So lately I've been toying around with my 3DS and my DSi, liberating them, pirating in games and adding hombres software, like uxn. My plan is to turn my DSi into a mini-laptop with Linux, but DSLinux is resisting getting set up. Both my screens go white and I can't interact with anything.
I've been following tutorials and official documentation on patching the dslinux.nds file with DLDI but still it doesn't work, and the few documentation about how to make it work on a DSi is either confusing or extremely technical. Is there anyone who could help me get this going?
EDIT: Forgot to mention and I feel it's important; I have a R4 SDHC Gold Pro and I also have an exploit to run homebrew software already working.
Are there any video player with subtitles? I like watching subbed anime and would like to do that on the dsi. However, the low resolution and bitrates needed for video would make hardsubs unreadable
Hey everyone! Last month, I relaunched RexiMemo, a Flipnote community I’ve been building and improving since mid-2023. My goal is to keep the spirit of Flipnote Studio alive, give DSi users a place to continue sharing their creations, and make the community more accessible to newcomers.
RexiMemo brings together the classic DSi experience and a growing range of website features, making it more than just a place to upload and watch Flipnotes. From creating animations right in your browser to recovering old Flipnotes from archived data, there’s plenty to explore!
RexiMemo-exclusive features
Flipnote Web Editor
You can create entire Flipnotes directly in your browser, with a 256×192 canvas, two drawing layers, drawing and selection tools, frame-by-frame animation, playback controls and more. When you're finished, you can prepare your creation and send it straight to the upload page. The editor is available to logged-in users with a primary console linked to their account.
Flipnote Studio NDS Port (Original DS)
Patch a legally obtained USA-region Flipnote Studio ROM into a playable .nds file using the web-based patcher. A RexiMemo account is required, but you don’t need a DSi, 3DS, or linked console.
The port is still in development, so some features are missing or may not work correctly; camera and photo import are also unavailable due to hardware limitations.
Flipnote Hatena recovery
Still have the 16-character FSID from your original Flipnote Hatena account? RexiMemo can search surviving Flipnote Hatena archives for Flipnotes linked to your FSID, allowing you to recover them!
Archived data is incomplete, so not every Flipnote may be recoverable.
Sudomemo Migration
Moving your Flipnotes over to RexiMemo? Use the migration tools to transfer eligible Flipnotes in a single file, instead of uploading them one by one.
Scheduled Flipnotes/Premieres
Prepare a Flipnote in advance and schedule when it will make its public debut. You can manage upcoming Premieres through the website.
Collaborations, Contests & more!
Invite another creator to share credit on a Flipnote, take part in weekly contests, vote for entries, earn Stars, customise your Creator's Room theme, and use Discord integration for Tickets and optional notifications.
Built with the DSi in mind
A big part of RexiMemo is keeping the Flipnote Studio and DSi experience working while building new tools around it. You can still enjoy the classic way of making and sharing Flipnotes, or try newer browser-based features.
I'm continuing to develop the site, so feedback from people who make, watch, or collect Flipnotes would be greatly appreciated. I'd love to hear what you think, what interests you most and what you'd like to see next!
Whether you're still animating on your DSi, have old Flipnotes you'd like to recover, or just miss the Flipnote community, you're welcome to come take a look. 💜
I have a hacked DSI and a non hacked DSI XL. I would like to hack the XL too and share the SD card between the two. The idea being I can pop it in the XL when im using the device at home and pop it in the nonXL when I go outside and want to put something in my pocket.
Does that work? If so, does everything work or just the homebrew stuff? Like does the original, non-exploit, pit.bin file work for both consoles or will the camera gallery not work in one of the consoles?
Hello, I decided to use the camera app on my dsi to take a selfie with a friend, and now going to the sd card menu on the camera wont boot twimenu anymore. Is there any way to fix this?
I’ve been building Digraph DS, a graph editor and analysis workbench for the Nintendo DS and DSi. It grew from the kts-nds foundation, and the engine work developed during Digraph’s creation has since been brought together in Devy, a reusable Rust, Bevy, and BlocksDS runtime.
That engine work goes well beyond the original foundation: Devy brings together framebuffer and layered 2D drawing, hardware 3D, touch input, gestures and strokes, SD-card storage, NitroFS assets, sprites, audio, cooperative tasks, time and RTC support. It also comes with host-side tools for preparing assets and scenes.
Digraph DS puts those capabilities to work as a real graph editor. The two screens have different roles: edit and manipulate your graph on the touchscreen, while viewing analysis results on the other screen. You can create directed and undirected edges, move and delete vertices, set source and target vertices, and pan and zoom around larger graphs.
The app includes 27 graph-analysis algorithms, covering reachability, shortest paths, cycles, topological order, Euler trails, DAG paths and kernels, game-theory analyses, bipartite matching, spanning forests, core numbers, dominators, cuts and disjoint routes, and feedback sets. It also includes component analyses such as weak, strong, and unilateral components; loops; articulation vertices; bridges; and source and sink SCCs.
Results are visual, not just text. Component analyses can show both the original graph and a quotient view across the two screens. You can swap the result view to the touchscreen and explore it independently. Analyses stay active while you return to editing, and the app reports when an algorithm’s requirements aren’t met. DAG transformations can be previewed before you choose to apply them.
Digraph DS supports graphs with up to 200 vertices and 20,000 stored edges. Dense-graph rendering uses caching, clipping, and level of detail to keep interaction responsive; those display shortcuts don’t remove edges from the graph or its analyses. You can also generate complete or random graphs, save named projects to SD or a flashcart, and check runtime and memory statistics in the app.
The current app is v0.5.10. Digraph DS builds as a Nintendo DS ROM. Desktop frame-preview and Android library builds are available as development groundwork; a desktop window and installable Android app are still future work.
I’ve been working on Readmanna, a fork of ds-mangaman that turns the DSi into a portable reader for manga, comics, and books. The idea is to make it feel a little like carrying a tiny Kindle in your pocket.
The original ds-mangaman was a great starting point, but its workflow had some limits: processing PDFs could take a long time, and the finished book was bundled into a single ROM. With a book around 300 pages, starting up could take as long as 10 minutes.
Regardless ds-mangaman is a great! homebrew and im glad that the creator made it public.
Readmanna changes that workflow. Convert a PDF or a folder of page images on your computer, then copy the prepared book to your SD card. The reader app and your books are separate, so you keep one Readmanna ROM and can add or change books without rebuilding the app. The finished books are ready to open from the DSi’s book selector.
It also has seven zoom levels, so you can fit a whole page across both screens or zoom in to read smaller text. Rotate pages to read upright or sideways, then pan with the stylus or D-pad. There’s a page selector for jumping ahead, and Readmanna remembers your position, zoom, and rotation for each book.
Also you can go to any page you want by pressing B) showing a menu for going anywhere you want
Rendering is faster because page images are prepared on the computer before they reach the DSi. That lets the reader use prepared images at common zoom levels instead of doing all the resizing itself. There’s also a compact 256-color export option. Depending on the source and export settings, I’ve seen books shrink from around 300 MB on the original ds-mangaman to 50 MB on readmanna.
PDF conversion happens on your computer; the finished books are what you read on the DSi. The project is open source, and I’d love to hear what people think or what features you’d like to see next:
Hello so i made project where i ported Warcraft 1 on nds. Game is fully playable, and almost every aspect of the game was finished, it's fully playable on every nds and 3ds system.
Mentre riaprivo un vecchio DSi che mi è stato regalato, nella lista dei giochi trovai un file che pesava approssimativamente 700kb. HO provato ad avviarlo e mi sono apparse scritte che sembravano indicare un aggiornamento o qualcosa di simile.
Non sembrava stesse facendo nulla quindi sono tornato nel menù dal tasto di accensione. Quando poi provo ad aprire la cartella con giochi etc mi dà schermo bianco... Sono disperato ooo PLS help.
Ok so today i got a Nintendo DSi for 30€ but it came with parental control the guy doesnt know the password or the question after u don’t know the password does someone know a way to factory reset everything ?
Hey i I’m running into a weird issue with my SD card and hope someone can help.
I have an SD card with separate folders for my ROMs: GBA, NES, NDS, etc.
When I plug the SD card into my laptop, the GBA and NES folders work perfectly and show all of my games. But when I open the NDS folder, it shows up as completely empty, even though the games should be in there. Loaded the game onto my DSi, everything's still there. No issue with save files, so I assume the game is still on the SD card, just not showing up.
Not a major issue now, but I'm hesitant to add new games in case it ruins it.
Additional context: NDS folder doesn't have ay sub-folders (GBA, NES are split by alphabet). Thinking this might be the case but when I give it some time to load, it's still empty.
Buenas. Estoy buscando a ver si hay algún emulador de Nintendo 64 o algún port del Zelda Ocarina of Time o Majora's mask para DS. Ya que existe el Mario 64, preguntaba si habría algún otro juego que pueda funcionar
I have twilight menu installed on my dsi, and I took a couple pictures so my album has 43 pictures. When I try to open twilight menu by opening the album, my dsi just crashes and won't load
Is it because of the photos? How do I fix it? And how do I find the file to my dsi photos?