**What it was**
D&D: Heroes of Neverwinter was a free-to-play Facebook game. Liquid Entertainment developed it and Atari published it. Open beta began in September 2011. It was a turn-based tactical RPG built in Flash, set in the Forgotten Realms and using 4th Edition rules. It had 50+ dungeons, party-based combat with friends' heroes, and a Dungeon Workshop where players built and shared their own dungeons.
In mid-2012, hosting moved from Atari to the publisher 6waves. The game shut down in late 2012. By December 2012 the Facebook app redirected to Atari's D&D Warbands page.
As far as I can tell, it is not in Flashpoint and no playable copy exists anywhere public.
**Key identifiers (for anyone checking old drives or caches)**
* Facebook app URL: apps.facebook.com/neverwinterheroes
* Facebook App ID: 156366727771379
* Original game server (Atari era): fbhonp.atari.com/client/
* Later game server (6waves era): ddheroes.6waves.com/client/
* Google Analytics ID on the game server: UA-22379701-1
* The client used cache-busting version tags such as ?v=1002
* The Atari game server was hosted on Joyent cloud hosting
**Host timeline from Wayback captures**
* Oct 2011 to Aug 2012: game loads from fbhonp.atari.com/client/
* Oct 21, 2012: game loads from ddheroes.6waves.com/client/ (6waves campaign tracking code "campaign=six")
* Dec 26, 2012: app redirects to the Atari Warbands page (shutdown)
**What I have already searched**
* Wayback Machine: all 80+ captures of the Facebook app page, plus 24 URL variants (referral and promo links). Every capture shows the Facebook wrapper only. The game iframe is always empty.
* Wayback CDX index for fbhonp.atari.com: only 3 files exist. The root page (a default Joyent placeholder), the /client/ page (a redirect back to Facebook), and the in-game help guide.
* Wayback for ddheroes.6waves.com: nothing archived.
* crossdomain.xml on both hosts: nothing archived.
* archive.today: nothing for either host.
* Both hosts are dead today (connection timeout).
**Why the archives missed it**
The game server only served content to a POST request carrying a valid Facebook login token (signed_request). Any plain visit got redirected back to Facebook. Crawlers never had a way in, so the SWFs and data files were never captured.
**What does survive**
The full in-game help guide was archived on July 4, 2012:
web.archive.org/web/20120704094157/http://fbhonp.atari.com:80/client/assets/helpguide/helpguide.php
It documents races, classes, starting powers, hit points, energy, Astral Diamond costs, scoring, and Dungeon Workshop rules.
**What I am looking for**
* Any .swf files from either game server (main client, loaders, asset packs)
* Old browser caches or Flash cache folders from 2011-2012 that might hold them
* Screenshots, gameplay videos, or Let's Plays
* Former Atari, Liquid Entertainment, or 6waves staff who worked on it
* Anyone who knows where the asset CDN lived (the SWFs may have been served from a separate host)
I know a recovered client would probably only reach a title screen without its server. Even so, the assets and code would make a server rebuild possible, and would preserve the art and design either way.
Any leads are appreciated, even small ones.