r/BaseBuildingGames • u/Skigfx • 2d ago
I made a base-building roguelite where every building has a random Tetris-like shape
Hey everyone!
I'm a solo developer, and I've recently released a tiny roguelite strategy game called Shell Shower Defence.
The idea started with a simple question: what if building a military base felt more like playing Tetris?
You get a 10×10 grid, but every building comes in a randomly generated shape. You can rotate them, try to squeeze them into the remaining space, or demolish something you built half a minute ago because apparently your brilliant master plan didn't account for a power plant shaped like a potato.
Meanwhile, waves of robots keep attacking your base. Your buildings fight back automatically, so you're constantly juggling limited space, new construction, and the increasingly unpleasant consequences of your earlier architectural decisions.
There are upgrades between runs, a bit of silly military humor, and plenty of opportunities to regret your layout choices.
It's a small solo project, and my friends and playtesters (same people) have been enjoying it, so I thought it might appeal to some fellow base-building enthusiasts too!
If you're curious, here's the game ($3 on itch.io):
https://chertovskee.itch.io/shell-shower-defence
Thanks for checking it out!