r/3dshomebrew • u/AdQueasy5574 • 11h ago
General Help What are your complaints about Luma3DS?
Hello, everyone! I'd like to hear your feedback on Luma3DS—what could be improved, or what flaws you find with it.
r/3dshomebrew • u/AdQueasy5574 • 11h ago
Hello, everyone! I'd like to hear your feedback on Luma3DS—what could be improved, or what flaws you find with it.
r/3dshomebrew • u/throwrakarooke • 13h ago
I think I’m probably the third person to ask, but I’m hoping it’s do-able. Is it? Or is it just hopeful expectations?
r/3dshomebrew • u/zumbizero • 7h ago
Hello! As everyone already knows, there are ports of some GTA games for the 3DS, and since I'm a fan of some Rockstar games, would it be possible to bring *Red Dead Revolver* to the 3DS? Or is it extremely difficult or something like that? It's a layman's question, since it's been a long time since I've dabbled in any programming languages.
r/3dshomebrew • u/ViceTOReborn • 15h ago
I'm finna axe ann important question, now we cain't make ports ourselves anymore an shiet, we wuz coders and shiet.
r/3dshomebrew • u/draxgxn • 12h ago
Been wanting to play the full thing on 3DS im curious if theres any projects on this
r/3dshomebrew • u/Beginning_Ad_6860 • 7h ago
all of these are unfortunately vibecoded. And some of these are WIP
FlashPocket (WIP, Flash 5 Port)
SCPlayer (Soundcloud for 3DS)
Tok3DS (WIP, Requires Computer to work properly at the moment)
PocketAudio (Audacity for 3DS)
PocketCut (Full Video Editor for 3DS)
PocketDesk (Office Suite for 3DS)
https://drive.google.com/drive/folders/10_MmBaFluCfbN6mXsCvpO7e5xz0Eqzw8?usp=drive_link, https://drive.google.com/drive/folders/18zGksEBM4063Nd9jSE1Smm_RLMm6JDgg?usp=drive_link, https://drive.google.com/drive/folders/1OTq5wKDcK0AUb4t3VQb7DBzZCy0auzjF?usp=drive_link, https://drive.google.com/drive/folders/1Wy61Xlo7H2Bvw9gPUR7masN_9LU_KT0S?usp=drive_link, https://drive.google.com/drive/folders/1YguhqBKXiHv23kusNJ4k6nxQ896vOW1w?usp=drive_link, https://drive.google.com/drive/folders/1cSPWBe5ZLmW79Qs9ghqxHAGzR6DO9-DM?usp=drive_link
r/3dshomebrew • u/HugePark5743 • 23h ago
I was wondering if it would be possible to have ds games running natively on the 3ds mode, so that game could use the homescreen, accelerated hardware etc? And have there been any attempts to do so?
r/3dshomebrew • u/Reynface • 17h ago
I'm talking the Mario & Luigi remakes. WarioWare Gold. Pokemon. Will we ever see this become a reality? I literally cannot play 3DS games without the 3D on, and even when I was a teenager I was seriously disappointed by the late lifecycle games that omitted the 3D.
r/3dshomebrew • u/drewsprague88 • 14h ago
r/3dshomebrew • u/YxlesXD • 20h ago
With the explosion of ports coming from recompiled/decompiled codes of popular games, it became an hassle for users to locate these ports and some gets overlooked. I wonder if it would be possible to have a Unistore specifically for these ports so that it makes it easier to see what games are ported to 3DS and also have a easy updater if these ports got an update.
Of course game files you owned would still need to be copied manually over to your SD Card, but its still would be a less hassle to have your SD Card remove every time there's an update or download a third party application to FTP on your device (I never got the built-in FTP work on my Windows machine and just installed Filezilla lol) so there are still convenience that this would bring to us.
Regarding on AI-assisted ports, we could have a seperate stores that shows ports that uses AI and one that does not show them. I'm not going to argue about the usage of AI or how ethical it is, I'm mainly saying this due to some people (including myself) would prefer to use the polished work made by a human.
r/3dshomebrew • u/Dmackbaby21 • 15h ago
Is it possible for marvel vs capcom to be played on the 3 ds?
r/3dshomebrew • u/RealisticTension2924 • 12h ago
r/3dshomebrew • u/StatementSubject1745 • 14h ago
If anyone wants something to work on, instead of trying to decomp random games, I think it would be awesome if the community could rally and add stereoscopic 3D to some Nintendo classics, like we were originally going to get back in the day. I don't know if new tools/methods can make this more doable, but I think it would be such a great preservation effort for this unique console.
Super Mario Bros. 3, the original Legend of Zelda, and Metroid would be great starting points imo. I don't really know anything about how to do this; I just see a lot of projects that seem really niche/random, and thought this might be a more impactful project for someone to take on.
r/3dshomebrew • u/Able-Instruction2701 • 17h ago
hello, the truth is that the port is advancing incredibly quickly, I am trying to make it work in old and new, I continue to fix both visual and game bugs, the game will have 10 unlockable characters and skateboards of different colors, the code I have for the game only has that. I would have loved to add the skateboards with abilities but they were not available
r/3dshomebrew • u/Strict-Top6935 • 8h ago
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I’m adapting the existing New 3DS port of Hit & Run to run on the OG 3DS.
This footage shows the current build after fixing a thread stack allocation issue, adjusting memory limits, and reducing rendering overhead.
Still experimental, though, I think we can get better FPS with some further optimizations, especially dynamic resolution scaling.
Original port: https://github.com/x2apic/The-Simpsons-Hit-and-Run-N3DS
r/3dshomebrew • u/Separate_Reading_199 • 4h ago
Has anyone worked on, or knows if anyone is currently working on, a port of Pixel Dungeon (Shattered or any other version)? Or does one already exist?
Only wanna know 🫡
Thanks!
r/3dshomebrew • u/ponuno • 15h ago
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More info in the OP
r/3dshomebrew • u/Gael_173 • 7h ago
While browsing GBAtemp, I came across someone who is porting DK64, Banjo-Kazooie, and Goemon 64; they work on both older and newer console models.
It’s incredible to see these N64 games running on the system without being exclusive to the New 3DS models.
r/3dshomebrew • u/Imahackersorry • 8h ago
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Still rough
20-30 fps with drops.
AI disclosure: AI was used.
Github: Private
After reaching stable 30fps i just might check my options on the old 3ds but i really doubt it will work.
Yes, UI will be adapted to support the botton display and the 5:3 top display.
r/3dshomebrew • u/justinbug • 7h ago
r/3dshomebrew • u/Jashmal_31 • 12h ago
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Quería intentar jugar juegos desde Kasumi en la página de Vimm.net y lo logré. Solo puse a jugar Fortnite y cuando me abre la ventana para ir a Google en el registro, aprovecho y busco la página Vimm.net, busco el juego de N64 y presiono jugarlo en directo. Usa el propio sistema de mando de la consola para jugar fluidamente. Es extraordinario descubrimiento!
r/3dshomebrew • u/Toastman22 • 7h ago
Hello 3DS fans!
For the last few months I have been working on PictoRelay!
A physical box that connects DS/Lite/DSi consoles to the internet for online PictoChat.
I recently released a native 3DS app so now EVERYONE can chat together!
- Just like PC and Mobile, simply connect and get chatting.
- Works on both original and New 3DS models.
- On open, the app will prompt you to update if a new version is available. You do not need to scan the QR code again.
- The only rule is to please be kind to each other. Report users by tapping their name to see their profile card. Inappropriate Usernames are converted to "****" automatically.
Ai assistance was used for porting my original Javascript to C. This is not a browser. The site already draws everything at the original DS’s exact pixel sizes, so no assets were generated or recreated.
Hope you enjoy! See you in chat!
r/3dshomebrew • u/Whitelight_og • 7h ago
Hey guys I saw this is today and wanted to try compiling it . The port runs amazing on n3ds .
What pain this was to compile being a newb . But I wanted to share it for everyone to have . Just drop in your 3ds folder and run in homebrew launcher
https://drive.google.com/file/d/1X5qZUimE9TlBb4-10hpqs-FKT2q0My6_/view?usp=drivesdk
r/3dshomebrew • u/Antique-Chart-9976 • 3h ago
Sharing post about these two resident evil port.