r/FindAUnit • • 3h ago

Recruiting Enclave: 77th Shock Trooper Battalion "The Reformers" [NA] [A3] [Recruiting] [Semi-Serious] [New-player friendly] [Fallout A3]

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9 Upvotes

The 77th Enclave is an Arma 3 unit focusing on an enclave faction with its lore made entirely in house. Set nearly 100 years after the loss of the Oil Rig, the Unit follows an isolated Enclave Contingent founded out of an Vault designed for classified military experiments, now seeking to find there lost benefactors as well to re-ignite the long-lost American dream. Isolated, forged by decades of secrecy, and finding themselves in a hostile world, the 77th Liberty Battalion seeks to reclaim the Old Word.

Recruiting:

Infantry

Power Armor Operators (autoRiflemen)

Medical

Leadership

Marksmen

Grenadier

RECON

Demolitions

Sniper

AVIATION

CAS (Close Air Support)

RI (Reinsert/Transport)

Operation Details:

Main operations start at 5:00PM EST and end at 7:00PM EST on Sundays. Although based in North America we accept from any time zones.

Requirements:

- A legal copy of Arma

- Both TeamSpeak 3 and Discord

- Understand and speak English

- Age 16 or up (exceptions can be handled on a case by case basis)

Attendance:

No attendance requirements if you're a reservist, however if you are in a squad, you must be able to attend ops on a constant basis, if you do not put in a LOA 3 times in a row you are moved into reserves.

Links:

Discord: https://discord.gg/W4nkeYkSPP

YouTube: www.youtube.com/@77thEnclave


r/FindAUnit • • 6h ago

Recruiting [NA][A3][Recruiting][70+ player ops][NO DLC REQUIRED] 11th Infantry Brigade - Semi-Serious MILSIM

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18 Upvotes

r/FindAUnit • • 1h ago

Recruiting [Recruiting] [A3] [New Player Friendly] [NA] [Realism][15+ Player Ops] [GLOB MOB REQUIRED] 32nd Infantry

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• Upvotes

Operations: Thursdays @ 7PM EST

Current Campaign: 1986 Cold War, Next Campaign: 1987,Panama

https://discord.gg/fJz24K2afN

We are the 32nd Infantry, a North American Arma 3 Milsim unit built by veterans of many other successful units. Our leadership team brings years of experience from across the Arma community, combining proven structure with fresh energy.

We strive to deliver a mature, immersive, and engaging milsim experience without unnecessary formalities. There’s no excessive “yes sir, no sir” — just teamwork, realism, and fun. We emphasize tactical coordination and camaraderie both in and out of the game.

Every campaign is fully custom-built by our Zeus team , offering interactive, story-driven missions where player actions shape the outcome week to week. Success and failure have real impact, keeping every operation meaningful and dynamic. Our campaigns also follow a chronological timeline. Sometimes we do a sort of fun op where we will play as a different group just to keep things fresh.

Each op opens with a custom radio broadcast made by one of our members and tailored to the mission’s timeframe, blending narrative and atmosphere to kick off every operation in a grounded, immersive way.

What type of roles do we offer?

Squad Leader Fireteam Leader Rifleman Ammo Bearer Light Anti-Tank Automatic Rifleman Grenadier RTO Designated Marksman Heavy Anti-Tank Machine Gunner Anti-Air Medic

Mods: Some of the more important mods we use are ACE, ACM and ACRE


r/FindAUnit • • 3h ago

Recruiting [A3] [Recruiting] [Central US][New Player Friendly][40+ Players] 17th Ranger Battalion | Arma 3 PvE MilSim | 18+

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7 Upvotes

Who We Are

The 17th Ranger Battalion (17th RBN) is a long-running Arma 3 PvE MilSim unit that provides all members with the proficiency and capabilities to make even the most difficult situations tenable. We focus on skill based, teamwork-driven gameplay using real-world tactics—without bogging things down in unnecessary military formalities.

  • No “yes sir / no sir.”
  • No hours-long ceremonies.
  • Just solid operations, competent players, and a relaxed environment where having fun matters as much as winning.

What We Do
The 17th RBN runs storyline-driven PvE campaigns and structured operations designed to feel cohesive and immersive. Some of our missions include:

  • Airfield seizures
  • Direct-action raids
  • Defensive and counteroffensive operations
  • Airborne and air assault missions
  • Large-scale combined arms engagements

Campaigns are primarily infantry-focused, with minimal Zeus involvement. In addition, we host mini-ops and side operations throughout the week as well as multiple trainings..

Unit Structure
The battalion is divided into two companies, giving players flexibility while keeping operations organized.

Alpha Company - Infantry

  • Rifleman
  • Medic & CLS
  • EOD & Demolitions
  • RTO
  • Anti-Tank and Anti Air
  • Leadership
  • Machine Gunners
  • Recon
  • Sniper Team/DMR
  • Advanced UAV

Echo Company - Combat & Logistical Support
Logistics and CAS Flight [CLOSED]

  • Vehicle Crew
  • Indirect Fire
  • JTAC
  • Pilot
  • Co Pilot
  • Door Gunner
  • Crew Chief
  • Fixed Wing Logi & CAS
  • Tiltrotor
  • Rotary Logi & CAS

Roles are not static. Players are free to request different roles between operations to get exposure to all interests within their unit as avoid doing the same thing every week. Players may also expand their skills and exposure by requesting transfers between companies during transfer windows within each campaign cycle.

Operations Schedule

Main Operations: Saturdays @ 7:00 PM Central US Time (CST/CDT) with 40-50 Players Average with an average of 3 hours per operation.

Additional Ops: Often hosted during the week, typically around 7:00 PM Central US Time (CST/CDT) with 10-15 Players Average Playstyle, Expectation, and Trainings

The 17th takes pride in its "Real Life First" mindset, prioritizing realistic expectations of members and avoiding unnecessary restrictions. Additionally, the 17th allows all members to attend any training, regardless of their company. If a member wants to learn all they have to do is ask. No strict attendance requirements.

No forced activity quotas

Communication and reasonable participation expected

You get out of the unit what you put into it—fair and simple.

Mods

  • RHS
  • ACE
  • TFAR
  • LAMBS
  • CUP TERRAINS

(We will provide the full modlist and onboarding after acceptance.)

Requirements

  • Age 18+
  • Own a copy of Arma 3
  • Working microphone
  • Speak English
  • Any level of Arma 3 experience is welcomed

Interested? If you’re looking for an established, organized PvE MilSim unit that values skill, flexibility, and fun, the 17th Ranger Battalion may be the right fit for you.

Discord: https://discord.gg/aSVhDgJbdJ

Rangers Lead the Way.


r/FindAUnit • • 3h ago

Recruiting 38th Assault Corps [A3][Starsim][Recruiting][NA][New Player Friendly]

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8 Upvotes

38th Assault Corps

Schedule:

Time/day: 7:00pm EST Friday and Saturday

Fridays = Fun ops / Side Objs

Saturdays = Main operations

We are a small Arma 3 unit consisting of 15-20 people per op under one Company called Bantha Company which consists of one platoon named King Platoon and a Airborne detachment called Phoenix Detachment

We offer more planned activities especially on friday since it is our weekly Fun op that happens every week we're currently looking for new Zeus' to host said events too and anybody with modding experience in arma 3

We also have Pilot slots available under Lancer Flight Wing.

The 38th Assault Corps has been around since April 2020, after withstanding the test of time, the unit has grown to offer up a lot of unique possibilities within Starsim. We have a focus on our members enjoyment, caring more for the voices of our unit to make things fun, rather than trying to boost numbers constantly.

What do we offer?

We offer a set of familiar MOS' such as medic and engineer, and a versatile trooper MOS that allows for individuals to specialise their choice of armament through additional training (ex: grenade launcher, marksman rifles, riot shields, and more).

Full List of Possible MOS/CERTs:

Rifleman | AT | Grenadier | MG | Engineer | Mechanised | Medic | Marksman | RTO | Riot Trooper | ARF Trooper | ARC Trooper | Airborne Trooper | Pilot | SDO | Mortar Trooper | Heavy Gunner.

These MOS/Roles are available in our standard infantry platoon as well as our Airborne Platoon.

If you are interested in joining up please click the discord link below!
https://discord.gg/vtd5E9xeSq


r/FindAUnit • • 7h ago

Recruiting 202nd Imperial Legion [A3] [Starsim] [Recruiting] [NA/EU] [Semi-serious] [New Player Friendly] [18+]

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12 Upvotes

🌌 202nd Imperial Legion – Star Wars Arma 3 Unit 🌌

In the shadow of Order 66, the galaxy teeters between chaos and control. The Empire rises, but resistance simmers—from rogue clones and Mandalorian raiders to Separatist remnants and Rebel sympathizers. The 202nd Imperial Legion invites you to step into our rich Star Wars operations. Whether you’re a fresh recruit or a seasoned veteran, you begin here.

Join our discord: https://discord.gg/cyYGGnav34

🎮 What We Offer

  • A community that has flourished over Three Years of Arma Gaming
  • Lore-rich Star Wars scenarios set during The Bad Batch era
  • Custom mod development with unique assets and mechanics
  • Drama-free, semi-serious community that balances structure and fun
  • Active gaming community — members hang out and play daily on TeamSpeak
  • Progression paths into specialty roles, leadership, and creative teams

🕘 Operation Schedule

Main Operations:

  • Friday — 7:00 PM EST
  • Saturday — 2:00 PM EST

🚀 Fast & Flexible Onboarding

Joining is simple:

  1. Join our Discord and ping a recruiter
  2. Complete Recruitment + BCT (Basic Combat Training)

After BCT, you’ll be qualified for:

  • Rifleman
  • Assault Trooper (AT/AA)
  • Grenadier
  • Support
  • Marksman
  • CQC (Close Quarters Combat)

Already know Arma? You can test out and deploy faster.
Want to specialize further? We offer advanced training for:

  • Medic
  • RTO
  • Pilot
  • Warden
  • Zeus
  • Eden Editor

THE OPERATIONS DEPARTMENT WANTS YOU

Every op you've ever played? Someone in Ops built it. Someone in Ops ran it. That someone could be you.

Mission Builders — The architects. Work with a team in Eden to design the battlefields the 202nd fights on, learning the tricks that turn empty terrain into missions people talk about for weeks.

Zeus Operators — The storytellers. You're the invisible hand behind the curtain — spawning ambushes, voicing villains, reading the room, and deciding whether tonight's op ends in triumph or a desperate last stand. Start as a qualified assistant, work your way up to running main ops.

And the perks are real: get Eden or Zeus qualified and you can run your own fun ops — your mission, your rules, you and your friends causing chaos on a Friday night.

No experience needed. You bring the ideas. We'll teach you the rest.

✅ Requirements

  • 18+ years old
  • Working microphone
  • Legal copy of Arma 3
  • PC capable of running Arma 3 with mods

📲 Ready to Enlist?

Join our discord: https://discord.gg/cyYGGnav34


r/FindAUnit • • 2h ago

Recruiting [Reforger] [Recruiting] [Serious Milsim] [EST] 506th IRRU recruiting for Reforger. Console Players Welcome!

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3 Upvotes

r/FindAUnit • • 8h ago

Recruiting [A3] [Recruiting] 248th Desolation Battalion Star-Sim Unit [EU] [NA] [EST] [New Player Friendly] [Semi-Serious]

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11 Upvotes

Welcome to the 248th! We are a Clone Battalion set in an alternative timeline where Supreme Chancellor Palpatine has died in a surprise CIS attack utilizing a secret weapon to destroy the Senate building on Coruscant starting a power shift that has put the Republic on the back foot with Kamino having fallen and clone production ceasing the Republic's war effort has been hit hard. The 248th Desolation Battalion is a Semi-Serious International Starsim unit that has been running strong for 5+ years

Sabre Platoon (Recruitment ALWAYS OPEN!!)
Saturday at 6PM EST (2.5-3 hour long ops)

Sabre Platoon is made up of 3 Battle Hardened Infantry squads that make up the back bone of the 248th.

Sabre 1 “Dagger”
Sabre 2 “Claymore”
Sabre 3 “Mjolnir” 

The Sabre squads are supported by a dedicated team of Medics that work both in the squads and in conjunction with them. ARC’s that act as force multipliers and advisors for the squads. Clone tankers that dish out some of the fiercest punishment but also act as the Infantry's shield from the Confederacy’s newest of armoured toys with the aid of our pilots that keep the sky’s clear and save us all from blowing up when the CIS decide that reactor overload is better than capture!

Medical Corps (Recruitment OPEN)
Medical specialists that work inside the infantry squads that work tirelessly to keep those fighting on the front lines alive and the battle advancing.

Phoenix (Recruitment CLOSED)
Airbourne medics that swoop in when all hope seems lost and you’re lying in a pile of bandages and despair.

Hound (Applications CLOSED)
The ARC’s that help fill in the gaps where needed in squads as well as boost each squads effectiveness with their ability to dual qual. On special occasions the ARC’s will get called to assemble as a team to complete special objectives during campaigns.

Basilisk (Recruitment OPEN but Restricted)
The Tank division that aids the infantry with its Brigades of Nexu that bring forth the unmatched might of the AT-AT and AT-TE as well as all other heavy ground assets the Republic can spare. Chimera The agile tank recon experts that use every variety of TX-130 available. Rokkna A dedicated group that works as the tankers support team and a safe haven for the infantry in their dire time of need.

Arcadia (CLOSED)
Pilots that keep the skies clear, the resupply's coming and the bombs right in your enemy’s lap.

Company Recon Detachment “Stalker” (CLOSED)
Friday at 7PM EST (2.5-3 hour long ops)

Stalker is the recon detachment of the 248th that deploy the day before the rest of the unit to do covert reconnaissance and intelligence gathering for the Sabre platoon to shape their attack plan. They also specialise in sabotaging local infrastructure, disabling jammers and completing side objectives. Stalker make use of Clone Scout gear, camouflage kits, drones, submarines and any other tool that allows them to complete their job. Stalker is also able to deploy and attend the main unit operation!

Mission Development / Zeus Team (Recruitment OPEN)

We're looking for Mission Developers and Zeus operators to join our team! No previous experience is required; whether you're completely new to mission making or an experienced Zeus, you're welcome.

Our experienced team can help teach both Zeus and mission development and you'll work alongside other mission makers and Lore Advisors to turn ideas into playable operations. Missions can be as simple or complex as you want.

Whether you want to build missions, Zeus missions or do both, we'd be happy to have you.

Members must reach the rank of CT before joining the team, after completing Basic Training and at least one operation as a CDT.

Requirements
Own a Legal version of ARMA 3 (Please let us know if you don’t have the APEX DLC. It is not a requirement, just useful information for the zeus team) You must be 16+ at the time of your enlistment into the unit and have a functional mic for operation communication. Limited exceptions may be made. Maintain your slot by attending 50% of the operations.

How to join

Ready to enlist? Reach out to one of our recruiters in our discord! https://discord.com/invite/248thdesolationbattalionAlso check out our website if you would like to check out more about the unit.
248th Desolation Battalion

Recruitment Video
https://youtu.be/o0RfjOKE5bk?si=EVOmbvUwj9b-byqi


r/FindAUnit • • 8h ago

Recruiting [A3][EU/NA/OCE][Recruiting][EST/GMT][Semi-Serious][New Player Friendly][50+ Player Ops] 76th "Pantheon" Imperial Battalion

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12 Upvotes

[BEGIN TRANSMISSION]

DO YOU HAVE WHAT IT TAKES TO SERVE THE EMPIRE?

JOIN THE 76th "PANTHEON" IMPERIAL BATTALION: https://discord.gg/76th

Check out our cool Website! - https://76thbattalion.com/

The 76th "Pantheon" Imperial Battalion is now recruiting! We are an EST/GMT-operating, NA/EU/OC Based Imperial-era StarSim unit, dedicated to the Emperor’s sole mandate of expanding the reach of the Empire to the farthest edges of the galaxy, quelling any and all resistance, and maintaining order across Imperial worlds.

WHY JOIN PANTHEON?

  • Semi-Serious, New Player-Friendly Unit: The 76th prides itself on being a welcoming, active and open community. New recruits are never left behind, veteran troopers and NCOs ensure a smooth transition from recruitment to your first operation with us.
  • Adaptive Early-Empire Timeline: Set during the early Empire as clone troopers are phased out, the 76th deploys across many environments and mission types. From frontline assaults to security operations, invasions, and hostile campaigns, the Pantheon faces a wide range of enemies across the galaxy.
  • Regular Action-Packed Operations: Join your comrades in arms every weekend for a 2-hour mission filled with tactical challenges, coordinated assaults, and full-scale Imperial strategy with over 40 other troopers. (Flavor of the month ops included!)

We have two main Operations:

  1. Apollo 1st Op (NA / EST Focused): Friday 9:00 PM EST / GMT: Saturday 2:00 AM
  2. Apollo 2nd Op (EU / OCE / GMT Focused): Sunday 9:00 AM EST / GMT: Sunday 2:00 PM

WHAT DO WE REQUIRE?

  1. Be atleast age 16 and above. Emperor decrees Child Labour a grey area!
  2. Have a working microphone to communicate with your fellow troopers.
  3. Your undying loyalty, patriotism and devotion to the Unit and the Empire.

CALLING ALL ZEUSES & MISSION BUILDERS!

The Pantheon Battalion seeks skilled and creative mission builders to design campaigns, lead operations, and help shape the future of the battalion. No experience but got the gumption? Emperor says no problem! we provide guidance and support for all aspiring Zeuses and mission builders.

WHAT DO WE OFFER?

Roles:

- Heavy (Autorifleman)
- Anti Tank
- Marksman
- Grenadier
- Engineer 
- Zeus
- Mission Builder
- JTAC
- Medic

Detachments:

- Pilot (Air Wing)
- Triton (SF/QRF Force)
- Scouts (Recon Element)

READY TO SERVE THE EMPIRE?

Report for duty immediately by joining our Discord and opening a recruitment ticket: https://discord.gg/76th

The Empire does not wait. Neither should you.

For the Empire.

PANTHEON LEADS THE WAY!

[END TRANSMISSION]


r/FindAUnit • • 4h ago

Recruiting [A3] [NA] [Semi-Milsim] | Africa Corps Unit | Rusfor PMC

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4 Upvotes

WHO ARE WE?

We are a Rusfor PMC unit that emphasize on Eastern bloc equipment and tactics, we have a chill group of players who are experienced in the game and a Mod team that prioritizes player enjoyment and open to criticism.

WHAT DO WE DO?

Most of our operations are currently COIN oriented. We also run off-season campaigns with their own storylines which encompass different regions of the world. Whether we're doing contracts in Africa or being folded into the GRU when The Motherland calls there is no shortage of work within the company at this current time.

HOW DO WE DO IT?

We're an aggressive Shock Infantry unit that moves in close with heavy suppressive fire accompanied by a mechanized/armor element. We also utilize artillery, CAS, and drones.

WHEN WE DO IT?

Wednesdays and Fridays at 9:30 PM EST - Main Operation Times

We use: ACE Medical, CUP, NMG, ACRE2, Alpha Group Equipment, and Hendrix's

WHAT ROLES ARE CURRENTLY OPEN?

-Most standard Infantry MOS
-Mechanized and Armored Crewmen
-Medics
-Squad leads
-Platoon leads
-Logistics crew (air and ground)

Links:

Discord: https://discord.gg/2QK6yzKZrx


r/FindAUnit • • 4h ago

Recruiting 13th Airborne Assault Company [GMT/EST] [A3] [Recruiting] [Starsim] [Semi-Serious]

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5 Upvotes

FOR THE REPUBLIC — JOIN THE LUCKY THIRTEENTH

Greetings, Trooper!

The 13th Airborne Assault Company (13th AAC) is recruiting new troopers to join our ranks!

We are a Star Wars: Clone Wars Arma 3 unit built around a fictional clone company serving within the 4th Assault Legion of the Grand Army of the Republic.

Unlike a conventional clone unit, the 13th AAC consists entirely of Jet Troopers — specialising in airborne warfare, rapid deployment and precision assaults.

Our job is simple:

Get in fast. Hit hard. Get out.

Using jetpacks, the 13th can deploy directly into combat zones without waiting for conventional forces to establish a foothold. We operate as a Vanguard element, striking key targets and creating opportunities for the rest of the Legion to advance.

As a member of the "Lucky Thirteenth", you'll serve aboard the Acclamator-class assault ship Spirited-Endurance, fighting alongside your brothers throughout our ongoing Clone Wars campaign.

Will you be ready to make the jump?

— "For the Republic!" —

OUR OPERATIONS

We host weekly Sunday operations following the ongoing story of the Lucky Thirteenth.

Our operations are created and run by our Zeus and Mission-Making teams, with an emphasis on having fun while still providing immersive and engaging Star Wars experiences.

Operation Times

Every Sunday — 20:00 GMT / 3:00 PM EST

Our operations can include:

  • Airborne assaults
  • Direct-action missions
  • Reconnaissance
  • Sabotage
  • Convoy interdiction
  • Base assaults
  • Defensive operations
  • Special operations
  • And whatever our mission makers come up with next...

SPECIALISATIONS

As you progress through the unit, you'll have the opportunity to earn certifications and gain access to additional equipment, weapons and customisation options.

Available specialisations include:

  • Heavy Trooper
  • Rifleman
  • Marksman
  • Radio Operator
  • Combat Engineer / Sapper
  • Anti-Tank
  • Pilot (Try-outs beginning soon)
  • Medic 

And that's not all...

As you progress within the company, you can earn custom equipment and gear to make your trooper stand out from the Shiny recruits.

We are also looking for new personnel to become leaders as we continue to grow.

WHAT WE OFFER

A Friendly Community

We're a semi-serious unit. We take our operations seriously when we're in the field, but we're here to have fun.

No "Yes sir / No sir" BS. Just clones, blasters and plenty of things going wrong.

Game Nights

Arma isn't the only thing we play!

We regularly organise other games and activities outside of our weekly operations.

Experienced Mission & Modding Team

Our development team works to make our operations feel unique rather than simply dropping everyone onto a map and telling them to shoot droids.

Our custom content includes:

  • Custom 3D-modelled cosmetics
  • Custom armour
  • Custom weapons and equipment
  • Custom mission modules
  • Custom mission scripting
  • Custom jetpack system
  • Voice-acted mission briefings
  • Bespoke mission mechanics
  • And more

ZEUS & MISSION MAKERS WANTED

Want to create the chaos instead of running into it?

We're always looking for members interested in joining our Zeus and Mission-Making teams.

Whether you're an experienced mission maker or have never touched Zeus before, our team is happy to show you the ropes.

You'll have the freedom to create your own missions and experiment with different styles of gameplay while working alongside our existing mission team.

REQUIREMENTS

We keep our requirements simple:

18+

That's it.

We don't expect you to be an Arma veteran, Star Wars expert or professional clone trooper.

Come along, have fun and enjoy playing with the unit.

READY TO JOIN?

If the idea of launching yourself out of an aircraft, rocketing across a battlefield and landing directly on top of the Separatists sounds like your kind of thing...

Come join the Lucky Thirteenth!

Discord

https://discord.gg/RmkNb5g2ek

Drop into the Discord, say hello and speak to one of our members about joining.

NOW COME JUMP OUT OF AN AIRCRAFT WITH US!

FOR THE REPUBLIC.


r/FindAUnit • • 7h ago

Recruiting [Recruiting][A3][NA/EU][New Player Friendly][Semi-Serious][Starsim] 41st Elite Corps, Kaid Battalion - 4 Operation Times Sat Day/Sat Night/Sun Day/Sun Night!

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6 Upvotes

**Who Are We?**

Welcome to the 41st Elite Corps, Kaid Battalion! We are a Semi-Serious Starsim unit, built by veterans to offer a committed, well-trained force without the rigid atmosphere. Join us and dive into the Clone Wars with custom weapons, droids, and gear. Forget liberating Altis for the 400th time; our missions are hand crafted by a team of expert Zeuses to offer immersive settings and a real sense of progression as you fight to liberate planets over the course of a few weeks each.

**Why Join Us?**

- Handcrafted operations that see death of 2000-4000 droids over 2 hours of fun

- 4 main op times spread over the weekend

- Engaging campaigns that are run throughout most of the year

- In-op RP opportunities to explore the universe

- 70 player operations

- Regular side-ops, fun-op campaigns, trainings, etc that are hosted in addition to our main ops

And much more!

**Sections**

1st Platoon "Acklay" - Air Assault Infantry w/ attached AT-RT Team

2nd Platoon "Banshee" - Armored Infantry w/ attached Armored Section

3rd Platoon "Chimaera" - Airborne Infantry w/ attached Heavy Weapons Team

4th Platoon "Drexl" - Mechanized Infantry w/ attached Light Armored Section

Ranger Platoon "Vornskr" - Reconnaissance and Roleplay

Air Wing "Fynock" - Aviation Detachment

Republic Navy - Full-Time Zeuses

**Roles**

The 41st offers a variety of roles you can fill, including but not limited to:

- Rifleman

- Ammo Bearer

- Autorifleman

- Grenadier

- CQC

- Marksman

- AT (both rifle and launcher variants)

- EOD

- Medic

- RTO

- Mortarman

- Crew Chief

**Operation Times**

Ranger Platoon - Fridays, 8PM EST

1st Platoon - Saturdays, 2PM EST

2nd Platoon - Sundays, 2PM EST

3rd Platoon - Saturdays, 8PM EST

4th Platoon - Sundays, 8PM EST

**Requirements**

- Legal copy of Arma 3

- 16+ years old

- Have a working microphone

Interested in joining, or even just want to come and ask questions? Come join our discord! https://discord.gg/XVXRJvteBW


r/FindAUnit • • 9h ago

Recruiting 757th Assault Battalion [Recruiting] [All Roles Open] [Semi-Serious] [Starsim] [A3] [NA/EU] [Will Teach New Players]

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8 Upvotes

The 757th Assault Battalion is a Semi-Serious Starsim unit founded in early 2025. Here at the 757th, we value doing every operation and training with a serious yet fun attitude. Joining us will bring you into our ongoing story and growing operations. All members here will learn and grow through various trainings and operations. The operations we conduct are focused on combined arms with challenging and lore driven elements. The 757th Assault Battalion thrives off helping members new and old bond together as we clear out the enemies of the Republic.

We are currently looking for new clones to fill out the following units!

  • Infantry - Sable Company
  • Pilots - Raven Squadron
  • Tankers - Spider Platoon
  • Mission makers and Zeus - Battalion Operations
  • Operations Days/Times:
    • EST: Fridays 7:00 PM | Saturdays 6:00 PM
    • CST: Fridays 6:00 PM | Saturdays 5:00 PM
    • GMT: Fridays 11:00 PM | Saturdays 10:00 PM

All of our trainings are done to improve the quality of our members. Here at the 757th, we believe in making everyone capable and knowledgeable. Our trainings are meant to help everyone coordinate well for fun and efficient operations. All extra trainings are optional, though they are the best for learning near qualifications, certifications and skills. However, BCTs are required, as it is where CDTs will learn how to play the game, alongside others.

Qualifications, or Quals, here are loadouts with varying equipment and purposes. Every trooper here is able to acquire any amount of qualifications they'd like. All quals will end up being used with squad leader discretion. Here is a sample list of some of our current qualifications:

  • Auto Rifleman
  • Medic
  • Heavy Assault Trooper
  • Marksman
  • And more!

Certifications, or Certs, function as a clearance to utilize knowledge and in some cases, specific pieces of equipment and/or weaponry. Here is a sample list of some of our current certifications:

  • Fireteam Leader
  • Radio Transmissions Operator
  • Ordnance Specialist (EOD)
  • Sniper
  • Mortarman
  • And more!

Licenses are clearances to operate vehicles of various types and specialties in accordance with your trainings and skills. A short list of the current licenses include:

  • Pilot License 1 (Helicopters)
  • Pilot License 2 (Planes)
  • Driver License, Class 1 (APCs and some speeders)
  • Driver License, Class 2 (TX-130, AT-AP, AV-7, and more)

If you have any questions, feel free to join the discord. We will get back to you as soon as we can. https://discord.gg/VRHTvtBTfS


r/FindAUnit • • 6h ago

Recruiting MTF Theta-17 "Steel Choir" [A3] [NEW] [SCP] [18+] [NA/EU] [RECRUITING]

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3 Upvotes

r/FindAUnit • • 10h ago

Recruiting [A3] [FALLOUT] [SEMI-SERIOUS] [NA] 12th Hub Rifles Regiment

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6 Upvotes

12th Hub Rifles Regiment

Op Times: Sundays at 5pm EST

Who are we?

We are a new NCR Fallout Unit that portrays a light infantry platoon. We conduct road patrols and good old-fashioned assaults. We are a Semi-Serious unit that prioritizes fun while maintaining believability. We laugh, we play a guitar around the fire, but when the rounds start to fly, we know when to lock in. Are we 100% lore accurate nah but we try our best to put everything in the basis of lore.

What we offer

CAP PLATOON Cap Platoon is a Mainline Infantry Unit. If you want to be in the thick of it Join Cap and bring democracy to the wasteland. Cap follows a meritocracy system. You can earn certifications within the unit but as you progress in rank you unlock weapons for all these certifications.

Dealer Dealer is the Platoon Aid Squad. Is your desire to treat the wounded heal the sick? Dealer is your place. We use KAT medical but with some of the things turned off or turned down. If you haven't been a medic but want to be one we are more than happy to teach ya.

Brahmin Maybe you saw the Army Booth and went, "Damn, that's a bad idea." That's when it hit you, and you made eye contact with the Bear Force recruiter. The Bear Force is looking for highly motivated flyers to take to the sky. Become a Bearman; look down at the mud, not in it.

https://discord.gg/bAPDnrvqDq


r/FindAUnit • • 6h ago

Recruiting [A3] [EU] [GMT/BST] [RECRUITING] 91st Paramarines: Beginner-friendly Semi-milsim European Unit playing as Paramarines! We're in our chronological WW2 campaign, playing in multiple theatres. More details under the post!

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3 Upvotes

-------- CAMPAIGN DETAILS --------

Theme: We are in our WW2 setting, which means we will be focusing on a Band of Brothers style of gameplay environment with immersive, grounded infantry combat. Our new campaign is inspired by a custom-curated, historically accurate WW2 narrative, expanding into multiple theaters of the Second World War.

We will fight across the European theatre in Western, Eastern, and Southern Europe, conduct operations in the Mediterranean, North Africa and experience large-scale offensives, airborne assaults, defensive actions, and combined-arms warfare that defined WW2 combat, with faction switches throughout the campaign to portray the war from multiple perspectives.
Currently we're in our WW2 campaign (Operation Barbarossa as Germans) with big Operations being the main highlights, going all out on the offensive from not only the Allied perspective, but also the Axis side!

--- Notes ---

  • We are using the Spearhead 1944 CDLC but its NOT a requirement to join our unit as there is a compatibility mod that you can download, you just wont be able to use/interact with the assets and maps.
  • Operation Schedule: Thursdays (Training/Mini Op) and Saturdays (Main Op) at 18:00 GMT/BST.
  • Note: Please make sure you are available for an interview and, are able to play at the aforementioned times!

Join our discord

------ Mission Making Team Recruitment Information ------

Open Mission Making Team: Our team of mission makers is constantly looking for fresh blood and is generally open to anyone who has played with us for a couple of weeks. Work within a team of both seasoned and fresh mission makers and game masters, learn the trade or contribute your own experience to the mix. We coordinate our Saturday operations with each other (roughly once a month) and follow a storyline so missions build on each other instead of being isolated events. We also offer plenty of compositions to automate the boring tasks of mission creation. If you are willing to create at least a mission a month and collaborate with others doing so, we would be very happy to have you!

Join our discord

We offer the following:

  • No rigid restrictions on roles, you can switch roles between missions to keep gameplay diverse and exciting.
  • Training offered but not necessary.
  • No long trial period (we have a 3-4 operation "probation" period for new players)
  • Mod Requirements ~70 GB additional space:
  • ACE, CUP, Zeus Enhanced, ACRE, LAMBS, IFA3, JMS, KAT medical, Enhanced Movement, WBK Melee, TS3, Acre2. For questions or collaborations or do you actually want to get involved? Hop into our Discord to learn more. Click here to join discord

r/FindAUnit • • 6h ago

Blood Ravens III Company [40K][EU/NA][A3][NEW]

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3 Upvotes

Blood Ravens III Company

Branch: 40K
Main Language: English
Timezone: GMT+2/CET/CEST
Operation Times: Fridays/Sundays[19: 30 or 20:30] + smaller OPs during the week [May change if new people would want a different day]
Operation type: Zeus PVE
Required Mods: 3rd Company custom mods + Maps + 40k Mods

Summary:
We are the Space Marines of the Blood Ravens 3rd Company, we are set in the 40k. We are very lore friendly to the past, especially of the events before the current ones that are just being unveiled. We however alternate partially lore to make our campaigns make more sense. We have a unique character creation system and a gear shop integrated in the discord. We battle all enemies in the 40k universe that are available in Arma 3. Come and join our Crusade!

Other essential info :
We are a BRAND NEW server with a lot of experience to gain and create. We are using Primaris Marines and have our own retextures of some of the armours. The server is focused around narrative story telling and character development.
Give us a try and join the Blood Ravens 3rd Company

We hope to see you there!
https://discord.gg/fVQ6wkU2zP


r/FindAUnit • • 6h ago

Recruiting [A3] [Clone Wars] [New Player Friendly] [Recruiting] [StarSim] [NA/EU] Special Operations Brigade

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3 Upvotes

The Special Operations Brigade allows people the chance to become Special Forces and carry out sensitive missions under SOB command. We allow the choice for players to become RC, ARC, Jump Troopers, Pilots, or Field support. Players start out as Special Operations Troopers and work their way through trainings and more to prove their mettle in becoming one of the branches above.

Times of Operation

Kilo Company – Echo/Charlie Platoon; Fridays at 19:00 (7:00 PM) EST | 24:00 (12:00 AM) GMT | 08:30 (8:30 AM) ACST

Arca Company – Zulu/Alpha Platoon; Saturdays at 14:00 (2:00 PM) EST | 19:00 (7:00 PM) GMT | 03:30 (3:30 AM) ACST

Grey Company – Sierra/Bravo Platoon; Sundays at 18:00 (6:00 PM) EST | 23:00 (11:00 PM) GMT | 07:30 (7:30 AM) ACST

Requirements:

  • Must be 16+
  • Must own a legal copy of Arma 3
  • Must be able to communicate in English
  • Dual uniting is allowed so long as it doesn't conflict with op times

Attendance Requirements:

React to roll call once a week. If it is missed three weeks in a row, said person is removed from the unit. Absence counts as interaction, and strikes can be removed by interacting with the roll call the next week.

Roles within the Unit

Republic Commandos: These elite clones are the epitome of teamwork and precision. Operating in four-man squads, they use advanced KatarnOS systems to advance their assault and complete complex assignments.

ARC Troopers: Versatile troopers who can operate in two-man fire teams to excel in various situations. Their unique kits enable them to confront unlimited challenges faced in countless situations.

Jump Troopers: Operate in normal platoons as highly mobile light infantry for QRFs and flanking maneuvers. These troopers are unparalleled in bringing chaos to enemy lines and overwhelming our foes in unparalleled lightning-fast assaults.

Field Support: The unsung heroes of the SOB, Field Support units act as the backbone, filling in the gaps in operations. They run in different roles such as armor, medical, and artillery support. They are the ones who keep the other branches operational.

Aviation: Operating under the callsign X-Ray, Special Operations Pilots are the crucial link between the ground forces and aerial support. Proficient in both fixed-wing and rotary-wing vehicles, these pilots provide essential air support, including close air support, air-to-air combat capabilities, and insertion and extraction of troops. They play a critical role in ensuring the safety and effectiveness of missions conducted by other SOB units.

How to Join:

Join our Discord and get set up with a Recruiter! Questions and other details will be explained in further detail during the recruitment process.


r/FindAUnit • • 53m ago

Recruiting [NA/EU] [3pm EST SATURDAY & SUNDAY] [A3] [Recruiting] [Semi-Serious] Boondocks ArmA3 | [MULTIPLE ZEUS] - HOSTING JOINT OPS - NEW DISCORD!!!

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• Upvotes

We're a semi-serious / Casual ArmA3 unit running a wide variety of campaigns

Everyone has a voice in our ops — we decide together what eras to play as a unit.

CURRENT CAMPAIGNS RUNNING:
2028 WW3 Joint Operations - INVASION OF THE BATLICS AND KOREA.

1995 Bojinka Plot (GWOT)

📅 Schedule

Saturday 3 PM EST Main Operation
Sunday 3 PM EST Main Operation

IN OTHER TIME ZONES! so you dont got to look it up (:

  • Atlantic Time (AST): 4:00 PM
  • Eastern Time (EST): 3:00 PM
  • Central Time (CST): 2:00 PM
  • Mountain Time (MST): 1:00 PM
  • Pacific Time (PST): 12:00 PM
  • Greenwich Mean Time (GMT): 8:00 PM
  • Central European Time (CET): 9:00 PM
  • India Standard Time (IST): 12:30 AM (next day)
  • China Standard Time (CST) (Fake and not real) 3:00 AM (next day)
  • Australian Eastern Time (AET): 6:00 AM (next day)

📝 Requirements

  • AGE! 16+
  • Working mic
  • We will help you with mods if needed but just make the attempt.

💬 Community First

We will not sit there and yell at you over stupid shit!! if you fuck up a stack and or fall out of a formation were not gonna article 15 you and write you up for disobedience then should you in the discord for 30 minutes then make you retrain. that is stupid.

You can do any role you want as long as you know what your doing

Side Notes:
We do not require a "Training" because its ArmA3, if your new to the game let us know so we can help you.

MOS's are pretty open, if you want a role let us know and play it.

[EXTRAS]

I get asked a lot what campaigns have we done?
I Quite literally have zeus'd every American conflict from The Spanish American War - GWOT - Bosnia - PMCs. Everything.

We also enjoy playing as other nations.

ESTABLISHED 2021
STARTED A NEW DISCORD AS OF 2026

Discord: THE DISCORD


r/FindAUnit • • 6h ago

Recruiting [Recruiting] [EU/NA] [A3] [Casual milsim] Wazka is recruiting

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3 Upvotes

Wazka Division is recruiting new operators for our Arma 3 operations!

We offer a casual milsim experience that combines tactical gameplay, teamwork, and a bit of realism without the strict rules, constant "yes sir, no sir," or treating the game like a second job.

Whether you're an experienced Arma veteran or a new player looking to get into milsim, you're welcome here.

-No manditory training except for medics, eod and leadership
-No restricted MOS
-No strict attendance

Operation Times

Fridays & Saturdays

8 PM UTC+1

https://discord.gg/akCEjPYuVt


r/FindAUnit • • 59m ago

Recruiting [A3] [Recruiting] [NA/EU] 1st Special Service Force - "Devil's Brigade" [Cold War/70s-90s] [Immersive, Realistic Milsim] [No DLC] [18+]

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• Upvotes

If you want to participate in history-grounded, professional, immersive, and realistic Cold War commando operations, join the First Special Service Force.
In World War Two, a joint Canadian-American commando battalion was founded. The First Special Service Force not only struck fear into the hearts of German soldiers, but it founded the modern Special Forces lineage of both nations. The First Special Service Force as an Arma unit is dedicated to recreating this battalion as if it was not disbanded in 1945, and instead continued as an element of NATO's special forces capability into the Cold War. In Arma, we will recreate operations all across the Cold War, from Korea to the Persian Gulf and everywhere in between.

High-Quality Zeused Operations
Our Operations Team creates long-term campaigns in historical settings, all around the world and in every era of the Cold War. The core of our missions is the careful recreation of an entire battlefield environment - rich map content detailing the entire front line of a rapidly changing warzone, ambient noise, and friendly and enemy AI units going about their own missions. Our operational planning will be conducted at every level that real commanders have to consider - rather than fighting in a vacuum.

Realistic Doctrine, Tactics, and Equipment
Our doctrine, SOPs, and tactics are sourced from period field manuals to fit our unique commando structure. We use period-accurate terminology, technology, and protocols. As well, we have a close focus on gear and equipment, down to camo patterns, uniform cuts, rigs, weapons, even pouches and buttons, accurate to whichever decade/year/theatre we're operating in. So come along with us to creep around in the dark, infiltrating the Soviet lines, establishing deep outposts on long range recons, slitting throats, blowing up bridges and logistics hubs, and changing the momentum of entire campaigns.

Available Roles:
The long-term vision for the unit is one commando platoon, which consists of a headquarters, two 12-man commando sections, a 6-man recce section, and an 8-man infantry weapons section, as well as air, FiST, and medical attachments. We are currently looking for:

  • All infantry roles to fill out our commando sections (basic commandos, grenadiers, machine gunners)
  • Radiotelephone operators and forward observers
  • Scouts for our 6-man recce section
  • Infantry weapons operators for heavy AT and heavy MGs
  • Rotary-wing pilots and flight medics
  • Leadership in all areas for players with relevant experience and proven competency

Requirements
The First Special Service Force does not have overly restrictive criteria for membership, but rather seeks to create a curated, professional, and sustainable milsim experience.

  • 18+ with zero exceptions
  • Able to make at least 75% of operations at 3PM EST / 8PM GMT every Saturday.
  • Professionalism, maturity, and seriousness within ops

Schedule
All of our operations will be held at 3PM EST / 8PM GMT on Saturdays. While we ask people not to join the unit if they forsee not being able to make at least 75% of operations, we understand that life comes first. We also recommend joining at least 30 minutes before, as we aim to step off right at 3PM and brief beforehand.

Join our Discord and fill out an application to arrange an interview to join. We hope to see you there!


r/FindAUnit • • 1h ago

Recruiting [Reforger] [Recruiting] [EST] [Semi-Serious] [NA/EU] [5th Marine Littoral Regiment] [18+] [New Player Friendly] [Console Friendly]

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• Upvotes

ABOUT US:

[5MLR] was created after a split from a large Squad community. We wanted a place that was Arma focused, console friendly, and ran by a group of individuals who are gamers first.

Before the split, our group was already a USMC themed unit. We decided to continue that heritage in our rebrand. We have elected to call ourselves the 5th Marine Littoral Regiment. Marine Littoral Regiments, are part of the larger force design intended to remedy challenges created by the evolution of modern warfare. MLR's are a self-deployable, multi-domain force optimized for the littoral zones.

STRUCTURE:

[5MLR] is run by leadership that is comprised of active duty military, veteran first responders, and members from across North America. The Regiment is made up of two communities. The Milsim community is for members who wish to participate in structured operations, trainings, and the chain of command. Applicants should be prepared to follow community standards and demonstrate professionalism. The Gaming community is for members who want to participate in community events, casual gaming, and other activities without joining the Milsim structure. *Note* We are currently working on creating an Air Wing to support infantry operations.

ORGANIZED EVENTS:

  • 5th Marine Littoral Regiment, along with our partner communities, participates in weekly events
  • Our Competitive team, based on Marine Raider, also participates in regular tournaments and skirmishes and is currently accepting applicants.

MEMBER TRAININGS:

We offer a wide variety of training events that are open to all members of the division such as:

  • Basic Range Training including MCRT, IMC, IIMC, and AIMC. Which includes Fire Team and Squad Leader Training.
  • Armor & Helicopter Training
  • Indirect Fire Training
  • Basic Medical and Combat Medic Training
  • Field Training Exercise (FTX)
  • Basic and Advanced Combat Engineering Training
  • Recon Training

COMMUNITY OUTREACH:

  • We are always looking for like-minded communities to partner with for casual and competitive events
  • If you're interested in learning more, please check out the JOIN section in our Discord

REQUIREMENTS:

  • Must be 18+ to apply
  • Must speak English
  • Must have a Mic
  • Must be willing to play as a team

ARMA SERVERS:

  • ‣ [5MLR]★ PvE★
  • ‣ [5MLR] ★ Training★
  • ‣ [5MLR] ★ Development ★

JOIN 5th Marine Littoral Regiment Today!

Interested in joining?
Join the discord to speak with a recruiter directly!

Recruiter: Tell them WRAITH sent you!!

Check out our Discord @ discord.gg/5thmlr


r/FindAUnit • • 7h ago

Recruiting [A3] [Recruiting] [EST] - The 105th Shock Trooper Battalion is looking for new blood! [New Players Welcome!]

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3 Upvotes

Who are you guys?
We are the 105th Shock Trooper Battalion, a semi-serious OPTRE (Halo) unit set in 2527 during the height of Operation: Trebuchet. Composed of Marines, ODST's, and Aviation, we run primarily Zeus-based, story-driven missions, where your only ally is the man standing next to you and survival is never guaranteed. These missions vary from our Main Operations which are full frontal assault, fast-paced, action-packed frontline combat to our Spec-Ops which are ONE LIFE deep strikes behind enemy lines against impossible odds. We're East Coast US and West Coast/EU friendly!

Sounds fun. What days do you guys operate on?
We have our Marine training day on Wednesdays, our Main Operation on Fridays and our non-mandatory Spec-Ops on Thursdays, all at 1930ET. We also have side operations run throughout the week for those itching to fill their shoot em’ up needs.

What is required to join? Do I need any DLCs?
Thankfully no. In order to join, users must have a legitimate copy of Arma III, be at least 18 years old, have a working mic, and be available fairly consistently for both Wednesdays and Fridays. Experience is not required. We are welcoming to both new players of the game right the way up to those that have been playing since Operation Flashpoint.

What roles are available in the 105th?
We have a very diverse set of roles available and a dedicated team of trainers to ensure you’re ready to assume anything that might be required on the battlefield. This includes but is not limited to:

Rifleman: A gun and nothing more. The basic infantry and sometimes ammo carrier for the squad.

Autorifleman: Equipped with a high capacity gun often times the slowest one in the group, but with the important job of keeping the enemy suppressed for movement.

Combat Engineer: Explosive specialist. In charge of demolition and also fortifications. Equipped with thermobaric rockets for hard targets and a clacker for explosives.

Missile Specialist: Has a SPNKR in charge of hitting any ground vehicles and Air targets

Marksman: Often with a DMR for longer range engagements paired with the autorifleman to keep the enemy at bay.

Corpsman: In charge of keeping the squad healthy and mobile. Also carries the bulk of medical supplies for the squad in case they run out.

Grenadier: A standard rifle with an underslung grenade launcher with a variety of ammo for just about everything

CLS: Also known as Combat Life Saver oftentimes the first responder and the right hand of a corpsman carrying even more supplies and the basic ability to preserve life.

SOT-A: Intel people who’s job is interacting with the zeus and decoding any intel obtained in OP

SL: The leader of a squad and integral to it. Delegates jobs to the squad and make sure that they are operating properly. Also the main administrator to the squad.

TL: In charge of one of the respective teams in the squad responsible for making sure their team is informed of the current movement/plan given by the SL.

Breacher: First in the stack during CQB Given a rifle with a shotgun under barrel with special breaching rounds, or a Shotgun. Carries more utility like lock poppers for quick access to buildings.

JTAC: Monitors LR nets and coordinates strikes from sledgehammer or aviation the map reader of the group.

Alright, I'm Interested where do I join?
Fantastic. To contact us about joining, join our discord here: https://discord.gg/105thstb-arma


r/FindAUnit • • 8h ago

Recruiting [A3][Recruiting][New Player Friendly][LQBTQAI+ Friendly] [17+]| 51st Expeditionary Force | [EU/NA][HaloSim] Recruiting

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3 Upvotes

Unit Info

51st Expeditionary Unit - Orbital Drop Shock Troopers (ODST)

When the mission’s hot and the drop zone’s hotter, we drop first. Born in the void, trained for chaos we strike fast, hit hard, and never miss. From deep space to the deadliest front lines, we bring the pain with precision and style.

"From the void, we conquer."

No mission too tough, no enemy too fierce. We’re the tip of the spear - and we love the view from the top.

-----------------------------------------------------------------------------------------------------

Timings

1st Platoon Ops: Mondays – 7PM BST

2nd Platoon Ops: Saturdays – 7PM BST

Fun Ops: Any day – 7PM BST (varies)

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Certifications

Anti-Tank

RTO

Sniper

Breacher

Engineer

Medical

Flight

Zeus

Grenadier

Drone Operator - TBC

-----------------------------------------------------------------------------------------------------

1st Platoon - Mondays - Currently Recruiting

1-0 "Command",

1-1 "Shadow",

1-2 "Hellsing",

1-3 "Nightfall",

1-4 "Dawnbreaker",

Phantom – Air,

Phoenix – Support Logistics,

Talon – QRF

-----------------------------------------------------------------------------------------------------

2nd Platoon - Saturdays - Currently Recruiting

2-0 "Command",

2-1 "Chimera",

2-2 "Medusa",

2-3 "Minotaur",

Air – Phantom,

Phoenix 2 – Support Logistics,

Talon 2 – QRF

-----------------------------------------------------------------------------------------------------

How to Join & Media

| How to join & Media |

Discord: 51st Expeditionary Force Discord

Latest DambergTV YouTube: Damberg Latest Video

Latest 51st YouTube video: Latest 51st Video


r/FindAUnit • • 8h ago

Recruiting 597th "Havoc Company" [SATURDAY 7 PM EST] [A3] [Recruiting] [Clone Wars/Imperial] [Multi-Era] [NA] [EST] [New Player Friendly] [Leadership Opportunities Available] [Many Roles Open]

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3 Upvotes

StarSim has evolved many times over the years, but for some players, the experience can still begin to feel the same.

The 597th Havoc Company was built to break that cycle.

Named in honor of the Old Republic's legendary Havoc Squad, the 597th operates as a Rapid Response Siege unit, deployed to the Outer Rim wherever Republic lines are collapsing, fortified positions must be broken, or isolated GAR forces require immediate reinforcement.

We are designed around one idea:

Get there fast. Hit hard. Hold the line. Break the enemy.

The 597th specializes in deploying into unstable combat zones with limited support, establishing a foothold, reinforcing friendly forces, and then transitioning directly into siege operations.

Our missions are built around a mixture of:

  • Rapid reinforcement
  • Breakthrough operations
  • Relief of encircled forces
  • Urban assaults
  • Trench warfare
  • Fortified position assaults
  • Defensive last stands
  • Mechanized support
  • Counterattacks
  • Deep battlefield operations

With real-world military experience represented within 597th leadership, we aim to create operations that are tactical, immersive, organized, and still enjoyable to play.

Operation Times

  • Friday - Fun Operations Run whenever a Zeus is available. These may include side campaigns, experimental missions, different eras, or non-Star Wars operations.
  • Saturday - Main Operation 7:00 PM EST

Saturday is our primary weekly operation and the center of our ongoing campaign.

No Lengthy Basic Training

Most of us have already been through units where joining means sitting through hours of mandatory basic training before you are allowed to actually participate. We do things differently.

  • New members of the 597th only need to attend two operations before progressing to the rank of Clone Trooper.

During those first operations, you will learn how we fight by actually fighting alongside the unit.

If you are new to Arma 3, we will teach you. If you already know the game, we are not going to force you through hours of information you already understand.

You joined to play Arma. We want to get you into the fight.

Rapid Response Siege Doctrine

The 597th is not built around sitting on one front forever. We are sent where the Republic needs us most. One operation may see the company rapidly reinforcing a collapsing defensive line. The next may involve a mechanized assault against a heavily fortified CIS position. Another may begin with an emergency deployment behind enemy lines to relieve a trapped Republic force before transitioning into a full siege. Our operations are designed around changing battlefield conditions rather than static mission objectives. A typical deployment may involve:

Deploy → Stabilize → Assault → Secure

or

Reinforce → Defend → Counterattack → Breakthrough

This doctrine allows our Zeus team to create missions where the battlefield can change around the unit instead of feeling like a simple sequence of objectives.

Choose How You Fight

The 597th uses several detachments that support our Rapid Response Siege doctrine.

  • Sion - Infantry The primary fighting force of the company. Sion conducts assaults, defensive operations, urban combat, trench clearing, and frontline reinforcement.
  • Acolyte - Mechanized Provides armored mobility, fire support, troop transport, and heavy weapons support during breakthroughs and siege operations.
  • Sentinel - Reconnaissance Operates ahead of the main force to identify enemy defenses, locate threats, establish observation positions, and guide the company into contested areas.
  • Vanguard - ARC Troopers Conducts specialized operations against high-value targets, fortified positions, enemy command elements, and objectives requiring advanced combat capabilities.

Each detachment exists to support the company as a combined fighting force.

Combat Roles

Combat qualifications within the 597th function similarly to military occupational specialties. There is no hard limit on how many qualifications you may hold. Complete the required training and expand your skill set over time. Current combat roles include:

  • Rifleman
  • Medic
  • Heavy Weapons
  • Anti-Tank
  • Marksman
  • Radio Telephone Operator
  • Support Gunner
  • Grenadier
  • Mortar Operator
  • Explosive Ordnance Disposal
  • Crewman
  • Engineer
  • Raider

These roles are especially important within our doctrine, where a squad may be required to rapidly transition from movement into defensive or siege operations. Every role contributes to the larger battle.

Custom Content

The 597th is supported by an in-house modding team creating content specifically for our unit and campaigns.

Our custom mod includes:

  • Custom armor and equipment
  • Custom models
  • Custom sounds
  • Custom visual effects
  • Custom gameplay systems
  • Mission-specific assets
  • Additional Star Wars content

Our goal is not simply to use the same collection of assets seen across StarSim.

We want our operations to feel like they belong specifically to the 597th Havoc Company.

Galactic Conquest

Our campaigns are connected through our Conquest Galaxy Map, allowing the actions of the unit to influence an ongoing galactic conflict.

  • Operations do not exist in isolation.
  • A successful breakthrough may open a new front.
  • A failed defense may place another world at risk.
  • A siege may determine whether an entire sector remains under Republic control.

The battlefield changes based on the results of previous operations, giving the unit an ongoing strategic objective beyond simply completing the mission of the week.

Multi-Era StarSim

The 597th is a multi-era StarSim unit, allowing us to explore different periods and conflicts across Star Wars while maintaining the identity and doctrine of Havoc Company.

Our campaigns may evolve, equipment may change, and the enemy may change, but the core idea remains the same:

Rapid deployment into the hardest fights in the galaxy.

Leadership & Growth Opportunities

The 597th is still growing, which means there are opportunities for members who want to help shape the unit.

Open opportunities may include:

  • Leadership
  • Zeus / Mission Making
  • Training
  • Recruiting
  • Modding
  • Community Staff

You are never required to pursue leadership.

If you want to lead troops, help create missions, develop mods, or contribute to the community, those opportunities exist.

If you simply want to show up each week and fight alongside your squad, there is a place for you as well.

Requirements

To join the 597th Havoc Company, you need:

  • A legal copy of Arma 3
  • TeamSpeak
  • A working microphone
  • A willingness to work with your squad

No previous Arma experience is required.

Why Join the 597th?

If you are looking for a StarSim unit focused on:

  • Rapid response operations
  • Siege warfare
  • Mechanized assaults
  • Defensive battles
  • Breakthrough operations
  • Dynamic mission objectives
  • Custom Star Wars content
  • Minimal mandatory training
  • An ongoing galactic campaign
  • Multiple combat specialties
  • Leadership and staff opportunities
  • A balance between tactical gameplay and fun

Then the 597th Havoc Company may be the unit for you.

When a Republic position is surrounded, we reinforce it.

When a defensive line has to hold, we hold it.

When the enemy fortifies a position, we break it.

To Victory or Death!

Join the 597th

Discord: https://discord.gg/hKHpgKDxKq

Website: https://www.597threvanslegion.com/