The one that drives me the most crazy is "stick bashing."
Nintendo is most guilty of wanting you to do it in games, but it appears in things like Dave the Diver, too.
Look, it's not a fun mechanic, and it actively destroys control sticks.
If we have "hold to tap," we also need a mechanic that gets rid of "furiously jam your control stick in random directions" or "spin it like a psycho," as well.
I'd rather companies stop putting QTEs in at all. They can be cool if there's major consequences or special animations to losing them, but if the worst that happens is you lose some HP I'd rather not have them at all.
Don't lie and act like they're QTEs if they're not lol.
If you're gonna make a QTE, you need to have something actually happen if I fail to do it, be that taking some damage, failing to do extra damage to the enemy, or, the holy grail, a hilarious game over screen.
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u/OkClimate4803 Sep 10 '26
I'mma be honest, every game that has the ability to auto-complete QTEs I turn that shit on immediately.