r/AR_MR_XR • u/xrosspost • 2h ago
Experimenting with AR drone light show
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r/AR_MR_XR • u/xrosspost • Jul 07 '26
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r/AR_MR_XR • u/xrosspost • Jul 15 '26
r/AR_MR_XR • u/xrosspost • 2h ago
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r/AR_MR_XR • u/xrosspost • 6h ago
r/AR_MR_XR • u/xrosspost • 1d ago
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r/AR_MR_XR • u/skolliousious • 1d ago
Hello I am having troubles with augmented reality working on my phone. I was trying to use dracARys months ago when this started but since have figured out the app isn't the problem. All permissions are on for camera and location. I have tried to measure via ARcore but even that won't work. It's across several apps. Even the Google 3D animals (in your space) isn't working. How do I fix this it is driving me bonkers!!!! What settings could I have possibly messed with to cause this?!?
Thank you in advance!
r/AR_MR_XR • u/xrosspost • 1d ago
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r/AR_MR_XR • u/xrosspost • 2d ago
r/AR_MR_XR • u/xrosspost • 2d ago
r/AR_MR_XR • u/xrosspost • 2d ago
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r/AR_MR_XR • u/xrosspost • 2d ago
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r/AR_MR_XR • u/raagharshavat • 3d ago
Hi r/AR_MR_XR,
I’m Raag, I work in developer relations at Even Realities (disclosure: this is a company event).
On Nov 5 in San Francisco, we’re hosting Even Day, an evening for people building on smart glasses. Since this community has lots of builders, I thought some of you might want to come!
What’s planned:
You don’t need to own a pair of G2s. We want web, AI/agent, XR, hardware and design people, and anyone curious about building for glasses.
It’s free but approval-based, since space is limited.
Register here:Â https://luma.com/jvcxz1he
Happy to answer questions in the comments about Even Hub, the SDK, or the event. And if you’ve built anything for glasses, I’d love to hear what you’d want from a platform!
r/AR_MR_XR • u/chillaranch • 3d ago
Hey, I'm Trevor, the founder of Pokeâ„¢ (Poke XR). Quick recap if you're new: you record a full-body video, AI removes the background, and your clip becomes a flat hologram you pin to a real place. People nearby find you through their camera. One poke (double-tap) likes it and sends you a friend request.
Here's what's new in this update:
Coming soon: augmented ads, where territory holders get a share of the local ad revenue.
It's free on iPhone and Android, ages 13+. I'd honestly love to hear what you think and what you'd want next.
Come hang out in the Discord: https://discord.gg/uqJCQRhyTp
r/AR_MR_XR • u/xrosspost • 4d ago
r/AR_MR_XR • u/w00t_loves_you • 4d ago
Made an artifact that shows various test patterns in fullscreen, so that you can assess the blurriness of your AR glasses.
https://claude.ai/artifact/1ZTyCpJJpYvw7ZCHvbit6s
You can go fullscreen and then click to remove the buttons.
For example, using the frame pattern and follow mode I could find that to fill my screen completely I need to select 10m 385" on my xreal 1S, but using those same settings I still see plenty moire patterns, so you don't really get all the pixels of 1920x1200.
r/AR_MR_XR • u/xrosspost • 5d ago
r/AR_MR_XR • u/Stukwan • 5d ago
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I wanted to see if I can use a coin as a trigger image for AR. I worked on the NFT Quakey coin and put a cool little animation on it. I added some clickable buttons and this is how it came out. I use Quakey XR Web AR Builder for this build.
r/AR_MR_XR • u/xrosspost • 6d ago
r/AR_MR_XR • u/fandomgames • 6d ago
Here's my shelf: Quest 3 (daily driver — FitXR, Beat Saber, and about 150 other games), a Quest 3S gathering dust at my mom's, XREAL Air glasses (movies + Steam Deck screen), and a Magic Leap that's a paperweight since the shutdown. So I've been burned by a dead platform before, and I take ecosystem longevity seriously.
I'm holding one of the 2,000 XREAL Founder Priority Passes — day-one shipping plus the Founder's Edition Aura, launching ~November at $1,500.
What I actually do:
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VR gaming, a lot. My library is deep: Asgard's Wrath 2 (currently playing it in 1-hour face-brick installments), RE4, both Walking Deads, Ghosts of Tabor, Onward, Contractors, Pavlov, Population: One, Batman: Arkham Shadow, Metro Awakening, Moss 1 & 2, Demeo, Walkabout... you get it. My Quest 3 fatigues me out after about an hour and I want longer sessions.
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Read a ton of webtoons and manga. This is daily, hours at a time.
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AR in daily life stuff: floating recipes while cooking, plant info in my grow room (I run a microgreens YouTube channel), a drawing reference overlay for learning anime art.
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I want Muse as my assistant, not Gemini — though I know the Aura's system assistant is Gemini's seat.
The case for the Aura: it's the only thing that does stuff I can't already do. Optical see-through AR, Android XR + full Play Store, 70° FOV. It'd be my reading device, my around-the-house device. And three of its confirmed launch titles (Demeo, Chess Club, Cubism) are already in my Quest library with cross-play.
The case for waiting on Meta VR Glasses ($1,300, spring 2027): my entire 150+ game library carries over, my Quest 3 controllers pair with it, and 100g vs 515g transforms every long session. But it's 6 months out, no pre-orders, no reviews — and I'd be buying a third Meta device for a library I already own twice.
The Magic Leap experience has me weighing platform risk too — Android XR being Google's platform (not XREAL's) is a point in the Aura's favor there.
Right now I'm leaning toward sequencing it: redeem the pass and get the Aura next month (it's the time-sensitive one), live with it for six months, then decide on Meta's glasses from real reviews instead of guessing. Talk me out of it?