r/DeadAngle • u/Bloodbone9829 • 16h ago
Working on the merc’s first-person view
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I’ve recently been working on the first-person view for the merc.
The big change is that his arms and gun now follow the camera. Wherever you look, the gun stays in view.
The other change is what you see when you look down. Before, you saw the inside of his neck. Now you see his body, his legs and his feet.
From the outside, he now leans with his aim in a more natural way. Before, the whole bend happened at his chest, so when he looked down his arm went through his body. Now the bend is spread over his spine, so his upper body curves where he looks and the gun stays out of his belly.
This took some time to tune, and it is not perfect yet. A big part of it was that I wanted his body and feet to be visible. Most shooters only draw floating arms and a gun, which is much simpler.
I’m still tuning where the gun sits on the screen. How does it look to you?