r/Battletechgame • • 13d ago

Mods BEX Second drop ship weirdness

The last two play sessions, I've noticed that sometimes, the last mech in the second drop ship will be locked out and assigned "ally" instead of being a player controlled mech.

It's never done this before and it nearly cost me a Stalker when the stupid AI decided it had to overheat to miss with 6 medium lasers.

Anyone have this issue?

14 Upvotes

5 comments sorted by

17

u/theraxc 13d ago

If I recall correctly you have to unlock a Argo upgrade to directly control your extra mechs instead of having them as AI controlled.

11

u/sniperpal 13d ago

Correct. It’s two separate upgrade paths

11

u/Nova225 13d ago

In the ship upgrades the extra drops are separated into 3 parts, Drop limit, Drop Tonnage, and Command.

If you don't upgrade drop limit and command side by side, you'll end up like you did, where the AI takes control of your mech as an ally instead of having direct control.

6

u/OgreMk5 13d ago

Oh. Thank you. I'm dumb. I usually completed all of Argo and the Second Leopard before having lances of 5 or more.

3

u/deeseearr 13d ago

Go into engineering and read the descriptions of the "Second Drop Ship" Argo upgrades. What you're seeing is supposed to happen, and you can fix it by throwing money at the problem.