r/DarkCloud • • 1d ago

Modding Dark Cloud 2 60 FPS Patch Issues

I'm using the 60 FPS patch found here, and it seems to be the most up to date version.

Unfortunately, the enemy animations / projectiles are still way faster than they should be, making combat pretty tricky. Are there any changes I need to make to the .pnach file or in PCSX2 config that would fix this?

Thanks!

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u/Shaztopia Osmond 1d ago

The game runs at 60 FPS already, like most (or all) PS2 games. The person who made the patch doesn't know what they're doing. Those animations are probably being run at 120FPS, which is why they seem so fast.

So unfortunately, it's just how it is and there is no way to have the patch work as the creator intended. The way 60 FPS interlaced works is every other frame is shifted, which was used by PS2 to display the game in a nice fluid motion. So 30 FPS progressive, you can't just replace one each of the interlaced frames. It would look broken and choppy.

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u/Kingofcrime7 1d ago

Even newer patch https://github.com/TheMoonPeople/ChronicleTwo (the decompiled/port) can get all the frames here with no speed up of combat.