r/slaythespire • • 20d ago

ANNOUNCEMENT The Neowsletter - September 2026

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904 Upvotes

You've got mail! ✉️

The September 2026 Neowsletter is finally here, with:

🐳 A post-break update
👻 The return of Spire Spotting!!
🎵 NYCC-exclusive merch
🎨 Community highlights

🔗 store.steampowered.com/news/app/2868840/view/698776157349217033


r/slaythespire • • Jul 02 '26

ANNOUNCEMENT Frequently Asked Questions - Read Before Posting!

55 Upvotes

This thread is aimed at answering common beginner questions about the game. However, it is not intended to teach in-depth strategies.

If you have a simple (1-2 sentence) question that's not answered below, leave a comment and I or another community member should be able to help. If your question is more complicated, feel free to make your own post about it.

General:

1. Are there any official mobile ports?

  • Yes! There is both a full iOS and Android port for Slay The Spire.

  • Slay The Spire 2 is planned to have console and mobile ports released once it leaves Early Access.

2. Slay The Spire 2: Early Access? Main vs Beta Branch?

  • Slay The Spire 2 is currently in Early Access, with changes being made bi-weekly. Changes typically are made to the Beta Branch first, and then made to the Main Branch later. If you want to access the Beta Branch, simply right-click Slay The Spire 2 in Steam, choose "Properties", "Game Versions & Betas", and select "public-beta".

3. How long will Slay The Spire 2 be in Early Access?

  • Slay The Spire 2 has no set timeline for Early Access, but it's expected to last roughly 1.5 to 2 years.

4. Are there any official card/relic tier lists or decklists?

  • No. Decklists and following an archetype is not encouraged, since what card/relic is "the best" depends heavily on what your deck currently has and what enemies you're going to be facing in the near future.

5. How do I unlock the characters?

  • In Slay The Spire, The Silent is unlocked by completing a run with the Ironclad, and the Defect is unlocked by completing a run with the Silent. You do not need to win these runs, just complete them. The Watcher is unlocked by winning a run with any character while the Defect is unlocked.

  • In Slay The Spire 2, The Silent is unlocked by completing a run with the Ironclad, the Regent is unlocked by completing a run with The Silent, The Necrobinder is unlocked by completing a run with the Regent, and the Defect is unlocked by completing a run with the Necrobinder. You do not need to win these runs, just complete them.

6. Will there be any more new characters or card changes?

  • Slay The Spire is out of Early Access and is not planned to receive any further changes beyond bug fixes. Slay The Spire 2 is currently in Early Access and is continually receiving new cards and re-balances, and the developers have talked about future plans for "a slightly stranger character than the originals".

7. Is the final boss based on what deck I've built?

  • No. In both Slay The Spire & Slay The Spire 2, the map layout, store contents, enemies you face and final boss are all determined when the run is first generated.

8. Is there anything beyond Act 3?

  • Spoilers: In Slay The Spire 1, An optional Act 4 can be unlocked with the Keys.

  • Slay The Spire 2 currently has no "final boss" beyond Act 3. Mega Crit has discussed making a more extravagant ending with a serious final boss at some point after other aspects of the game are finalized.

9. Do I get anything for winning?

  • When you defeat the Act 3 boss with a character, you unlock Ascension levels with them. These are incrementally challenging versions of the game, providing scaling difficulty for those who want more of a challenge. Slay The Spire has twenty unique ascension levels and Slay The Spire 2 has ten; which can be viewed on the wiki. Spoilers: In Slay The Spire, if you beat the Act 4 boss with a character on any Ascension level, you unlock Beta Art for that character's cards. If you defeat the Act 4 boss with all characters, you unlock Beta Art for Colorless and Curse cards as well.

10. Do I keep anything in-between runs?

  • Both Slay The Spire games are roguelikes, and as such, you don't retain anything between runs and don't unlock any sort of power-ups to make subsequent runs easier. However, both games do have an unlock system to gain access to new cards and relics:

  • In Slay The Spire, your points are retained, and at certain point levels, you'll unlock new cards and relics that can show up in future runs.

  • In Slay The Spire 2, there's a more in-depth timeline system that gives unlocks and also provides new pieces of lore.

11. Do the games have mods?

  • Both Slay The Spire and Slay The Spire 2 have community made mods available in the Steam Workshop. For an in-depth guide on how to enable and manage mods, check the following tutorials for Slay The Spire and Slay The Spire 2. When playing with mods in either game, your game switches to a separate save file.

Strategy:

1. How do I get good at each character?

  • In general, simply playing the game and learning what works in what situations is the best way to learn, However, a few general tips would be:
  1. Don't try to force an archetype (like a deck of all poison cards). These can be effective, but skipping good cards in the hopes of getting more archetypal cards will hurt your chance of winning.
  2. Think ahead to what elites and bosses you'll be fighting this act. Many of them require your deck to have different capabilities (such as Reptomancer requiring you to have AOE damage, and Giant Head requiring you to have scaling damage.
  3. Always try to have a well rounded deck. Don't go all-out in getting defensive cards and neglect offensive cards (and vice-versa). If you can, try to have a mix of Frontloaded, Scaling, and AOE damage, so you can deal with the various enemy types you'll run across.

A very helpful post by user /u/screwyioux with more detail on how to learn strategy and why certain choices matter can be found here. I highly recommend taking a look if you feel like you're stuck losing and want to improve your play.

2. Scaling? AOE? Frontloaded/Burst Damage?

  • "Scaling Damage" refers to sources of damage that continue to get stronger the more you use them in combat, such as Claw or Poison. "AOE (Area Of Effect)" refers to cards that deal damage to multiple (or all) enemies at once, like Whirlwind. "Frontloaded" or "Burst" damage refers to being able to deal a lot of damage all at once, like having several Backstabs.

3. Is Snecko Eye good or bad?

  • Snecko Eye is very good, unless the majority of cards in your deck are very low cost. The +2 draw alone makes the relic worthwhile, and the effect that randomizes card costs will on average lower the cost of cards in your hand. Snecko also gets dramatically better the more card draw and high cost cards you have in your deck. Content creator Jorbs has an in-depth video discussing the value of Snecko Eye.

4. Why do I see so many posts about Corruption and Dead Branch in Slay The Spire?

  • Corruption is a very strong card on its own, since being able to play all your defensive cards for free can let you end hallway (and possibly even boss) fights quickly and efficiently. Dead Branch makes this even better, since it'll often generate more block or helpful cards that snowball you to victory.

Other:

1. "Deck" Vs. "Draw & Discard Pile"?

  • Your "Deck" is the cards that you start each combat with. Your Draw Pile & Discard Pile are a temporary version of your Deck that's used in combat, and all changes to it last for that combat only. Most enemies that debuff you in combat (like the Sentries) will affect your Draw Pile. Most cards that permanently affect your run (such as Lesson Learned) affect your Deck.

2. Why didn't Fairy In A Bottle/Lizard Tail revive me in Slay The Spire?

3. What do the subreddit user flairs mean? How do I get one?

  • Currently, we have flairs to indicate the highest Ascension you have reached in both games (separated in groups of five due to site limitations). You can assign yourself one on our subreddit's sidebar (by clicking "edit" underneath the text that says "Show my flair on this subreddit. It looks like:").

r/slaythespire • • 12h ago

BUG REPORT Please Fix This Egregious Game-Breaking Mistake (Thanks)

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1.5k Upvotes

r/slaythespire • • 6h ago

SPIRIT POOP I fixed the annoying typos in some Watcher cards

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429 Upvotes

Watcher is my favorite character in the prequel so I tried to ''fix'' as much cards as I could :)


r/slaythespire • • 4h ago

META Let's talk about the current state of Grand Finale in StS2

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231 Upvotes

Ahhh Grand Finale...those who have had the fortitude to build a deck around and succeed with it know all too well the fun and complexity that this card offers. There are few cards in either game that challenge you to completely overhaul your approach to deckbuilding and playstyle to the level that Grand Finale does.

However, in StS2 Grand Finale went from niche pick to borderline undraftable. It's sad to see such a unique card fall by the wayside, and with each subsequent patch its feels less and less relevant. I'll discuss some of the reasons for this:

  • Well Laid Plans change: This to me was the nail in the coffin. WLP in its former form was essential in getting Grand Finale to work. This is still true with the new version, but the fact is you will see it far less often that you did at uncommon. Needing another rare card to make the GF strategy work means you'll often never want to speculatively pick it early. If you already have the rare WLP in your deck, well you're probably already winning and don't need Grand Finale.
  • Increased cost of removals: Thinning your deck down to a small loop was another core strategy. Removes are now at a premium, and with Peace Pipe and Smiling Mask out of the game as well you'll struggle to thin your deck enough to make the GF work. Sure, Big Hug, Cleaver, and Preserved Fog will help but that ties back into the issue with WLP: you can't always rely on finding these.
  • Less reliable access to energy: Drawing cards to line up GF costs energy, and with less access to a 4th or 5th energy from a boss relic you'll often struggle to block/draw enough cards in a turn to make it work.
  • Calc. Gamble change: This one was probably warranted, as CG not exhausting on upgrade in the previous game opened up a lot of infinites and was just insanely strong. But it was another key tool to be able to loop deck cycles quickly enough for Grand Finale to be a viable damage solve.
  • Aeonglass: The design of Aeonglass counters fast deck looping, and Grand Finale simply doesn't have enough damage output to reliably deal with him.

So all of that begs the question: what is Grand Finale even doing in this game still? It feels like a relic of a previous time, and even big fans of the card such as myself struggle to want to draft it. I also struggle to see any kind of solution to remedy this, StS2's philosophy to deckbuilding is just completely at odds with Grand Finale, and that bums me out. However, because I don't want to end on a downer note, here are a couple of changes I could think of:

  • Gains retain on upgrade: I know, I know. This might be too strong but it would still require the finesse to line up. If WLP can get the ludicrous buff that it did I don't think this is too much to ask.
  • More ways to retain on Silent: Something as simple as a card like Snap on Silent would go a long way, not just for GF but for her toolkit in general. The new Expertise just ain't cutting it, I find it unreliable and low output at uncommon. Maybe even something like a Silent-only rare relic that allows you to retain a card in hand.

These solutions aren't perfect but I feel like in it's current state something needs to change with or around Grand Finale. Thank you for reading, what are some changes you'd hope to see?


r/slaythespire • • 15h ago

ART/CREATIVE Tyranny

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1.5k Upvotes

r/slaythespire • • 10h ago

SPIRIT POOP Rise up, my fellow Minions! Down with the oppressor! No more shall our lives be sacrificed merely to give him 7(10) Block!

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609 Upvotes

r/slaythespire • • 1h ago

ART/CREATIVE I drew the Necrobinder! >:D

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• Upvotes

r/slaythespire • • 18h ago

SPIRIT POOP I'm not a furry but...

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1.6k Upvotes

r/slaythespire • • 11h ago

DISCUSSION (STS1) Regent remembers every time he makes it to architect.

295 Upvotes

Just won with Regent and he said “I have returned!” Meaning he clearly remembers being there before. All the other characters (except defect maybe?) lose their memories. This is most notable with Necrobinder who is surprised everytime architects finishes her speech before she is finished speaking . I just thought this was an interesting lore piece


r/slaythespire • • 9h ago

DISCUSSION (STS2) Community Slay Day 23: After winning our last fight and setting up happy flower, its time to choose our reward and path, what should be done?

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215 Upvotes

Thank you and congratulations u/eotfofylgg for yesterday's winning comment!

Yesterday's post: https://www.reddit.com/r/slaythespire/s/yUeKKiBGlm


r/slaythespire • • 8h ago

DISCUSSION (STS2) Getting both Happy Flowers in a run should make the sad one look happy because they now have a friend.

142 Upvotes

That's all I think it would be cute.


r/slaythespire • • 15h ago

SPIRIT POOP Looking forward to coping with yall

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482 Upvotes

We've gotta manage our expectations. Mega crit is a small studio. Doing small balance changes every week is one thing, but pushing out brand new content is a huge endeavor. Many games are in early access for over 1 year, if not more


r/slaythespire • • 22m ago

CUSTOM CONTENT Idea - new Vaaku relic, Regent only

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• Upvotes

What do y'all think?

Image made with https://sts2custom.shuimu.co.nz/relic


r/slaythespire • • 3h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT PSA: Glam works with X-cost cards the Good Way

Enable HLS to view with audio, or disable this notification

51 Upvotes

I took Skewer over Wail and Backflip in the Overgrowth expecting this run to be a total wash...

It was not a wash.


r/slaythespire • • 13h ago

CUSTOM CONTENT I always wanted an X-cost card that has a delayed payoff for X

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257 Upvotes

r/slaythespire • • 13h ago

SPIRIT POOP Take your pick, Doom & Draw or Draw & Doom??

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230 Upvotes

Idk what the odds are but I found this very amusing.


r/slaythespire • • 7h ago

ART/CREATIVE fanart】Mahou Shoujo

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76 Upvotes

r/slaythespire • • 15h ago

SPIRIT POOP It's Thursday

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228 Upvotes

r/slaythespire • • 13h ago

ART/CREATIVE Help with merchant costume

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152 Upvotes

Hey all, sorry if this sort of post isn't allowed but here goes.

So for Halloween I thought I'd do a merchant costume, but somehow I'm really struggling to find a blue robe that captures the look. I've attached two examples that I think work. Ive tried searching for robes, cloaks, tunics, hoodies, and even surfing ponchos among other obscure names for whatever you would call it but for the life of me I just can't find anything thats a good match that seems like it would come from a reputable store and in time for the holiday. I know I'm cutting it a bit close but didn't really think I was doing a costume until this week.

Maybe it's just that with halloween season in full swing, theres a much larger variety of costumes that makes it hard to search, but if you happen to know of any good shops or even a specific product any help would be appreciated


r/slaythespire • • 1d ago

CUSTOM CONTENT As a Chem-X addict, I just want more X cards.

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1.3k Upvotes

r/slaythespire • • 10h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT I think leafy poultice is trying to tell me something...

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72 Upvotes

r/slaythespire • • 1d ago

DISCUSSION (STS2) "Would you like 1 dollar or 2 dollars" ass choice

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996 Upvotes

r/slaythespire • • 23h ago

DISCUSSION (STS1) Silent+Ironclad combo you HAVE to find.

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582 Upvotes

r/slaythespire • • 11h ago

SPIRIT POOP If Juzu Bracelet is so bad explain this...

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57 Upvotes