r/PathOfBaa • u/Edea-VIII • 7h ago
Shepherd's Share Moonglow Meadow
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r/PathOfBaa • u/hammertimestudio • 9d ago
v0.2.54 - v0.2.64
A huge thank you to everyone who contributed to the community funds. You are directly supporting the continued work on Path of Baa and we can nearly close on the recent Water Friends asset list!
Special thanks to:
Please consider visiting and backing our communty goals at https://hammertime.studio/en/support-my-work :-)
Here is a somewhat complete list of recent changes for Path of Baa: Flocklands:
Every oil lake now has its own local: ducks on Meadow lakes, frogs on lily pads in the Swamp, hippos wallowing in the Savanna, herons wading through the Wasteland and otters floating in the Forest. Tap one for a hint about the spill, or a cheer once the region is clear.
Grazing in swamps can now turn up a lily pad. Like water rocks, it only floats on water or oil, bobbing in the oil until that tile is cleaned. Dye its leaf in any of the 11 colours, or wash it back with soap.
Tap the mirror button (or press F) while a build or nature item is selected to flip it before planting. Because of that, the separate left-facing lantern and east-facing arrow sign are gone from shops, treks, loot drops and The Machine. Ones you already own or placed stay exactly where they are, and a mirrored arrow sign leads to the region it visually points at.
Spooky season now runs every year from October 1 through November 15 (UTC).
Tapping a bear, snake, spider or giant bat stuns it straight away again, instead of sometimes sending a horned sheep over to ram it. Horned sheep still charge nearby predators on their own.
That's it for this week's news! As always, let me know what you'd like to see more (or less) of in the comments below :-)
Baa-ya'll!
r/PathOfBaa • u/hammertimestudio • Sep 15 '26
Have you ever considered backing a game project you enjoy?Β
Path of Baa: Flocklands is an independently developed game in collaboration with Reddit to kick it off, and keeping it growing means finding ways to fund new features, artwork, and community-driven ideas. That's where the Flocklands Community Funds come in.
By backing a funds goal, you're directly helping make that feature possible. Your support goes toward the development and, in particular, the artwork needed to bring these ideas into the game. It allows me to keep building Flocklands independently, while giving the community a chance to help decide what gets created next.
If you're new to Path of Baa or want to know more about the making, this article is a great place to learn a little more about the game and how it came to be:
For our first round of community funding, there are three goals that I'd love to bring to Flocklands:
You can see the individual goals, their funding targets, and more details here:
https://hammertime.studio/en/support-my-work
If one of these goals sounds like something you'd love to see in Flocklands, please consider backing it. Even a small contribution brings that goal closer to becoming part of the game.
You can support a goal with a one-time contribution, or choose to support Flocklands on a monthly basis. There is no obligation to do either, playing, sharing feedback, and being part of the community already means a lot and shaped what the game is today. The goals primarily cover the artwork costs required to create them. Once a goal is funded, I'll be able to move forward with that work and get it into the game.
As a small thank-you for helping fund these community goals, supporters will be credited in the patch notes for the updates that introduce the features they helped make possible.
Thank you for being part of this sheep-ish journey so far. Flocklands has grown into something really awesome, thanks to you, the close-knit community that is supportive, welcoming, and always willing to share ideas and feedback. Not gonna lie, it's super fun working with you!
If you'd like to help decide what gets built next, pick a goal, back it, let's get it into Flocklands and share it with your friends.
Thank you! Baa! π
You are invited to share any thoughts or questions you might have in this thread too. I will try to answer as many as I can :-)
r/PathOfBaa • u/Edea-VIII • 7h ago
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