r/HadesStar • u/0uthouse • 4d ago
Back after 4 years. Impressions of a quitter...
Quit Hades star after dark nebula update. I quit all online gaming for personal reasons, but the nebula update did take he wind out of my sails and I'd found the changes tough.
A week ago I was drawn back in by a friend with a steamdeck and was surprised to find my account (350xp/29Kpower) still alive. Was also pleasantly surprised by the vast amount of goodies that had been thrown at my languishing system.
As anyone who played both games can probably imagine, I had some nightmares trying to do shipments with all the changes, got totally trashed by red star solo's that I used to have dialed-in and made a whole heap of dumb mistakes.
A week later I have a better handle of the modern ruleset and things are starting to come together. Though didn't like the nebula update, with fresh eyes, it does seem a better game. I'm trying to be a bit more chill in my gaming and the update does seem to make it easier to tailor the amount of effort put in to get reasonable rewards especially regards shipping. I'm also liking the modules now, feels like there are a lot more interesting ways to use. It's a pain that my account is a bit unbalanced due to the changes but with so many gifted blueprints, it's just a matter of time until I pull it back.
Big shame about the number of languishing accounts out there, none of my original corp are active. I don't know the active player count, but seems less. If anyone else is out there that went down the same road as me, it may be worth having another look.
Interested to know how those who stuck it out fared; and if anyone else has come back and felt that maybe the nebula update wasn't so bad?