r/DBZDokkanBattle • • 14h ago

Fluff So what is the point of this mf when PHY Gogeta does everything better?

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468 Upvotes

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ONE TURN hes good, not great, not bad, just flat good

Doesn't give extra support out of the passive

Even with "counters do more damage", Gogeta does more post 1st turn even without the atk buff he gets after that one turn

Loses guard, DR, crit, and atk

WHY THE FUCK is he losing 30% CRIT and ATK, especially that guard

Pisses me off that he isn't getting past 2026 with this fuckass kit and we're supposed to be the greedy ones?????

Give me any arguments that would make me rather run this guy than Gogeta in any team.

I see the SSJ3 team because of the Majin Buu Saga restrictions but thats it

Edit: Im convinced people don't read kits anymore and literally just go on the game and go "fuck it we ball"


r/DBZDokkanBattle • • 19h ago

Fluff HD alt arts

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434 Upvotes

r/DBZDokkanBattle • • 22h ago

Fluff They make a whole trailer for Alternative arts and labeled them as a 400 million download characters, can't wait for 12 anniversary LR ssj4 Goku and ssj4 Vegeta alt arts with top tier trailer with 8 years old animation

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380 Upvotes

r/DBZDokkanBattle • • 11h ago

Fluff Let's be honest. For people that only have an average understanding on how to play dokkan, this fight is going to be practically unbeatable until at least 12th anniversary.

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308 Upvotes

The only people I see beating this fight rn are veterans or players that have exceptional knowledge on the game and all of its mechanics. Always know how to order the units, which ki orbs to get, when to scout and restart the game, when to use actives - I mean players that play nearly or perfectly all of the time.

For average players like me, who know how to read the kits, make (or follow someone else's) a team, setup rotations and stuff.. we're going to occasionally make mistakes. We may not grab the best possible combination of orbs, might not know about the scouting and restarting the game mechanic, might not know if a certain character can survive a super, etc... NORMAL players. I think the majority of players are not experts on this game (and shouldn't have to be) and that's where the problem lies.

If you make a single mistake, you die. If you get bad RNG, you die. If theres a single mechanic or stat you're not accounting for during a turn, you die.

I just wanted to put my thoughts out there. This is not an event majority of dokkan players are going to beat anytime soon. I'm open to discussion let me know what you guys think. Notice how I didn't even bring up units that you should probably have to even think about beating this event? That's another entire discussion, lol.


r/DBZDokkanBattle • • 18h ago

Fluff SA level 1, can’t HIPO old to new, level 1 LLs, same stats. Can anyone tell me why I shouldn’t just exchange this guy?

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207 Upvotes

r/DBZDokkanBattle • • 11h ago

Fluff For all the accusations of favoritism from Vegetto fans, dokkan never made a Vegetto unit worse than his 10 month old Gogeta counterpart

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180 Upvotes

7 years Vegetto's largely been treated better, now the scale has tipped in Gogeta's favor (not even every case, 5th anni EZAs and 10th anni LRs), and suddenly we have an issue of favoritism


r/DBZDokkanBattle • • 21h ago

Fluff This guy is probably THE goat for meteor survival

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176 Upvotes

It's all coming together now. Now we know why he got dodge cancel nullification from 10th turn of appearance (plus his absurd support). Also most of the early bosses can get stunned, so you're pretty much safe to build him up.


r/DBZDokkanBattle • • 20h ago

Fluff Fuck SSJ3 Goku

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136 Upvotes

Turn 40, my whole team had enough defense to double digit tank everything from the last phases

But the fucker sucks ass and has to rely on 50% dodge


r/DBZDokkanBattle • • 20h ago

Notice Frieza's Dokkan event, and the INT LR year 3 Dokkan event are crashing. No, you aren't crazy. No, you can't "fix" it. Put in an inquiry.

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124 Upvotes

This will be pinned until the issue is fixed. Please point people to this post when they ask about it.


r/DBZDokkanBattle • • 19h ago

Concept Devs should have given us an original "John Dokkan" character that gets a new form / free card every anniversary. (He would symbolise the growth of the player and the game).

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99 Upvotes

r/DBZDokkanBattle • • 20h ago

BOTH Gameplay Fuck you Tien. Hate you

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100 Upvotes

r/DBZDokkanBattle • • 11h ago

Fluff Why do they stack so SLOWLY?

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91 Upvotes

Tried running them in the meteor event and failed pretty quickly.


r/DBZDokkanBattle • • 15h ago

BOTH Gameplay Don't waste time to repeat this event!

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71 Upvotes

r/DBZDokkanBattle • • 15h ago

Achievement Meteor Clash - No Item

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67 Upvotes

Even couldn’t do anything to my units after SS2 Gohan lol.


r/DBZDokkanBattle • • 10h ago

Fluff My thoughts on Vegito and the devs misunderstanding.

63 Upvotes

So over the last day, I’ve seen several options on Vegito’s sEZA and the counter mechanic in general.

The general consensus is “the devs are scared of teq Vegito”. While I do believe the devs are apprehensive of making a unit with those mechanics again, I don’t think they understand why Teq Vegito was such a monster.

Most of Vegitos “God turn” domination throughout 3/4s of 2025 was helped by running him with Gogeta, not to mention they intentionally released an event that encouraged you to stack infinitely with Vegito.

My personal thoughts, are that they don’t actually understand that and I wholeheartedly believe that they either forgot, or don’t understand that drawing the entire enemy’s turn to Vegito is what made him a monster. A normal counter unit isn’t going to be able to counter every action, but the devs believe it’s the counter and not the taunt that’s to blame.

As I said, these are just my thoughts on why counter has been butchered by the devs. It’s not a personal attack at them, just an observation.

TL:DR Taunt is op, not counter.


r/DBZDokkanBattle • • 23h ago

BOTH Gameplay This is a new mechanic I guess. He can't completely nullify it, just a few time.

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64 Upvotes

r/DBZDokkanBattle • • 23h ago

Fluff New button added in Baba Shop exchange, you can exchange the new art to the old one here.

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60 Upvotes

r/DBZDokkanBattle • • 12h ago

Fluff Every legit clears for meteor survival event so far in JP

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60 Upvotes

All of them consist of Buu bros and SSJ3, the SSJ Gohan team used Saiyanman helmet while the rest used Whis


r/DBZDokkanBattle • • 7h ago

Fluff Maybe the real Alt Arts were the ones we left along the way

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57 Upvotes

r/DBZDokkanBattle • • 1h ago

Analysis Turn 99+ in the new Meteor Event

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• Upvotes

Do not replicate, I tried to see if this team could beat meteor with saiyanman helm.
Some takeaways:
1. Kid buu phase absolutely sucks to play against, it might be the hardest due to the constant healing
2. What happens part 99? Well stacks disappear as they get constantly replaced, but funny thing is the last image was STR SSJ gohan post super from ssj3 gokus super. It turns out that after 99, the infinity lines in a characters passive also disappear, meaning that gohan had no dr, guard, or no additional super built in.
3. This took me like 8 hours idk why.

Happy dokkaning fellow redditors.


r/DBZDokkanBattle • • 18h ago

Fluff Meteor event

46 Upvotes

So i just did my first run on the meteor even.

So the initially problem i see is that bosses health is very low on the early stages and only picks up around cell.

This makes stacking very hard.

Kid buu is probably the new daima stage of the event as low stackers dont stack enough to damage him enough as he heals 100m each turn.

Ssj3 goku is the problem, his stage is stracture so you need to dodge the supers or counter and also somehow survive the 19.5m normals post supers and his next turn is a count down super of causal 39m and back to the loop.

Between vegito dodgr cancelling, kid buu being the dokkan version of chancey and goku pulling out nukes.

I feel the GDC units are already oower crept like evn the oremier stackers like ssj3 goku and kid buu with support memory and the saiyeman helmet seem to struggle.

I dont think we even seen somebody legit reach goku.

And the recommended tab is still only has the bot which means nobody has yet cleared it which is insane considering that peoole have rainbowed teams with god equips.

I dont know i feel like this mode is too much.

Unless we are being set up for some broken units during 12th anni.


r/DBZDokkanBattle • • 15h ago

Fluff Cool that they use anime and movie colors for the 3rd anniversary + they have the INT Vegito art pose.

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46 Upvotes

r/DBZDokkanBattle • • 22h ago

Fluff Got to stage 14, I’m taking a break from this mission.

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41 Upvotes

The new Festival of Battles sequel is crazy. SSJ3 Goku kept vaporizing shit and I couldn’t get stacks for SSj4 Vegeta. Bringing an orb changer (like the new fusions sEZA) is mandatory, because running Goku and SSJ4 Vegeta next to each other is a miserable rotation for orbs. Cell one shot my Buu saga Duo when they had like 11 million defense.

It’s definitely doable, with just a support memory, SSJ3 Goku was at almost 200 million atk and 20 million defense, by stage 13. I reckon if you get to kid buu and Goku, a Saiyaman helmet could let you melt them with the bomb rotation.

I’m not going to change my tier list based on this mission, I didn’t for festival so I don’t see a reason to change mindsets. If you do however judge units based on this, SSj3 Goku and Kid Buu are probably the best units in the game for this.

I’m open to suggestions on my team, but I’m taking a break, this is so much more frustrating than festival.


r/DBZDokkanBattle • • 11h ago

Fluff Forget about being one shot in battles. The real end game begins today, grinding them links out. Happy Dokkan Day!

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35 Upvotes

Going to grind the shit out of it myself. I have got some ssrs and srs to max out today.


r/DBZDokkanBattle • • 11h ago

Fluff Variance is a mechanic that should NOT exist anymore

36 Upvotes

I just lost in Meteor Survival because of it

It was a perfect No Item run, my whole team couldn't be touched, except 10th anni TEQ Vegeta.

Kid Buu supered 2 times in slot 0, against the first one Vegeta took 400k, that's fine perfectly livable even if i take 2. Second super did 530k and killed me

I lost because the second time the game rolled a high number and decided to kill me. No matter how well i can prepare for the fight, if the game just decides to fuck me over what can i do?

Variance wasn't a problem for 11 years, because Boss' damage was not high enough. Nowadays it's in the tens of millions, and it's the difference between life and death

When your units barely die by a super, it's probably not dupes or equips, but the game randomly making the boss hit a lot harder