r/DMZ • u/gofunyourselff • 7h ago
Legacy Beta DMZ Gameplay Final exfil with an M4
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Maybe this was my final exfil ever too in the Beta ;_;
Hey everyone!
Some of you probably remember me from the original DMZ days. I'm the developer behind WZHUB.GG, which many of you used for interactive maps, finding keys, mission objectives, upgrades tracker and all that good stuff back in DMZ Beta.
Well, I'm back. 👋 And this time I've been working on something much bigger.
Meet DMZHUB.GG - a completely new platform I've been building from the ground up for the next generation of DMZ. The website is already live, I'm filling the database and polishing the interface. But there's one major difference compared to the old WZHUB.

This time, I don't want to build everything alone. DMZHUB is designed to be a community-driven platform. You can submit new items, bosses, missions, locations, keys, recipes and pretty much anything else related to DMZ. Found incorrect information? You can suggest edits to existing entries too.

Everything goes through a moderation system before being published, so we can keep the database accurate while allowing the entire community to contribute and I've built a pretty flexible system behind all of this.

Items, missions, bosses, locations, recipes, rewards and map markers can all be connected, global relation system is the core of DMZHUB. As example, a mission can reference a specific item, a boss can drop that item and its location can be marked directly on an interactive map.

The goal is simple - instead of jumping between different websites, spreadsheets, videos and guides you'll have everything connected in one place.

Now, about the maps. If you remember the interactive maps from WZHUB you already know how much work I put into those. For the new DMZ I'm taking things even further.
I've rebuilt and expanded the mapping system, including community submissions, connected database entries and a bunch of improvements to the overall experience. You can actually try the new updated map engine right now! DMZHUB already supports the original DMZ Beta content. Al Mazrah is available with the old map data so you can explore it and see how the new system works.

Vondel is also there but fair warning - I'm currently using it as my testing playground so expect some random test markers on it :)
What else is already being worked on?
Quite a lot actually. There's a new DMZ Traits Skill Tree Tracker where you'll be able to plan your builds and track your progression. The core logic is already implemented, although some skills are still missing because we don't know their exact positions in the trees yet so consider this one a work in progress.

I've also built the foundation for a Mission Tracker, including objectives, required items, rewards, dependencies and connections to other parts of the database. Some missions are already available based on what we've seen in official gameplay footage.
There's also a growing database of bosses, items, keys, locations, vehicles, and 3D Printer recipes. Keys can be connected to the doors they open, items can be linked to their sources and vehicles can be associated with their spawn locations or missions, bosses, orders etc.
I'm also working on understanding how the new FOB upgrades and DMZ Orders will function, those systems aren't fully documented yet so I'd rather wait for reliable information than fill the database with guesses. The idea is to have all these systems working together once the game launches.
And yes, there are some extras for contributors too.
I've added contributor profiles, leaderboards and achievements. Nothing game-changing but I thought it would be a nice way to recognize people who spend their time helping the community.
The website also supports multiple languages and I'm currently developing a dedicated Translation Hub. Trusted community contributors will be able to help translate the website interface, items, descriptions and other game data into their native languages. I really want DMZHUB to become a global community project, not just an English-only resource.
One more thing...
I'm also developing a dedicated DMZHUB mobile app for iOS and Android. It's already in testing through TestFlight and it will work alongside the website, sharing the same account, progression and database. You'll also be able to contribute directly from the app. Just to clarify, this is a completely separate app from WZHUB.

Obviously, there's still a ton of work ahead. Some sections are incomplete, some features are still being polished and we simply won't know everything about the new DMZ until we get our hands on the actual game. But the foundation is already there and I'm trying to get as much ready as possible before launch.
I've also spent a lot of time making the interface feel like it actually belongs in DMZ, from the colors and layouts to the icons and overall presentation.
If you have some time, check out DMZHUB.GG, create an account, explore what's already there and let me know what you think about it.
Found something missing -> submit it, something is incorrect -> suggest an edit. Have ideas for new features? I'd genuinely love to hear them and If you want to help build the database or translate the platform into your language you're more than welcome.
I built WZHUB to help players navigate the original DMZ Beta, now I want us to build something even better for the new one together.
Thanks to everyone who supported WZHUB back in the day, it means a lot to be back here.
r/DMZ • u/InfinityWard • 6d ago
Happy Friday!
We've dropped a ton of intel, seen plenty of conversations, and now we're here to answer your questions about DMZ.
We have Jack, Joe, Geoff, John, Jacob, Matt, and Craig here. All of us worked on the original DMZ Beta. We’re excited about the energy around DMZ and we’re looking forward to talking with you today.
We all have different roles on the team: different disciplines, different perspectives, but one thing in common: we’re huge fans of extraction, we play together a ton, and we know DMZ inside and out.
We're here to talk DMZ, so bring the questions. Keep it respectful and we'll answer as much as we can starting at 11:00AM PT.
Shout out to the r/DMZ mods for hosting us today!
---- Edit ----
That's a wrap, r/DMZ! This was a good one.
Appreciate everyone who came through today. And a special shoutout to the Day 1s who've been holding it down for DMZ since the jump. We haven't forgotten about you.
We'll keep an eye on these posts and answer what we can, and we'll be looking at feedback as we look ahead to launch.
Much love from all of us at Infinity Ward.
Early Access begins October 20th. See you in Hajin!
r/DMZ • u/gofunyourselff • 7h ago
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Maybe this was my final exfil ever too in the Beta ;_;
With the DMZ beta about to end I want to hear your favorite memory over the last four years of playing this game anyways see y’all in the new DMZ soon and remember stay frosty out there ultra one
r/DMZ • u/Willing-Trifle-483 • 9h ago
Had hoped to keep the old version but needed more storage. Here’s hoping Hajin doesn’t suck. Also for friendlys, I’m looking to start a clan for us gamer Dads… DaDMZ.
Good luck and don’t die.
r/DMZ • u/YeetMaster50001 • 23m ago
See yall in MW4!! 🫡 TopLevelJDM signing out!
r/DMZ • u/jose_elan • 8h ago
Quick question, may seem daft.
The early access is generally from tomorrow but DMZ is from the 20th...do you think you need to order before tomorrow to get the early access. Only interested in DMZ really.
Or will it expire and you 'had your chance'?
Update: Had a resounding answer - anytime beore the 23rd is pre-order. thanks folks.
r/DMZ • u/Plane_Can_6178 • 13h ago
Just curious - is there an official channel stating this is the case? I've seen a lot of streamers and COD content YouTubers commenting on this and claiming it's potentially "pay to win" in the sense that people could potentially be level 55 on the official release of MP on the 23rd, but...
Does anyone have anything proving that this is the case? I know they've stated that you earn xp for MP/Warzone by playing DMZ, but what evidence is there that this will be "on" from the 20th to the 23rd?
I'm just curious... I feel like it's a lot of noise over something that I think could really be mitigated by IW just... not turning on MP xp until Friday, or just resetting any MP xp to zero on day 1.
r/DMZ • u/Virtual_Pass2500 • 8h ago
They’ve confirmed quite a bit but there are a few things they’ve left out intentionally, and I wanna hear what you think some of the blurry details will be, such as what the prestige skills will look like, how will they balance trait possum, the economy etc
We’ve seen some of the wanted players for incredibly large prices and they presumably can indefinitely get higher if there are leader boards I wonder how easy it will be to hunt these guys down and what happens when I just get a cool 1 mil or something wild
Then I’m also curious can’t wanted players abuse the possum trait to remove their bounty they don’t wanna pay off? How will they fix or balance that?
r/DMZ • u/pisco_sour7 • 22h ago
Good morning.
A little while ago, I was playing DMZ in Al Mazrah and decided to enter the Koschei Complex.
While wandering around, I found a door I couldn't open.
It was in the "Factory Administration" zone. To enter the area where the door was located, you need the "Restricted Zone L2" card or the "Alternate Exit" key (or something like that).
Anyway, I couldn't open that door and wanted to know if it's possible—has anyone managed to do it?
Thanks in advance.
r/DMZ • u/casper1cooper • 1h ago
Hi everyone reading this. I’m still a beginner when it comes to programming, and I’d like to understand how DDoS attacks work—and how to defend against them.
Also, how can I mask my IP address and the location from which a DDoS attack is being launched?
r/DMZ • u/Sweaty_Springbok • 5h ago
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r/DMZ • u/Chopper_Gunner_DMZ • 12h ago
https://reddit.com/link/1x6q56g/video/f56tsc4mpnvh1/player
Last guy wasn't cheating
r/DMZ • u/AdmirableBus7045 • 1d ago
i wanted to do 4 shadow company and 4 TF141 Operators but at this point its a waste of money to buy COD points just to buy Cpt. Price or another operator who is part of TF141 but especially cause the servers are ass
i know its more impressive if they have the highest level dog tag and everything but this is the best i can do
r/DMZ • u/No-Structure-92 • 14h ago
r/DMZ • u/dking2026502 • 14h ago
I love/loved the original DMZ and I’m looking forward to the new game.
Where is the best recap or coverage of the game? Looking for a little heads up on what’s new, what is the same and maybe gameplay action.
I’ve been so busy with work I’ve not kept up.
r/DMZ • u/Fit-Eggplant8346 • 1d ago
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r/DMZ • u/Sweaty_Springbok • 12h ago
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6 bullets, a knife and a dream 😅
r/DMZ • u/Void3141_PS • 12h ago
I just preordered mw4!!
But I wanna know something, this might be a dumb question but will I be able to progress on the battle pass while playind dmz? I asked chatgpt but it said no. So I'm kinda scared cuz I'll probably spend most of my time on DMZ.
r/DMZ • u/felixthejosh • 1d ago
So are we all just jumping straight in to DMZ 2 or does this mean that the DMZ beta lobbies will be safe for a few days? 🤣
Wondering if the campaign preview will be that necessary to acclimate to the new game mechanics.
r/DMZ • u/KJM100001 • 1d ago
Can't we all just get along? SO many good times. I wish I had recorded more of it. From a group picture of 15 operators on top of the observatory to the fist fight clubs on power plant, and being a sherpa for other operators going for the serpentine camo. Don't forget the sandstorm!
I wish I had more words, but all I have is love for this game! I'll try... Love you all. Thank you for braving the exclusion zones with me! Thank you to the friendlies! Thank you to the exfil and koschei campers! Thank you to all of you that out sniped me! Thank you to everyone that ever picked me up! I could go on and on, but I hope you get the point. If the new DMZ is half as good as the beta I will be thrilled. Good luck out there. See you all in Korea!
r/DMZ • u/StarkComic • 1d ago
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PS5 no cross play for now. Soon to be back on pc.
r/DMZ • u/Sweaty_Springbok • 23h ago
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