r/ThemeParkitect • u/Astrotron92 • 7h ago
r/ThemeParkitect • u/Sebioff • Sep 17 '25
Parkitect: Dinos & Dynasties DLC is Available Now!
Surprise - the small deco-focused DLC we mentioned some time ago is available right now!
It adds the new Dino and Ancient World themes and 3 new rides (plus a free update containing a new cheat window for sandbox mode).
r/ThemeParkitect • u/Chemical_Term_7001 • 1h ago
Discussion Amusement Park Vs Theme Park
Is this an "age old" question?
Just curious to know, in your eyes, what makes an Amusement Park differ from a Theme Park? And how do/can you incorporate the two into your parks?
My obvious answer and probably several others: Amusement doesn't care about the theme as much, just the "FUN" parts and Theme Parks only give you a good theme. Maybe the size of the two differ as well.
When I hear amusement, I think hometown and local. Theme parks can be much larger and have an international calling.
What are your thoughts and would this distinction help you create another wonderful park? Or is there any difference at all?
r/ThemeParkitect • u/Chemical_Term_7001 • 2h ago
Sharing a concept idea from a PC2 player -
galleryNot saying we need this for Parkitect, not even sure if anything like is desired or would even "FIT" into the Parkitect ecosystem... But thought I'd share since its still pretty cool feature for a builder type game.
#FoodForThought
r/ThemeParkitect • u/Chemical_Term_7001 • 2d ago
Creation WIP - A Park within a Theme Park
Playing around in a sandbox map, decided on testing out foliage and landscaping techniques and ideas. There are some beautiful scapes that the vanilla foliage can accomplish AND there are also AWESOME Foliage pieces in maxFreak's Essential Foliage Mod that carry different textures and feelings throughout a park.
TIP for anyone that needs it: Don't forget that foliage/trees are a good way to fill empty space around your coaster/track ride layout.
How do you use foliage in your theme parks? Path/walk-way Centerpieces?
Maybe as Art deco attached to a building? Or an Entrance Garden for a ride?
r/ThemeParkitect • u/Chemical_Term_7001 • 2d ago
Creation WIP -Regal Patrol
Another WIP - "Regal Patrol" - is coming along nicely - Custom Supports are underway.
Decided to tackle a Winged Coaster Layout. To take into account the Wideness of the trains, I had to be careful of clipping! Watch out for head choppers and leg removers!
Decided to go with a traditional whimsical Castle theme, but the insane creator inside of me wants to add an additional theme, get a 2 for 1! I wonder what theme will be incorporated?
r/ThemeParkitect • u/Mmmm_fstop • 2d ago
Video SPOOKITECT 2026 - Join the Community Blueprint Challenge!
r/ThemeParkitect • u/shhhbabyisokay • 3d ago
Discussion I fit 1500 people into Technopolis without mods

I know it's not as gorgeous as what many people build, but it was a challenge I set for myself and I wanted to share it. Now that it's built up, I am planning to place faux-supports since the stacked nature eliminated all the auto-generated supports. But other than that, this is my finished Technopolis. I called it Neonlandia. Four rollercoasters and one river rapids ride included among all the high-excitement flat rides. In most places, the rides are two or three layers deep.
I did discover that there is a cap on how high your cleanliness rating can be with this much density of guests. Even if a mess is only there for a second before your very well-trained janitors arrive, thirty guests will see it.
Anyway, thanks for looking.
r/ThemeParkitect • u/Mmmm_fstop • 3d ago
Video Reveal of the Blueprint Challenge 'Riverside Restaurant' builds & featuring LivelyEngineer who awards the coveted CHEF'S KISS ribbon!
r/ThemeParkitect • u/Chemical_Term_7001 • 10d ago
Getting Cold Anyone?
Just a scenario - Sandbox park WIP - in the midst of a creative storm this was produced. I kinda like that outcome so far, Hope I can warm up to doing more.
I hope to make the coaster soar through rocks and ride smoothly along the terrain. Also thinking about creating more of a village vibe. What do you think?
Also, what should I call the park? or Location?
r/ThemeParkitect • u/Chemical_Term_7001 • 10d ago
Moon Me!
So, I circled back to the Moon Base scenario in the Taste of Adventure Campaign! And also, a piece of an area I'm re-working in the scenario Victoria Island.
Once you Win a scenario or campaign, do you like go back and do upgrades and renovations to those parks? I didn't think I'd like the idea of "back tracking", but it's become pretty fun. In the aspect of completing the goals a successful park manager and now is able to give the park some Proper attention. LOL
*Reminder to self to do better proof of the BEFORE for these kinds of posts. 🐸🤦♂️*
r/ThemeParkitect • u/Matasuegras27 • 11d ago
Technical DLC help, please.

I just bought the Dino DLC on Steam. It's checked OK in game preferences, it shows "installed" at the main menu of the game.. but when I look for it on the campaing it doesn't show.
Yes, I've checked the integrity of the files. Re-launched Steam app several times. Nothing seems to work.
Any thoughts? Thank you.
r/ThemeParkitect • u/Autismetal • 15d ago
Image Blueprints of my roller coasters, plus a new one I made today at the end!
r/ThemeParkitect • u/Chemical_Term_7001 • 17d ago
AstroTron's Scenarios
Completed a few more of AstroTron's scenarios. Thanks Astro. These are so fun and can help when in a creative slump! He's curated some great themes and interesting back stories for his scenarios. Ive learned quite a bit just from playing them. And, not sure if its intentional or part delusion on my behalf, but to me, it appears he leaves little hints on where to build or expand your park. Becomes super helpful.
BUT! Once again, I start off strong in the deco department but somewhere along the way my park management ego kicks into high gear and Decorations go out the window. The scenario "Fun World Amusement" was little tricky for me, management was first, deco was an afterthought, will be back to that one later.
While under campaign/scenario challenges, how do you all manage Beautifying your parks and keeping management under control?
r/ThemeParkitect • u/dj_lovekraft • 19d ago
Creation Crystal Palace Restaurant is Now Open (TDL)
You're invited to an elegant banquet. This grand buffet restaurant, with a Victorian-era conservatory design, offers a fine selection of delectable dishes. The three-domed glass building is the definition of elegance.
r/ThemeParkitect • u/RonnieLandOrlando • 19d ago
Image AquaLab at RonnieLand Park
Next EPCOT inspired pavilion AquaLab I'm working on.
r/ThemeParkitect • u/Vivid-Sumo6463 • 19d ago
Question How do you handle heavy crowds at the main park entrance compared to the quieter outer areas?
Like, do you put high profit rides near the entrance? Or high capacity ones?
r/ThemeParkitect • u/hurraybies • 21d ago
Question How has performance improved over the last 5 years?
Hello, I used to play a lot when this game came out. I am wondering how high guest count and large, detailed park performance has been improved over the years. My friends and I were building a large, detailed park and got hit with some pretty bad performance issues which resulted in us moving on from the game before we finished the park.
We all have high end PCs, so I'm wondering what the upper limits are these days. Is it possible to get 30 fps in a medium sized, highly detailed park with 3-4k guests? What is reasonable to expect?
r/ThemeParkitect • u/Chemical_Term_7001 • 23d ago
Rampage - Alabama Adventure
Sooooo... Rampage will be needing Track edit mod.
And - Stop looking for the banking!
I haven't added any banks or anything yet, just wanted to get the "layout" first. - LOL
r/ThemeParkitect • u/mauri3205 • 23d ago
Question Does research carry over in the game?
So I’m used to the Two Point Hospital way if things where I research things in a later level and then they are available in an earlier campaign level to use. Is it the same idea here?
What prompted the question is I was looking at blueprints at the start of the game and saw most requiring some research. I’m more in the management not design side of gaming so want an easy way out by using blueprints.
r/ThemeParkitect • u/Chemical_Term_7001 • 23d ago
When does it stop?! - Azure Gardens
Does anyone else have the issue of knowing when to stop? LOL...
So, now the peeps have a Zen Garden and proper Lighting... Including lights on Vermillion (Red) Guardian. I really like how this park came together. Thanks to a user on discord "Florian" for giving a few references for the rock work around the coaster.
Maybe, Coming to a workshop near you!
r/ThemeParkitect • u/Chemical_Term_7001 • 24d ago
Alabama Adventure -
This is my first attempt at a replica park or creating a park in the likeness of one. Ive seen so many of you create wonderful recreations of parks and decided to try one of my own. What better way to start, other than with, a Local Theme Park! "Alabama Adventure" - They have a star wooden coaster called " Rampage" that im excited to make. We'll see how this goes...LOL...
Let the Adventure Begin!
r/ThemeParkitect • u/Chemical_Term_7001 • 24d ago
Azure Gardens
Wanted to share WIP update on Azure Gardens - Almost complete. Needs lighting and final details to "enclose the park" and give it a diorama feeling. And the star of the park is the Coaster - "Vermillion Guardian". Tried making the rocks/boulders resemble "ancestors or guardians"..eh? - Hope to do a Coast POV soon.
r/ThemeParkitect • u/OpSecBestSex • 24d ago
Bug Slo-motion Parkitect
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I was going in and out of the Steam overlay and suddenly my game ran in slow motion. It wasn't laggy, just slowed down. Has anyone else experienced this?