r/KerbalSpaceProgram • • 1d ago

KSP 1 Image/Video Is this a normal rocket?

Post image

Feels like I need bigger and bigger fairings every mission. I just can't get enough. I think I might have a problem.

146 Upvotes

35 comments sorted by

110

u/dumbluck26 1d ago

If it fits it ships, when in doubt more boosters. As far as payload size goes your only real option is to get good at Tetris and find ways to make your payload more compact where you can, or multiple launches with orbital rendezvous

36

u/imokay4747 1d ago

Damn, if the attitude of a ksp player could be summed up in 2 sentences this would be it

12

u/A_Rogue_Forklift 1d ago

Screw that. Just do what I did. Name it "the hammerhead" and muscle that bad boy into orbit

28

u/kordnishcr 1d ago edited 1d ago

The payload. The vacuum version worked a lot better.

14

u/Borkomora 1d ago

Oh wow, you should look into skycranes. I mean you made one here yourself which is very cool! But you have an enormous amount of fuel and thrust for landing a little rover, I mean it works and that’s great and if you’re satisfied with it then by all means

4

u/kordnishcr 1d ago

Yeah I wasn't expecting the chutes to be so effective. Landed on Duna once years ago but that's my only experience with off kerbin atmospheres. Still have a lot to learn I see.

3

u/suh-dood 1d ago

Duna parachute usually need alot of lead time to take affect, and you'll usually need a little push from your rocket engines to slow down unless you have alot of parachutes.

That landing was pretty good considering that your lander wasn't balanced. I use the revert button and cheat my craft where I need them quite often, so I can test my crafts and make sure they will survive in many ways, and I also use RCS build aid mod to make sure I have a very controllable craft, but I also over engineer everything.

5

u/fujit1ve 1d ago

I use a mod where I can "simulate" scenarios for my hardcore career mode save. You need to have orbited the body to be able to simulate is. Simulating costs money depending on how long you compute but it's basically just cheat menu-ing you somewhere.

2

u/vulpes04 1d ago

you really only need engines and fuel sufficient for the final landing on the rover itself. with stock for something that size I'd probably use the little orange rnadial engines and some oscar b or the radial foil tanks. size your upper stage to handle everyhting else. though tbh unless you need a precision landing, you can probably get away with throwing that at duna and using the atmosphere to slow down.

2

u/pilotInPyjamas 1d ago

That payload is very bulky for what you need to do. Personally, I add fuel tanks, engines, and chutes directly to the rover. Depending on how you design it, you can add an engine to the back of the rover, when you're about to land, tilt down aggressively. Or put engines on the bottom, and use an extra probe core so you can operate the rover from the forwards or upwards directions. This would make your payload a lot smaller by volume.

1

u/No-Lunch4249 1d ago

I think this is a very cool and unique design for a rover deployment. Nicely done

7

u/guilty_pleasure1997 21h ago

"The cylinder must remain unharmed"

2

u/ygr3ku 19h ago

I'm not ashamed for understanding that refference.

1

u/QuesoSabroso 9h ago

Both arms broken

5

u/waxphantump K.A.P.P.A 1d ago

Typically rockets with big payloads will have wider diameter launch vehicles, to keep all the drag in the right place, but if it flies it flies

4

u/Apprehensive_Room_71 Believes That Dres Exists 23h ago

Normal is a setting on my washing machine.

Does it fly?

3

u/yakfuckerfan 22h ago

Kerbin requires far less Dv to reach orbit then real life does, so you can make rockets much smaller for the same payload size. Rockets are always gonna look odd like this in the stock game.

2

u/No_Walrus_3638 1d ago

Define normal. In this context, need moar PAWAH!

2

u/sjbuggs 1d ago

Overcompensating?

Jokes aside I've had to launch some stupid large payloads before with horrible aerodynamics. It actually is a scenario where doing the dumb launch profile of straight up until out of atmosphere and only then burn horizontally can help.

1

u/Melodic_monke 1d ago

This seems fine to me, but as payloads start getting bigger you may want to launch them in multiple parts and dock them together in low kerbin orbit.

1

u/Electro_Llama 1d ago

Seems fine for Kerbal, but you're gonna want bigger tail fins on the core stage to compensate. You can use the triangular fins and add control flaps to them.

1

u/Space-ATLAS 1d ago

Yes! KSP Rockets tend to look a bit odd with their big fairings because the Kerbol system is really small compared to the solar system

1

u/Festivefire 1d ago

Nah that's inside the normal range for payload fairings

1

u/Max_Headroom_68 1d ago

Seems maybe you could tighten that fairing up a bit radially, giving you less drag. A pointier fairing would be helpful there, too.

1

u/Business_Anybody8025 Always on Kerbin 1d ago

Lowk looks like a titan iiie

1

u/No-Lunch4249 1d ago

Pretty normal in my saves haha

1

u/mkawv 22h ago

ugly ass rocket

1

u/TheHelhound2001 22h ago

You might want to give it a flared base

1

u/modeschar 20h ago

When my payload increased I developed a Proton inspired heavy lift vehicle when my R7 analog didn’t cut it anymore

1

u/izzadapeepeeman 13h ago

The most normal rocket to ever be posted on this sub

1

u/Freak80MC 11h ago

Yea my biggest problem with this game tbh is that my ambitions for builds usually exceed my fairing sizes LOL Sometimes I can split up my payload or fold it away in a way to work, other times I have to redesign the entire thing.

I think there are mods that let you bring up raw materials to orbit and build ships from it right there in space, might have to check those out at some point.

0

u/holywarman 1d ago

1

u/HyperRealisticZealot Have you heard about Jerbals? 1d ago

Bob