r/GameRipping • u/Ezequiel13man • 2d ago
THE MATRIX AWAKENS PS5 version data mining (mostly audio)
I've been investigating the PS5 release of The Matrix Awakens: An Unreal Engine 5 Experience.
Using the game's frosty-ps5.utoc directory metadata, we've indexed the assets and developed a Python script to extract selected files from the corresponding .ucas container.
The index contains character asset paths associated with Andy (Neo/Thomas Anderson) and Kenny (Keanu Reeves), alongside cinematic audio assets, including the Agent bullet-dodging effects from the car-chase sequence.
The script supports targeted extraction of original .uasset, .ubulk, and associated asset files.
