An endless night flight through a procedural megacity: street canyons, loops, barrel rolls, knife-edge along the facades, a climb through the storm clouds and a dive back down into the neon.
Nothing is modelled: the city, every window light, the flight path and the music are generated at runtime.
+ Music: synthwave from our own softsynth, no samples. Oscillators, filters and reverb, all realtime, and the music follows the flight phase (street, climb, sky, dive)
+ Sync: lightning strikes and glitches are scheduled through the music, so they hit right on the beat
+ Fits on a SD Disk: native C++, OpenGL 4.5/4.6. On Windows the exe is under 300 KB. Linux build ~320 KB (X11/GLX, ALSA)
+ Scaling: runs on everything from an Intel N150 mini PC to an RTX 5080; quality adapts to the measured GPU time
Grab the mouse and fly yourself: dive into the street canyons, turn at intersections, punch through the clouds.
Windows: also works as a screensaver (rename-free, the .scr is in the zip).
Linux: standalone demo for now (x86-64, glibc 2.34+, runs on X11 and XWayland), tested on Mint.
https://flashview.net/screensaver/?lang=en