chutes on one lander.

I will also have a module with 3 science storage units to store the science from 3 extra landings, these will be taken back to kerbin after the mission and will be retrieved by a retrieval craft that will rendezvous with 4 reentry pods , paired with terrier engines. This is so the 2 Kerbals on the main craft can take the science from the command pod and 1 of the science storage units. And the other 2 Kerbals on the retrieval craft can take the science from the other 2 storage units.

My main module along with the extra tanks, with refueling and dropping said tanks should have over 6k DV, I will have to do some math to see if I need to add more tanks for the nuclear engines to accommodate the extra mass. But I think I’ll be good.

Any advice for such a mission? I got a probe on duna and said fuck it I’m doing something ambitious haha.


r/KerbalSpaceProgram • • 2h ago

KSP 1 Suggestion/Discussion Why don't we use fairings instead of nosecones? More in Body

7 Upvotes

On your booster, you typically attach a nosecone to nake it more aerodynamic, right?

Fairings, when built in the same shape as a nose cone, are typically lighter, plus they have the added benefit of being able to be disposed of when you get into orbit to lighten up the weight of the craft by staging the fairing

So why don't we add fairings on top of boosters instead of aerodynamic nose cones?​


r/KerbalSpaceProgram • • 1d ago

KSP 1 Question/Problem Graphic glitch at KSP1

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419 Upvotes

Can someone help me with this? It happens sometimes when im at the space station or the buildings, but not happens when im in a flight. Its this stange glitch or the game just feeeze and i nees to close the game to continue playing, this is so annoting


r/KerbalSpaceProgram • • 1h ago

KSP 1 Suggestion/Discussion Alright, who is building it?

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• Upvotes

Bonus points if you use no reaction wheels.


r/KerbalSpaceProgram • • 10h ago

KSP 1 Meta Type of names I give my rockets

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18 Upvotes

r/KerbalSpaceProgram • • 21h ago

KSP 1 Image/Video HOW

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134 Upvotes

r/KerbalSpaceProgram • • 1d ago

KSP 1 Mods Somehow, this is KSP

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886 Upvotes

r/KerbalSpaceProgram • • 15m ago

KSP 1 Image/Video Finally finished my station

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• Upvotes

After 29 launches, the International Low Orbit Research Station is done! It’s a joint NASA/ESA station sitting about 200km over kerbin’s surface. Over 500 parts all together (300 in the truss alone) and it’s destroying my game. I love how it looks but It’ll be a while until I build something with such a high part count.

The middle photos show the progression, I originally had a kitbashed BDB main lab, but burned it up and replaced it with one from HabTech2.

The last few photos are from my most recent crew change, with the incoming crew being the first to man the completed station.

I took a lot of inspiration from the ISS as well as a lot of users here on /ksp


r/KerbalSpaceProgram • • 2h ago

KSP 1 Question/Problem Is There a Way to Have Preset Headings?

2 Upvotes

The title might be a little confusing, but basically I wanna know if there’s any way(vanilla or through mods) to be able to set it up so that I can hit something and have my ship point at a specific heading on the navball?


r/KerbalSpaceProgram • • 1d ago

KSP 1 Image/Video Jamestown has landed!

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168 Upvotes

First attempt at a recreation of Jamestown base from season 1 of For All Mankind. Landing on the 19th March 1968 at 21:34pm at the edge of shackelton crater on the Moon.


r/KerbalSpaceProgram • • 13h ago

KSP 1 Image/Video My most maneuverable plane to date

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11 Upvotes

r/KerbalSpaceProgram • • 1h ago

KSP 1 Question/Problem Fuel Transfer

• Upvotes

How do I transfer fuel between two tanks on the same craft? Idk if it's because I'm on linux but alt+right-click isn't working

SOLVED


r/KerbalSpaceProgram • • 1d ago

KSP 1 Image/Video Cryosat (Eyes turned skyward)

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193 Upvotes

Launched Co-manifested onboard an Aardvark block II bound for freedom, this satilite over the next year will demonstrate the technologies needed to keep cryogenic propellant on orbit for months or even years.