r/whenthe • • Apr 15 '26

the daily whenthe "It's cheating!!!"

15.8k Upvotes

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u/pc_player_yt Kiryuin Ragyo from Kill la Kill can Kiru ra Ki-ruin me Apr 15 '26

I think a good balance for Minecraft might be having you lose a portion of your experience on death but getting to keep your inventory, sort of like Terraria coins.

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u/Smart-Ad57 Life is roblox Apr 15 '26

maybe they can copy Hytale where dying drop 30% of the inventory and tool durability

5

u/BlossomtheLeafeon Apr 15 '26

I remember playing a Minecraft mod pack like this, on death, keep everything, but lose a big chunk of tool durability

3

u/ReggieCorneus Apr 15 '26

All XP should be gone but your inventory should be either intact or stored somewhere. I would not mind a special kind of ender chest that you can't move or destroy at world spawn, as long as that gear can be retrieved. So, if you die and respawn without gear, destroy bed and die again. XP is all gone but you have your gear back and can travel safely.

It sucks SO bad to lose fully enchanted gear that i usually just start a new world, at least the early game has tons of progression happening and lots of rewards.

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u/Blonde_Metal Apr 16 '26

I was in a Minecraft server that worked like this and despite usually playing with Keep Inventory it was so much more bearable than losing everything