OC-Series Dungeon Life 468
Life never stands still, and life right now is a great example of that. The lava fortress is just about ready for the delvers, and by all appearances, the delvers are ready for the fortress, too. I don't think the kids are quite ready, but they’re definitely working on it. Right now, I’m watching them work on getting a tame for Pul.
I was honestly expecting him to pick a fox, but Teemo says Cappy says that he says he wants a gremlin, and I’m hardly going to force him. A gremlin will also definitely pair well with a ninja, especially when it comes to shadow affinity stuff. I’m still, fittingly, rather in the dark on the affinity. I might suspect it has quantum weirdness under its umbrella, but I’m hardly a quantum physicist to be able to give any advice on it, even if it does.
Having a gremlin to help him feel it out will definitely be a help, especially with Violet trying to help out, too. I was more than a little surprised when she started looking into upgrading her spawner enough to get the next spawn, but it wasn’t difficult for Teemo to explain it. I’m proud of her for wanting to help, and even prouder still that she settled on an option that not only should be great to help Pul, but also keep her safe.
Those rottouch gremlins were terrifying, but I think the shadowstep gremlins will fit her just right. She even thought ahead for what she might need in the future, and having a stronger denizen makes me feel a lot more confident about her eventually expanding further downward.
For now, though, I watch as Onyx leads one of the new gremlins toward Pul and the others. It’s pretty nostalgic seeing them wandering around with a bucket of rodents, deciding which denizen to tame. Pul is looking for the more normal gremlins, unaware that Violet has something special in store for him.
“I know I’ve seen some of them in here before…” mumbles Rhonda as the group trudges along. Thankfully, with how tidy Violet keeps the sewers, it’s among the cleanest trudges I’ve ever seen.
I can see Pul glance at the oozes and even a caiman before shaking his head and looking resolved. A caiman would be a pretty cool tame, but it’d definitely be at cross purposes with Pul. Rezlar might have been able to take care of one, but he already has Rose.
While they search, I can feel Violet trying to figure out the best way to introduce her new spawn. I can’t tell exactly what she’s thinking, but it feels like her ideas are only getting more and more ridiculous as she overthinks things. I pat the bond as Onyx rolls her eyes, then she unceremoniously shoves the new gremlin out into the sewer tunnel, just around a bend from the kids.
It doesn’t appreciate that, and after catching its balance, it turns to hiss at the shadow where Onyx still hides. I don’t think I’d even need the bond with Violet to feel the smug smile on her face as the party comes to investigate.
Freddie is the first around the corner, and he halts as he spots the new gremlin. He slowly takes a defensive stance and quietly relays what he’s seeing, which of course gets Pul’s attention. The normal gremlins aren’t all that big, maybe two feet tall when they’re standing straight. The shadowstep is closer to three, and though it likes to hunch over a bit, it definitely carries itself differently from the other gremlins.
Pul’s eyes widen as he spots it, and the gremlin seems more than a little nervous at the attention. I think it knows it shouldn’t attack, but I also think that leaves it at a bit of a loss as to what it should do. My ninja takes the bucket from Rhonda and carefully steps around Freddie, moving slowly so he doesn’t startle the gremlin.
“Easy there… I’m not gonna hurt you. Here, I even have a gift for you.” He slowly sets down the bucket and pulls out an injured rat invader, which gets the gremlin’s attention. It might not know what to do about delvers, but invaders are a much simpler matter. Pul telegraphs an easy lob toward the gremlin, which is all too happy to snatch the invader out of the air and chomp it down. Half a squeak and a crunch later, and the gremlin is looking less nervous about Pul, and I can see the taming bar start to fill.
“Do you want to come with me?” he asks as he lobs another rat. “I’m a delver, just like my friends. We’re friends with Violet, too,” he says, not even wincing when the gremlin quickly dispatches the next rat, too. “You’re new, huh? Has Violet told you about the dangerous dungeon that’s down in the Molten Abyss? Thediem wants to stop it, and we want to help, but we need to get stronger.”
As he talks, the gremlin slowly gets closer, and slowly gets more interested in Pul than the rats. It still quickly dispatches them, but I think Pul is doing a good job with making his case.
“And I want to borrow your strength, and make you stronger, too. You’d be coming with me, instead of staying with Violet. We’ll still delve her, though, so it’s not like you’d never see her again.” Pul smiles warmly. “I know how important family is. A dungeon and denizen isn’t quite like a mom and her kid, but I don’t think it’s far off. Will you join my family, too?” he asks, holding out one more rat.
The gremlin eyes it and Pul, tilting its head in thought. I don’t know how much it has going on upstairs, but with how close the taming bar is to full now, it probably understands enough to know it has a choice here. It slowly accepts the rat and looks into Pul’s eyes, before chomping on the invader and filling the bar.
Pul smiles and pats its head, which the gremlin seems to quite enjoy.
With the tame done, the others come forward to congratulate Pul. “What are you going to name it?” asks Rezlar, Rose stretching out of his pocket to get a closer look at the gremlin.
“Her,” absently corrects Pul. “And… I dunno. I didn’t think that far ahead,” he admits.
“Darkness?” suggests Freddie.
“Void!” offers Rhonda.
Pul chuckles at their suggestions and looks to see if Rezlar has anything to add.
“Hmm… Abyss?”
I don’t think the gremlin is impressed with the names either, but her look of disdain softens as Pul pats her head again. “We’ll think of something good, don’t worry. For now, let’s get home. I want you to meet Mom and Dad, and get a chance to settle in. We have a key to help get soon, so we’ll need to make sure you have some magma protection, too.”
The kids chat as they make their exit, giving me a chance to go over some of the other things life is throwing at me, like Leo’s idea for dealing with the Betrayer. Trying to crack the territory open like an egg would be great, but the numbers to accomplish that are… pretty significant.
We’re trying to use more sonar to try to map the territory, but the Betrayer isn’t making that easy for us. I don’t know if he knows what we’re doing, but he does know he shouldn’t just let us do it. He hasn’t revealed any ability to foray into the magma, but he doesn’t need to with his Harbingers. They seem to be patrolling around the perimeter, inside the shell, and just snuffing out anything that gets too close.
But we’re already getting good information. For example, it doesn’t look like he closes up the tunnels after the Harbingers move on. However, he does like to flood them, and seems to drain them before a Harbinger is allowed entry. Whether they don’t have magma capability, or he doesn’t want to give it away is a question for Leo to answer.
Similarly, we’re getting a rough idea of the number of Harbingers he has to throw at us, judging by the estimated range they have, and how much surface area they have to cover to try to keep us away. He doesn’t have enough for full coverage, and I’m inclined to believe that, if he’s not committing all of the Harbingers to defense, it must be a pretty good portion of them. If he knew we were mapping, I think he’d use every single one at his disposal, but I think he’s interpreting the poppers as ineffectual attacks, at least for now.
And with us mapping at least the outer layer, we’re getting a better idea of what it’d take to crack the shell. Bad news: definitely more than the poppers and scarabs I have. Good news: they’re not my only option. The dragons have been watching the poppers explode, and what it does to the magma, and they’ve been copying the cavitation bubble.
I should have figured they’d be able to do that. They’re magma affinity, of course they can move some of it out of the way, then let it collapse back in on itself. Which gives me another idea that has them training on their own.
Why settle for an ordinary implosion when I can try to make a shaped charge? I think for ordinary explosives, they use a cone for simple penetration, and basically a prism shape when trying to cut. I’m pretty sure the triangular shape is the key to focusing the blastwaves. Maybe something closer to a focusing parabola? Either way, something to test. There's no way we’re getting through all in one go, but if we can use a shaped implosion, we’d be taking a major step in taking away the home field advantage from the Betrayer.
It can’t trap our approach if we make our own approach. And I like the shock and awe kind of tactic Leo is refining. Who knows how long the Betrayer has had to make its defenses? Best to circumvent them entirely, if we can. Nova is leading the way with the shaped charges, and while she’s having pretty good success with it, the denizens are having a harder time.
Not exactly a shock that my little artist can make shapes with ease. Now she just needs to teach the other dragons, and we’ll be able to treat the Betrayer’s walls as suggestions. Then the question becomes if we can get to the core before he figures out how to stop us.
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