r/VTES • u/Novel-Willingness-74 • 1d ago
Token Vampire?
I just completed my Edge token. He's about 6" tall, so maybe we won't forget about the token as much?
r/VTES • u/Main-Inspection-2770 • 18d ago
Looking to start playing
Hey there!
I'm hoping to start playing V:TES, been on my bucketlist for a while
I've heard that there are new introductory decks and the like.
If I wanted to, say, bring these over to a local board game club and get some friends to play it what decks would you recommend? I'm new to the game as well :)
I know it's best with 5 people, but in the case someone can't make it is it really playable/fun with 4/3 people?
I'm located near Santa Rosa, North SF Bay California
If there are any other groups in the area that play this I'd be happy to join.
r/VTES • u/DuelRevolvers • 20d ago
VTES Player with Bots
Hey everyone. I am relatively new to the VTES community. I really have only played with one other person and this game is just not the same with only 2 people and we have not yet worked up the courage to play with others online.
In the meantime, I have been working on something that hopefully some of you can also appreciate. I made this VTES Player that lets you play with bots. It is definitely still a work in progress, especially since it has a limited pool of cards that are supported, mainly all V5 cards, but I am working on getting everything in there, slowly but surely.
I have tried to make this a 1 stop shop, for me at least. Here are a list of the main features this player has:
Playing
- Browser-based VTES table, desktop only.
- Real games dealt from real decks, and bots to fill any empty seat
- Hotseat play on one machine, or online multiplayer other real players over PeerJS with a lobby, room codes and join links
Card pool
- The whole V5 product line (7 sets), plus a small portion of legacy library cards have been added
Decks
- 32 V5 precons are ready and playable
- Deck importer that reads deck text and reports unsupported cards
- Deck Builder with three tabs: My decks, Build a deck, Card search
- Search covers all 4,149 KRCG cards, each badged Playable / Partly implemented / Not in the player
Bots
- Heuristic bots that:
- vote on referendums according to who the vote helps or hurts, and aim their own referendums at their prey
- pay vote tolls only when the vote can still change the result
- take range into account in combat (guns at long range, maneuvering to close or open)
- value blocks against political actions, answer choice prompts sensibly, and try to keep enough pool to survive
- Six playstyles (Balanced, Bruiser, Stalker, Turtle, Politician, Builder), each precon mapped to one, and you can override each bot's style
Profile and saves
- Local profiles in browser storage: avatar, default bot names and a leaderboard
- Settings with Profile / Bots / Controls tabs
- Named save slots plus an auto-updated "Last game" slot; saves can be exported and imported as
.jsonand remember which seats were bots and their playstyles
Other
- How to Play guide on the main menu
Yes, this was vibe coded using Claude Code, but I think this is something this game has been lacking and I hope some of you get some enjoyment out of it as much as I have been. No, this will never replace being able to play with real players, but it can at least somewhat scratch the itch to play a quick game when you can't get a full table together.
Please feel free to read the full README on GitHub and submit any issues you find or feature requests. Reminder: This is a Work In Progress, it is not perfect by any means.